@@ -2227,7 +2227,7 @@ namespace bgfx
m_exit = true;
}
- // fall through
+ BX_FALLTHROUGH;
case CommandBuffer::End:
end = true;
@@ -1767,7 +1767,7 @@ namespace bgfx
{
case DXBC_CHUNK_SHADER_EX:
_dxbc.shader.shex = true;
- // fallthrough
case DXBC_CHUNK_SHADER:
size += read(_reader, _dxbc.shader, _err);