@@ -190,8 +190,8 @@ namespace bgfx
const uint16_t ey = uint16_min(_a.m_y + _a.m_height, _b.m_y + _b.m_height);
m_x = sx;
m_y = sy;
- m_width = ex - sx;
- m_height = ey - sy;
+ m_width = (uint16_t)uint32_satsub(ex, sx);
+ m_height = (uint16_t)uint32_satsub(ey, sy);
}
uint16_t m_x;