@@ -756,7 +756,7 @@ namespace bgfx { namespace hlsl
}
{
- uint32_t shaderSize = code->GetBufferSize();
+ uint32_t shaderSize = uint32_t(code->GetBufferSize() );
bx::write(_writer, shaderSize);
bx::write(_writer, code->GetBufferPointer(), shaderSize);
uint8_t nul = 0;