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@@ -1053,8 +1053,7 @@ namespace bgfx { namespace gl
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? tfi.m_internalFmtSrgb
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: tfi.m_internalFmt
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;
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- if (!s_textureFormat[_format].m_supported
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- || GL_ZERO == internalFmt)
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+ if (GL_ZERO == internalFmt)
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{
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return false;
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}
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@@ -1373,13 +1372,6 @@ namespace bgfx { namespace gl
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// Allow all texture filters.
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memset(s_textureFilter, true, BX_COUNTOF(s_textureFilter) );
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- for (uint32_t ii = 0; ii < TextureFormat::Count; ++ii)
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- {
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- s_textureFormat[ii].m_supported = true
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- && TextureFormat::Unknown != ii
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- && TextureFormat::UnknownDepth != ii
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- ;
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- }
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bool bc123Supported = 0
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|| s_extension[Extension::EXT_texture_compression_s3tc ].m_supported
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