@@ -113,7 +113,7 @@ static float sdf__clamp01(float x)
return x < 0.0f ? 0.0f : (x > 1.0f ? 1.0f : x);
}
-void sdfCoverageToDistance(unsigned char* out, int outstride,
+void sdfCoverageToDistance(unsigned char* out, int outstride, float maxdist,
const unsigned char* img, int width, int height, int stride)
{
int x, y;