@@ -157,16 +157,6 @@ namespace entry
return result;
}
- static const char* s_gamepadAxisName[GamepadAxis::Count] =
- {
- "LeftX",
- "LeftY",
- "LeftZ",
- "RightX",
- "RightY",
- "RightZ",
- };
-
bool processEvents(uint32_t& _width, uint32_t& _height, uint32_t& _debug, uint32_t& _reset, MouseState* _mouse)
{
s_debug = _debug;
@@ -7,7 +7,7 @@
#define ENTRY_H_HEADER_GUARD
#include "dbg.h"
+#include <string.h> // memset
#include <bx/bx.h>
namespace bx { struct FileReaderI; struct FileWriterI; }