bkaradzic пре 12 година
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комит
511bde63fa

+ 5 - 5
3rdparty/glsl-optimizer/src/glsl/ast_to_hir.cpp

@@ -1600,11 +1600,11 @@ ast_expression::hir(exec_list *instructions,
 	  *    negative constant expression."
 	  */
 	 if (array->type->is_matrix()) {
-	    if (array->type->row_type()->vector_elements <= idx) {
+	    if ((int)array->type->row_type()->vector_elements <= idx) {
 	       bound = array->type->row_type()->vector_elements;
 	    }
 	 } else if (array->type->is_vector()) {
-	    if (array->type->vector_elements <= idx) {
+	    if ((int)array->type->vector_elements <= idx) {
 	       bound = array->type->vector_elements;
 	    }
 	 } else {
@@ -1738,7 +1738,7 @@ ast_expression::hir(exec_list *instructions,
       break;
 
    case ast_bool_constant:
-      result = new(ctx) ir_constant(bool(this->primary_expression.bool_constant));
+      result = new(ctx) ir_constant(bool(!!this->primary_expression.bool_constant));
       break;
 
    case ast_sequence: {
@@ -2477,7 +2477,7 @@ process_initializer(ir_variable *var, ast_declaration *decl,
 }
 
 static void
-apply_precision_to_variable(const struct ast_type_specifier *spec,
+apply_precision_to_variable(const class ast_type_specifier *spec,
 				 ir_variable *var,
 				 struct _mesa_glsl_parse_state *state)
 {
@@ -4110,7 +4110,7 @@ ast_uniform_block::hir(exec_list *instructions,
       decl_list->hir(&declared_variables, state);
 
       foreach_list_const(node, &declared_variables) {
-	 struct ir_variable *var = (ir_variable *)node;
+	 class ir_variable *var = (ir_variable *)node;
 
 	 struct gl_uniform_buffer_variable *ubo_var =
 	    &ubo->Uniforms[ubo->NumUniforms++];

+ 1 - 1
3rdparty/glsl-optimizer/src/glsl/glsl_optimizer.cpp

@@ -334,7 +334,7 @@ glslopt_shader* glslopt_optimize (glslopt_ctx* ctx, glslopt_shader_type type, co
 
 	if (!(options & kGlslOptionSkipPreprocessor))
 	{
-		state->error = glcpp_preprocess (state, &shaderSource, &state->info_log, state->extensions, ctx->mesa_ctx.API);
+		state->error = !!glcpp_preprocess (state, &shaderSource, &state->info_log, state->extensions, ctx->mesa_ctx.API);
 		if (state->error)
 		{
 			shader->status = !state->error;

+ 5 - 5
3rdparty/glsl-optimizer/src/glsl/glsl_parser_extras.cpp

@@ -108,7 +108,7 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
    if (ctx->Const.ForceGLSLExtensionsWarn)
       _mesa_glsl_process_extension("all", NULL, "warn", NULL, this);
 
-   this->default_uniform_qualifier = new(this) ast_type_qualifier();
+   this->default_uniform_qualifier = new(this) ast_type_qualifier;
    this->default_uniform_qualifier->flags.q.shared = 1;
    this->default_uniform_qualifier->flags.q.column_major = 1;
 }
@@ -335,7 +335,7 @@ bool _mesa_glsl_extension::compatible_with_state(const _mesa_glsl_parse_state *
     * offset this->supported_flag.  See
     * _mesa_glsl_extension::supported_flag for more info.
     */
-   return state->extensions->*(this->supported_flag);
+   return !!(state->extensions->*(this->supported_flag));
 }
 
 /**
@@ -697,7 +697,7 @@ ast_parameter_declarator::print(void) const
    type->print();
    if (identifier)
       printf("%s ", identifier);
-   ast_opt_array_size_print(is_array, array_size);
+   ast_opt_array_size_print(!!is_array, array_size);
 }
 
 
@@ -713,7 +713,7 @@ void
 ast_declaration::print(void) const
 {
    printf("%s ", identifier);
-   ast_opt_array_size_print(is_array, array_size);
+   ast_opt_array_size_print(!!is_array, array_size);
 
    if (initializer) {
       printf("= ");
@@ -1063,7 +1063,7 @@ do_common_optimization(exec_list *ir, bool linked,
    }
    delete ls;
 
-   return progress;
+   return !!progress;
 }
 
 extern "C" {

+ 1 - 1
3rdparty/glsl-optimizer/src/glsl/ir.cpp

@@ -831,7 +831,7 @@ ir_constant::get_float_component(unsigned i) const
    case GLSL_TYPE_UINT:  return (float) this->value.u[i];
    case GLSL_TYPE_INT:   return (float) this->value.i[i];
    case GLSL_TYPE_FLOAT: return this->value.f[i];
-   case GLSL_TYPE_BOOL:  return this->value.b[i] ? 1.0 : 0.0;
+   case GLSL_TYPE_BOOL:  return this->value.b[i] ? 1.0f : 0.0f;
    default:              assert(!"Should not get here."); break;
    }
 

+ 1 - 1
3rdparty/glsl-optimizer/src/glsl/ir_builder.cpp

@@ -81,7 +81,7 @@ swizzle_for_size(operand a, int components)
 {
    void *mem_ctx = ralloc_parent(a.val);
 
-   if (a.val->type->vector_elements < components)
+   if ((int)a.val->type->vector_elements < components)
       components = a.val->type->vector_elements;
 
    unsigned s[4] = { 0, 1, 2, 3 };

+ 1 - 1
3rdparty/glsl-optimizer/src/glsl/ir_constant_expression.cpp

@@ -279,7 +279,7 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
    case ir_unop_round_even:
       assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
       for (unsigned c = 0; c < op[0]->type->components(); c++) {
-	 data.f[c] = round_to_even(op[0]->value.f[c]);
+	 data.f[c] = (float)round_to_even(op[0]->value.f[c]);
       }
       break;
 

+ 1 - 1
3rdparty/glsl-optimizer/src/glsl/ir_reader.cpp

@@ -852,7 +852,7 @@ ir_reader::read_constant(s_expression *expr)
 	    break;
 	 }
 	 case GLSL_TYPE_BOOL: {
-	    data.b[k] = value->value();
+	    data.b[k] = !!value->value();
 	    break;
 	 }
 	 default:

+ 6 - 6
3rdparty/glsl-optimizer/src/glsl/link_uniforms.cpp

@@ -333,14 +333,14 @@ private:
       if (this->ubo_var) {
 	 this->uniforms[id].block_index = this->ubo_block_index;
 
-	 unsigned alignment = type->std140_base_alignment(ubo_var->RowMajor);
+	 unsigned alignment = type->std140_base_alignment(!!ubo_var->RowMajor);
 	 this->ubo_byte_offset = align(this->ubo_byte_offset, alignment);
 	 this->uniforms[id].offset = this->ubo_byte_offset;
-	 this->ubo_byte_offset += type->std140_size(ubo_var->RowMajor);
+	 this->ubo_byte_offset += type->std140_size(!!ubo_var->RowMajor);
 
 	 if (type->is_array()) {
 	    this->uniforms[id].array_stride =
-	       align(type->fields.array->std140_size(ubo_var->RowMajor), 16);
+	       align(type->fields.array->std140_size(!!ubo_var->RowMajor), 16);
 	 } else {
 	    this->uniforms[id].array_stride = 0;
 	 }
@@ -348,7 +348,7 @@ private:
 	 if (type->is_matrix() ||
 	     (type->is_array() && type->fields.array->is_matrix())) {
 	    this->uniforms[id].matrix_stride = 16;
-	    this->uniforms[id].row_major = ubo_var->RowMajor;
+	    this->uniforms[id].row_major = !!ubo_var->RowMajor;
 	 } else {
 	    this->uniforms[id].matrix_stride = 0;
 	    this->uniforms[id].row_major = false;
@@ -493,8 +493,8 @@ link_assign_uniform_block_offsets(struct gl_shader *shader)
 	 struct gl_uniform_buffer_variable *ubo_var = &block->Uniforms[i];
 	 const struct glsl_type *type = ubo_var->Type;
 
-	 unsigned alignment = type->std140_base_alignment(ubo_var->RowMajor);
-	 unsigned size = type->std140_size(ubo_var->RowMajor);
+	 unsigned alignment = type->std140_base_alignment(!!ubo_var->RowMajor);
+	 unsigned size = type->std140_size(!!ubo_var->RowMajor);
 
 	 offset = align(offset, alignment);
 	 ubo_var->Offset = offset;

+ 1 - 1
3rdparty/glsl-optimizer/src/glsl/linker.cpp

@@ -2385,7 +2385,7 @@ check_resources(struct gl_context *ctx, struct gl_shader_program *prog)
       }
    }
 
-   return prog->LinkStatus;
+   return !!prog->LinkStatus;
 }
 
 void

+ 5 - 5
3rdparty/glsl-optimizer/src/glsl/lower_mat_op_to_vec.cpp

@@ -126,14 +126,14 @@ ir_mat_op_to_vec_visitor::do_mul_mat_mat(ir_dereference *result,
    ir_assignment *assign;
    ir_expression *expr;
 
-   for (b_col = 0; b_col < b->type->matrix_columns; b_col++) {
+   for (b_col = 0; b_col < (int)b->type->matrix_columns; b_col++) {
       /* first column */
       expr = new(mem_ctx) ir_expression(ir_binop_mul,
 					get_column(a, 0),
 					get_element(b, b_col, 0));
 
       /* following columns */
-      for (i = 1; i < a->type->matrix_columns; i++) {
+      for (i = 1; i < (int)a->type->matrix_columns; i++) {
 	 ir_expression *mul_expr;
 
 	 mul_expr = new(mem_ctx) ir_expression(ir_binop_mul,
@@ -164,7 +164,7 @@ ir_mat_op_to_vec_visitor::do_mul_mat_vec(ir_dereference *result,
 				     get_element(b, 0, 0));
 
    /* following columns */
-   for (i = 1; i < a->type->matrix_columns; i++) {
+   for (i = 1; i < (int)a->type->matrix_columns; i++) {
       ir_expression *mul_expr;
 
       mul_expr = new(mem_ctx) ir_expression(ir_binop_mul,
@@ -185,7 +185,7 @@ ir_mat_op_to_vec_visitor::do_mul_vec_mat(ir_dereference *result,
 {
    int i;
 
-   for (i = 0; i < b->type->matrix_columns; i++) {
+   for (i = 0; i < (int)b->type->matrix_columns; i++) {
       ir_rvalue *column_result;
       ir_expression *column_expr;
       ir_assignment *column_assign;
@@ -210,7 +210,7 @@ ir_mat_op_to_vec_visitor::do_mul_mat_scalar(ir_dereference *result,
 {
    int i;
 
-   for (i = 0; i < a->type->matrix_columns; i++) {
+   for (i = 0; i < (int)a->type->matrix_columns; i++) {
       ir_expression *column_expr;
       ir_assignment *column_assign;
 

+ 4 - 4
3rdparty/glsl-optimizer/src/glsl/lower_ubo_reference.cpp

@@ -87,7 +87,7 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
    this->ubo_var = &block->Uniforms[var->location];
    ir_rvalue *offset = new(mem_ctx) ir_constant(0u);
    unsigned const_offset = 0;
-   bool row_major = ubo_var->RowMajor;
+   bool row_major = !!ubo_var->RowMajor;
 
    /* Calculate the offset to the start of the region of the UBO
     * dereferenced by *rvalue.  This may be a variable offset if an
@@ -218,18 +218,18 @@ lower_ubo_reference_visitor::emit_ubo_loads(ir_dereference *deref,
 
 	 field_offset =
 	    align(field_offset,
-		  field->type->std140_base_alignment(ubo_var->RowMajor));
+		  field->type->std140_base_alignment(!!ubo_var->RowMajor));
 
 	 emit_ubo_loads(field_deref, base_offset, deref_offset + field_offset);
 
-	 field_offset += field->type->std140_size(ubo_var->RowMajor);
+	 field_offset += field->type->std140_size(!!ubo_var->RowMajor);
       }
       return;
    }
 
    if (deref->type->is_array()) {
       unsigned array_stride =
-	 align(deref->type->fields.array->std140_size(ubo_var->RowMajor), 16);
+	 align(deref->type->fields.array->std140_size(!!ubo_var->RowMajor), 16);
 
       for (unsigned i = 0; i < deref->type->length; i++) {
 	 ir_constant *element = new(mem_ctx) ir_constant(i);

+ 2 - 2
3rdparty/glsl-optimizer/src/glsl/lower_vec_index_to_cond_assign.cpp

@@ -109,7 +109,7 @@ ir_vec_index_to_cond_assign_visitor::convert_vec_index_to_cond_assign(ir_rvalue
 			  mem_ctx);
 
    /* Generate a conditional move of each vector element to the temp. */
-   for (i = 0; i < orig_deref->array->type->vector_elements; i++) {
+   for (i = 0; i < (int)orig_deref->array->type->vector_elements; i++) {
       ir_rvalue *condition_swizzle =
 	 new(base_ir) ir_swizzle(cond_deref->clone(ir, NULL), i, 0, 0, 0, 1);
 
@@ -209,7 +209,7 @@ ir_vec_index_to_cond_assign_visitor::visit_leave(ir_assignment *ir)
 			  mem_ctx);
 
    /* Generate a conditional move of each vector element to the temp. */
-   for (i = 0; i < orig_deref->array->type->vector_elements; i++) {
+   for (i = 0; i < (int)orig_deref->array->type->vector_elements; i++) {
       ir_rvalue *condition_swizzle =
 	 new(ir) ir_swizzle(cond_deref->clone(ir, NULL), i, 0, 0, 0, 1);
 

+ 1 - 1
3rdparty/glsl-optimizer/src/glsl/lower_vec_index_to_swizzle.cpp

@@ -93,7 +93,7 @@ ir_vec_index_to_swizzle_visitor::convert_vec_index_to_swizzle(ir_rvalue *ir)
     * large.  For simplicity sake, just clamp the index to [0, size-1].
     */
    const int i = MIN2(MAX2(ir_constant->value.i[0], 0),
-		      (deref->array->type->vector_elements - 1));
+		      ((int)deref->array->type->vector_elements - 1));
 
    return new(ctx) ir_swizzle(deref->array, i, 0, 0, 0, 1);
 }

+ 16 - 8
3rdparty/glsl-optimizer/src/glsl/msvc/mesaglsl2.vcproj

@@ -45,14 +45,16 @@
 				Name="VCCLCompilerTool"
 				Optimization="0"
 				AdditionalIncludeDirectories="../../talloc;../../../include;../../mesa;../../mapi;../../../include/c99"
-				PreprocessorDefinitions="WIN32;_DEBUG;_LIB;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;snprintf=_snprintf"
+				PreprocessorDefinitions="WIN32;_DEBUG;_LIB;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
 				MinimalRebuild="false"
+				ExceptionHandling="0"
 				BasicRuntimeChecks="3"
 				RuntimeLibrary="1"
+				RuntimeTypeInfo="false"
 				UsePrecompiledHeader="0"
 				WarningLevel="3"
 				DebugInformationFormat="4"
-				DisableSpecificWarnings="4291;4996;4800;4099;4244;4018"
+				DisableSpecificWarnings="4996"
 				ForcedIncludeFiles=""
 			/>
 			<Tool
@@ -111,14 +113,16 @@
 				Name="VCCLCompilerTool"
 				Optimization="0"
 				AdditionalIncludeDirectories="../../talloc;../../../include;../../mesa;../../mapi;../../../include/c99"
-				PreprocessorDefinitions="WIN32;_DEBUG;_LIB;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;snprintf=_snprintf"
+				PreprocessorDefinitions="WIN32;_DEBUG;_LIB;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
 				MinimalRebuild="false"
+				ExceptionHandling="0"
 				BasicRuntimeChecks="3"
 				RuntimeLibrary="1"
+				RuntimeTypeInfo="false"
 				UsePrecompiledHeader="0"
 				WarningLevel="3"
 				DebugInformationFormat="3"
-				DisableSpecificWarnings="4291;4996;4800;4099;4244;4018"
+				DisableSpecificWarnings="4996"
 				ForcedIncludeFiles=""
 			/>
 			<Tool
@@ -178,13 +182,15 @@
 				Optimization="2"
 				EnableIntrinsicFunctions="true"
 				AdditionalIncludeDirectories="../../talloc;../../../include;../../mesa;../../mapi;../../../include/c99"
-				PreprocessorDefinitions="WIN32;NDEBUG;_LIB;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;snprintf=_snprintf"
+				PreprocessorDefinitions="WIN32;NDEBUG;_LIB;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
+				ExceptionHandling="0"
 				RuntimeLibrary="0"
 				EnableFunctionLevelLinking="true"
+				RuntimeTypeInfo="false"
 				UsePrecompiledHeader="0"
 				WarningLevel="3"
 				DebugInformationFormat="1"
-				DisableSpecificWarnings="4291;4996;4800;4099;4244;4018"
+				DisableSpecificWarnings="4996"
 				ForcedIncludeFiles=""
 			/>
 			<Tool
@@ -245,13 +251,15 @@
 				Optimization="2"
 				EnableIntrinsicFunctions="true"
 				AdditionalIncludeDirectories="../../talloc;../../../include;../../mesa;../../mapi;../../../include/c99"
-				PreprocessorDefinitions="WIN32;NDEBUG;_LIB;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;snprintf=_snprintf"
+				PreprocessorDefinitions="WIN32;NDEBUG;_LIB;NOMINMAX;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
+				ExceptionHandling="0"
 				RuntimeLibrary="0"
 				EnableFunctionLevelLinking="true"
+				RuntimeTypeInfo="false"
 				UsePrecompiledHeader="0"
 				WarningLevel="3"
 				DebugInformationFormat="1"
-				DisableSpecificWarnings="4291;4996;4800;4099;4244;4018"
+				DisableSpecificWarnings="4996"
 				ForcedIncludeFiles=""
 			/>
 			<Tool

+ 1 - 1
3rdparty/glsl-optimizer/src/glsl/s_expression.cpp

@@ -79,7 +79,7 @@ read_atom(void *ctx, const char *&src, char *&symbol_buffer)
          int i = strtol(src, &int_end, 10);
          // If strtod matched more characters, it must have a decimal part
          if (float_end > int_end)
-            expr = new(ctx) s_float(f);
+            expr = new(ctx) s_float((float)f);
          else
             expr = new(ctx) s_int(i);
       } else {