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@@ -1024,6 +1024,16 @@ namespace bgfx
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{
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bool decompress = TextureFormat::Unknown > dds.m_type;
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+ if (decompress)
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+ {
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+ const TextureFormatInfo& tfi = s_textureFormat[TextureFormat::BGRA8];
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+ internalFmt = tfi.m_internalFmt;
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+ m_fmt = tfi.m_fmt;
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+ m_type = tfi.m_type;
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+ }
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+
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+ bool swizzle = GL_RGBA == m_fmt;
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+
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#if BGFX_CONFIG_RENDERER_OPENGL
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if (swizzle
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&& s_renderCtx.m_textureSwizzleSupport)
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@@ -1034,15 +1044,6 @@ namespace bgfx
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}
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#endif // BGFX_CONFIG_RENDERER_OPENGL
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- if (decompress)
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- {
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- const TextureFormatInfo& tfi = s_textureFormat[TextureFormat::BGRA8];
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- internalFmt = tfi.m_internalFmt;
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- m_fmt = tfi.m_fmt;
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- m_type = tfi.m_type;
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- }
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-
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- bool swizzle = GL_RGBA == m_fmt;
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uint8_t* bits = (uint8_t*)g_realloc(NULL, dds.m_width*dds.m_height*4);
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for (uint8_t side = 0, numSides = dds.m_cubeMap ? 6 : 1; side < numSides; ++side)
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