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Fixed GLES3 build.

Бранимир Караџић 4 years ago
parent
commit
5db742a7b0
1 changed files with 4 additions and 4 deletions
  1. 4 4
      src/glimports.h

+ 4 - 4
src/glimports.h

@@ -511,6 +511,10 @@ GL_IMPORT_KHR__(true,  PFNGLGETDEBUGMESSAGELOGPROC,                glGetDebugMes
 GL_IMPORT_____x(true,  PFNGLGETCOMPRESSEDTEXIMAGEPROC,             glGetCompressedTexImage);
 GL_IMPORT_____x(true,  PFNGLGETTEXIMAGEPROC,                       glGetTexImage);
 
+GL_IMPORT______(true,  PFNGLVERTEXATTRIBDIVISORPROC,               glVertexAttribDivisorNV);
+GL_IMPORT______(true,  PFNGLDRAWARRAYSINSTANCEDPROC,               glDrawArraysInstancedNV);
+GL_IMPORT______(true,  PFNGLDRAWELEMENTSINSTANCEDPROC,             glDrawElementsInstancedNV);
+
 #	if BGFX_CONFIG_RENDERER_OPENGLES && BGFX_CONFIG_RENDERER_OPENGLES < 30
 GL_IMPORT______(true,  PFNGLGETSTRINGIPROC,                        glGetStringi);
 
@@ -557,10 +561,6 @@ GL_IMPORT_OES__(true,  PFNGLDRAWARRAYSINSTANCEDPROC,               glDrawArraysI
 GL_IMPORT_OES__(true,  PFNGLDRAWELEMENTSINSTANCEDPROC,             glDrawElementsInstanced);
 #endif // BX_PLATFORM_IOS
 
-GL_IMPORT______(true,  PFNGLVERTEXATTRIBDIVISORPROC,               glVertexAttribDivisorNV);
-GL_IMPORT______(true,  PFNGLDRAWARRAYSINSTANCEDPROC,               glDrawArraysInstancedNV);
-GL_IMPORT______(true,  PFNGLDRAWELEMENTSINSTANCEDPROC,             glDrawElementsInstancedNV);
-
 GL_IMPORT_OES__(true,  PFNGLBINDVERTEXARRAYPROC,                   glBindVertexArray);
 GL_IMPORT_OES__(true,  PFNGLDELETEVERTEXARRAYSPROC,                glDeleteVertexArrays);
 GL_IMPORT_OES__(true,  PFNGLGENVERTEXARRAYSPROC,                   glGenVertexArrays);