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/*
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/*
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- * Copyright 2013 Jeremie Roy. All rights reserved.
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- * License: http://www.opensource.org/licenses/BSD-2-Clause
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- */
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+* Copyright 2013 Jeremie Roy. All rights reserved.
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+* License: http://www.opensource.org/licenses/BSD-2-Clause
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+*/
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#include <bgfx.h>
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#include <bgfx.h>
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#include <bx/bx.h>
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#include <bx/bx.h>
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@@ -34,17 +34,17 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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// Set view 0 clear state.
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// Set view 0 clear state.
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bgfx::setViewClear(0
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bgfx::setViewClear(0
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- , BGFX_CLEAR_COLOR_BIT | BGFX_CLEAR_DEPTH_BIT
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- , 0x303030ff
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- , 1.0f
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- , 0
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- );
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+ , BGFX_CLEAR_COLOR_BIT | BGFX_CLEAR_DEPTH_BIT
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+ , 0x303030ff
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+ , 1.0f
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+ , 0
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+ );
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- //init the text rendering system
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+ // Init the text rendering system.
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FontManager* fontManager = new FontManager(512);
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FontManager* fontManager = new FontManager(512);
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TextBufferManager* textBufferManager = new TextBufferManager(fontManager);
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TextBufferManager* textBufferManager = new TextBufferManager(fontManager);
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- //load some truetype files
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+ // Load some TTF files.
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const char* fontNames[7] =
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const char* fontNames[7] =
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{
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{
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"font/droidsans.ttf",
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"font/droidsans.ttf",
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@@ -56,83 +56,79 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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"font/five_minutes.otf"
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"font/five_minutes.otf"
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};
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};
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- const uint32_t fontCount = sizeof(fontNames) / sizeof(const char*);
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+ const uint32_t fontCount = countof(fontNames);
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TrueTypeHandle fontFiles[fontCount];
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TrueTypeHandle fontFiles[fontCount];
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FontHandle fonts[fontCount];
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FontHandle fonts[fontCount];
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for (uint32_t ii = 0; ii < fontCount; ++ii)
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for (uint32_t ii = 0; ii < fontCount; ++ii)
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{
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{
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- //instantiate a usable font
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+ // Instantiate a usable font.
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fontFiles[ii] = fontManager->loadTrueTypeFromFile(fontNames[ii]);
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fontFiles[ii] = fontManager->loadTrueTypeFromFile(fontNames[ii]);
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fonts[ii] = fontManager->createFontByPixelSize(fontFiles[ii], 0, 32);
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fonts[ii] = fontManager->createFontByPixelSize(fontFiles[ii], 0, 32);
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- //preload glyphs and blit them to atlas
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+
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+ // Preload glyphs and blit them to atlas.
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fontManager->preloadGlyph(fonts[ii], L"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ. \n");
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fontManager->preloadGlyph(fonts[ii], L"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ. \n");
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- //You can unload the truetype files at this stage, but in that case, the set of glyph's will be limited to the set of preloaded glyph
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+
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+ // You can unload the truetype files at this stage, but in that
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+ // case, the set of glyph's will be limited to the set of preloaded
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+ // glyph.
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fontManager->unloadTrueType(fontFiles[ii]);
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fontManager->unloadTrueType(fontFiles[ii]);
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}
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}
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TrueTypeHandle console_tt = fontManager->loadTrueTypeFromFile("font/visitor1.ttf");
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TrueTypeHandle console_tt = fontManager->loadTrueTypeFromFile("font/visitor1.ttf");
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- //this font doesn't have any preloaded glyph's but the truetype file is loaded
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- //so glyph will be generated as needed
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+ // This font doesn't have any preloaded glyph's but the truetype file
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+ // is loaded so glyph will be generated as needed.
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FontHandle consola_16 = fontManager->createFontByPixelSize(console_tt, 0, 10);
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FontHandle consola_16 = fontManager->createFontByPixelSize(console_tt, 0, 10);
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//create a static text buffer compatible with alpha font
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//create a static text buffer compatible with alpha font
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//a static text buffer content cannot be modified after its first submit.
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//a static text buffer content cannot be modified after its first submit.
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TextBufferHandle staticText = textBufferManager->createTextBuffer(FONT_TYPE_ALPHA, STATIC);
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TextBufferHandle staticText = textBufferManager->createTextBuffer(FONT_TYPE_ALPHA, STATIC);
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- //the pen position represent the top left of the box of the first line of text
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+ // The pen position represent the top left of the box of the first line
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+ // of text.
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textBufferManager->setPenPosition(staticText, 24.0f, 100.0f);
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textBufferManager->setPenPosition(staticText, 24.0f, 100.0f);
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for (uint32_t ii = 0; ii < fontCount; ++ii)
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for (uint32_t ii = 0; ii < fontCount; ++ii)
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{
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{
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- //add some text to the buffer
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+ // Add some text to the buffer.
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+ // The position of the pen is adjusted when there is an endline.
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textBufferManager->appendText(staticText, fonts[ii], L"The quick brown fox jumps over the lazy dog\n");
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textBufferManager->appendText(staticText, fonts[ii], L"The quick brown fox jumps over the lazy dog\n");
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- //the position of the pen is adjusted when there is an endline
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}
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}
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- // Now write some styled text
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+ // Now write some styled text.
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- //setup style colors
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+ // Setup style colors.
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textBufferManager->setBackgroundColor(staticText, 0x551111FF);
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textBufferManager->setBackgroundColor(staticText, 0x551111FF);
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textBufferManager->setUnderlineColor(staticText, 0xFF2222FF);
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textBufferManager->setUnderlineColor(staticText, 0xFF2222FF);
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textBufferManager->setOverlineColor(staticText, 0x2222FFFF);
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textBufferManager->setOverlineColor(staticText, 0x2222FFFF);
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textBufferManager->setStrikeThroughColor(staticText, 0x22FF22FF);
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textBufferManager->setStrikeThroughColor(staticText, 0x22FF22FF);
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- //text + bkg
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+ // Background.
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textBufferManager->setStyle(staticText, STYLE_BACKGROUND);
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textBufferManager->setStyle(staticText, STYLE_BACKGROUND);
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textBufferManager->appendText(staticText, fonts[0], L"The quick ");
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textBufferManager->appendText(staticText, fonts[0], L"The quick ");
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- //text + strike-through
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+ // Strike-through.
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textBufferManager->setStyle(staticText, STYLE_STRIKE_THROUGH);
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textBufferManager->setStyle(staticText, STYLE_STRIKE_THROUGH);
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textBufferManager->appendText(staticText, fonts[0], L"brown fox ");
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textBufferManager->appendText(staticText, fonts[0], L"brown fox ");
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- //text + overline
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+ // Overline.
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textBufferManager->setStyle(staticText, STYLE_OVERLINE);
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textBufferManager->setStyle(staticText, STYLE_OVERLINE);
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textBufferManager->appendText(staticText, fonts[0], L"jumps over ");
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textBufferManager->appendText(staticText, fonts[0], L"jumps over ");
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- //text + underline
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+ // Underline.
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textBufferManager->setStyle(staticText, STYLE_UNDERLINE);
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textBufferManager->setStyle(staticText, STYLE_UNDERLINE);
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textBufferManager->appendText(staticText, fonts[0], L"the lazy ");
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textBufferManager->appendText(staticText, fonts[0], L"the lazy ");
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- //text + bkg + strike-through
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+ // Background + strike-through.
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textBufferManager->setStyle(staticText, STYLE_BACKGROUND | STYLE_STRIKE_THROUGH);
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textBufferManager->setStyle(staticText, STYLE_BACKGROUND | STYLE_STRIKE_THROUGH);
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textBufferManager->appendText(staticText, fonts[0], L"dog\n");
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textBufferManager->appendText(staticText, fonts[0], L"dog\n");
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- //create a transient buffer for realtime data
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+ // Create a transient buffer for real-time data.
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TextBufferHandle transientText = textBufferManager->createTextBuffer(FONT_TYPE_ALPHA, TRANSIENT);
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TextBufferHandle transientText = textBufferManager->createTextBuffer(FONT_TYPE_ALPHA, TRANSIENT);
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- uint32_t w = 0, h = 0;
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while (!processEvents(width, height, debug, reset) )
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while (!processEvents(width, height, debug, reset) )
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{
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{
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- if (w != width
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- || h != height)
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- {
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- w = width;
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- h = height;
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- printf("ri: %d,%d\n", width, height);
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- }
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-
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// Set view 0 default viewport.
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// Set view 0 default viewport.
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bgfx::setViewRect(0, 0, 0, width, height);
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bgfx::setViewRect(0, 0, 0, width, height);
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@@ -156,7 +152,6 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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//Use transient text to display debug information
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//Use transient text to display debug information
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//Code below is similar to commented code above
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//Code below is similar to commented code above
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wchar_t fpsText[64];
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wchar_t fpsText[64];
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- //swprintf(fpsText,L"Frame: % 7.3f[ms]", double(frameTime)*toMs);
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swprintf(fpsText, countof(fpsText), L"Frame: % 7.3f[ms]", double(frameTime) * toMs);
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swprintf(fpsText, countof(fpsText), L"Frame: % 7.3f[ms]", double(frameTime) * toMs);
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textBufferManager->clearTextBuffer(transientText);
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textBufferManager->clearTextBuffer(transientText);
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@@ -178,10 +173,10 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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// Set view and projection matrix for view 0.
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// Set view and projection matrix for view 0.
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bgfx::setViewTransform(0, view, proj);
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bgfx::setViewTransform(0, view, proj);
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- //submit the debug text
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+ // Submit the debug text.
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textBufferManager->submitTextBuffer(transientText, 0);
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textBufferManager->submitTextBuffer(transientText, 0);
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- //submit the static text
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+ // Submit the static text.
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textBufferManager->submitTextBuffer(staticText, 0);
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textBufferManager->submitTextBuffer(staticText, 0);
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// Advance to next frame. Rendering thread will be kicked to
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// Advance to next frame. Rendering thread will be kicked to
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@@ -190,7 +185,8 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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}
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}
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fontManager->unloadTrueType(console_tt);
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fontManager->unloadTrueType(console_tt);
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- //destroy the fonts
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+
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+ // Destroy the fonts.
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fontManager->destroyFont(consola_16);
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fontManager->destroyFont(consola_16);
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for (uint32_t ii = 0; ii < fontCount; ++ii)
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for (uint32_t ii = 0; ii < fontCount; ++ii)
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{
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{
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