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@@ -246,10 +246,10 @@ namespace bgfx { namespace gl
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{ GL_RG32I, GL_ZERO, GL_RG, GL_INT, false }, // RG32I
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{ GL_RG32UI, GL_ZERO, GL_RG, GL_UNSIGNED_INT, false }, // RG32U
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{ GL_RG32F, GL_ZERO, GL_RG, GL_FLOAT, false }, // RG32F
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- { GL_RGB8, GL_SRGB8, GL_RGB, GL_UNSIGNED_BYTE, }, // RGB8
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- { GL_RGB8I, GL_ZERO, GL_RGB, GL_BYTE, }, // RGB8I
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- { GL_RGB8UI, GL_ZERO, GL_RGB, GL_UNSIGNED_BYTE, }, // RGB8U
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- { GL_RGB8_SNORM, GL_ZERO, GL_RGB, GL_BYTE, }, // RGB8S
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+ { GL_RGB8, GL_SRGB8, GL_RGB, GL_UNSIGNED_BYTE, false }, // RGB8
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+ { GL_RGB8I, GL_ZERO, GL_RGB, GL_BYTE, false }, // RGB8I
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+ { GL_RGB8UI, GL_ZERO, GL_RGB, GL_UNSIGNED_BYTE, false }, // RGB8U
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+ { GL_RGB8_SNORM, GL_ZERO, GL_RGB, GL_BYTE, false }, // RGB8S
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{ GL_RGB9_E5, GL_ZERO, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, false }, // RGB9E5F
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{ GL_RGBA8, GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, false }, // BGRA8
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{ GL_RGBA8, GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false }, // RGBA8
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