bkaradzic 13 лет назад
Родитель
Сommit
53fb5773a6
3 измененных файлов с 5 добавлено и 2 удалено
  1. 4 0
      README.md
  2. 1 1
      examples/common/dbg.cpp
  3. 0 1
      premake/premake4.lua

+ 4 - 0
README.md

@@ -53,6 +53,10 @@ After calling make, .build/projects/* directory will be generated. All
 intermediate files generated by compiler will be inside .build directory
 structure. Deleting .build directory at any time is safe.
 
+### Building for Linux
+
+	sudo apt-get install libgl1-mesa-dev
+
 ### Building for Windows
 
 When building on Windows, you have to set DXSDK_DIR environment variable to

+ 1 - 1
examples/common/dbg.cpp

@@ -39,7 +39,7 @@ void dbgPrintfVargs(const char* _format, va_list _argList)
 	char temp[8192];
 	char* out = temp;
 	int32_t len = bx::vsnprintf(out, sizeof(temp), _format, _argList);
-	if (sizeof(temp) < len)
+	if ( (int32_t)sizeof(temp) < len)
 	{
 		out = (char*)alloca(len+1);
 		len = bx::vsnprintf(out, len, _format, _argList);

+ 0 - 1
premake/premake4.lua

@@ -267,7 +267,6 @@ dofile "bgfx.lua"
 dofile "makedisttex.lua"
 dofile "shaderc.lua"
 dofile "texturec.lua"
-dofile "geometryc.lua"
 dofile "openctm.lua"
 dofile "example-00-helloworld.lua"
 dofile "example-01-cubes.lua"