|
|
@@ -43,7 +43,7 @@ enum MSLShaderInputFormat
|
|
|
|
|
|
MSL_SHADER_INPUT_FORMAT_INT_MAX = 0x7fffffff
|
|
|
};
|
|
|
-typedef SPIRV_CROSS_DEPRECATED("Use MSLShaderInputFormat.") MSLShaderInputFormat MSLVertexFormat;
|
|
|
+//typedef SPIRV_CROSS_DEPRECATED("Use MSLShaderInputFormat.") MSLShaderInputFormat MSLVertexFormat;
|
|
|
|
|
|
// Defines MSL characteristics of a vertex attribute at a particular location.
|
|
|
// After compilation, it is possible to query whether or not this location was used.
|