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@@ -31,6 +31,7 @@ namespace bgfx { namespace gl
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, m_instInterface(NULL)
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, m_graphicsInterface(NULL)
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, m_instancedArrays(NULL)
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+ , m_query(NULL)
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, m_postSwapBuffers(NULL)
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, m_forceSwap(true)
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{
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@@ -59,6 +60,7 @@ namespace bgfx { namespace gl
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const PPB_Instance* m_instInterface;
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const PPB_Graphics3D* m_graphicsInterface;
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const PPB_OpenGLES2InstancedArrays* m_instancedArrays;
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+ const PPB_OpenGLES2Query* m_query;
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PostSwapBuffersFn m_postSwapBuffers;
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bool m_forceSwap;
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};
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@@ -95,6 +97,40 @@ namespace bgfx { namespace gl
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s_ppapi.m_instancedArrays->DrawElementsInstancedANGLE(s_ppapi.m_context, _mode, _count, _type, _indices, _primcount);
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}
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+ static void GL_APIENTRY naclGenQueries(GLsizei _n, GLuint* _queries)
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+ {
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+ s_ppapi.m_query->GenQueriesEXT(s_ppapi.m_context, _n, _queries);
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+ }
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+
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+ static void GL_APIENTRY naclDeleteQueries(GLsizei _n, const GLuint* _queries)
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+ {
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+ s_ppapi.m_query->DeleteQueriesEXT(s_ppapi.m_context, _n, _queries);
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+ }
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+
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+ static void GL_APIENTRY naclBeginQuery(GLenum _target, GLuint _id)
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+ {
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+ BX_UNUSED(_target);
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+ s_ppapi.m_query->BeginQueryEXT(s_ppapi.m_context, GL_ANY_SAMPLES_PASSED_EXT, _id);
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+ }
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+
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+ static void GL_APIENTRY naclEndQuery(GLenum _target)
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+ {
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+ BX_UNUSED(_target);
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+ s_ppapi.m_query->EndQueryEXT(s_ppapi.m_context, GL_ANY_SAMPLES_PASSED_EXT);
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+ }
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+
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+ static void GL_APIENTRY naclGetQueryObjectiv(GLuint _id, GLenum _pname, GLint* _params)
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+ {
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+ s_ppapi.m_query->GetQueryivEXT(s_ppapi.m_context, GL_ANY_SAMPLES_PASSED_EXT, GL_CURRENT_QUERY_EXT, _params);
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+ }
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+
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+ static void GL_APIENTRY naclGetQueryObjectui64v(GLuint _id, GLenum _pname, GLuint64* _params)
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+ {
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+ GLint params;
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+ s_ppapi.m_query->GetQueryivEXT(s_ppapi.m_context, GL_ANY_SAMPLES_PASSED_EXT, GL_CURRENT_QUERY_EXT, ¶ms);
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+ *_params = params;
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+ }
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+
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bool Ppapi::setInterfaces(PP_Instance _instance, const PPB_Instance* _instInterface, const PPB_Graphics3D* _graphicsInterface, PostSwapBuffersFn _postSwapBuffers)
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{
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BX_TRACE("PPAPI Interfaces");
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@@ -103,6 +139,7 @@ namespace bgfx { namespace gl
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m_instInterface = _instInterface;
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m_graphicsInterface = _graphicsInterface;
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m_instancedArrays = glGetInstancedArraysInterfacePPAPI();
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+ m_query = glGetQueryInterfacePPAPI();
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m_postSwapBuffers = _postSwapBuffers;
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int32_t attribs[] =
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@@ -128,9 +165,22 @@ namespace bgfx { namespace gl
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glSetCurrentContextPPAPI(m_context);
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m_graphicsInterface->SwapBuffers(m_context, naclSwapComplete);
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- glVertexAttribDivisor = naclVertexAttribDivisor;
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- glDrawArraysInstanced = naclDrawArraysInstanced;
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- glDrawElementsInstanced = naclDrawElementsInstanced;
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+ if (NULL != m_instancedArrays)
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+ {
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+ glVertexAttribDivisor = naclVertexAttribDivisor;
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+ glDrawArraysInstanced = naclDrawArraysInstanced;
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+ glDrawElementsInstanced = naclDrawElementsInstanced;
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+ }
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+
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+ if (NULL != m_query)
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+ {
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+ glGenQueries = naclGenQueries;
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+ glDeleteQueries = naclDeleteQueries;
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+ glBeginQuery = naclBeginQuery;
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+ glEndQuery = naclEndQuery;
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+ glGetQueryObjectiv = naclGetQueryObjectiv;
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+ glGetQueryObjectui64v = naclGetQueryObjectui64v;
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+ }
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// Prevent render thread creation.
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RenderFrame::Enum result = renderFrame();
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