@@ -3438,7 +3438,7 @@ namespace bgfx { namespace d3d12
if (isValid(m_fbh) )
{
FrameBufferD3D12& frameBuffer = m_frameBuffers[m_fbh.idx];
- frameBuffer.clear(m_commandList, _clear, _palette);
+ frameBuffer.clear(m_commandList, _clear, _palette, _rect, _num);
}
else