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@@ -23,6 +23,41 @@ using namespace spv;
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using namespace SPIRV_CROSS_NAMESPACE;
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using namespace SPIRV_CROSS_NAMESPACE;
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using namespace std;
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using namespace std;
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+enum class ImageFormatNormalizedState
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+{
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+ None = 0,
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+ Unorm = 1,
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+ Snorm = 2
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+};
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+
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+static ImageFormatNormalizedState image_format_to_normalized_state(ImageFormat fmt)
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+{
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+ switch (fmt)
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+ {
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+ case ImageFormatR8:
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+ case ImageFormatR16:
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+ case ImageFormatRg8:
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+ case ImageFormatRg16:
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+ case ImageFormatRgba8:
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+ case ImageFormatRgba16:
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+ case ImageFormatRgb10A2:
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+ return ImageFormatNormalizedState::Unorm;
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+
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+ case ImageFormatR8Snorm:
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+ case ImageFormatR16Snorm:
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+ case ImageFormatRg8Snorm:
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+ case ImageFormatRg16Snorm:
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+ case ImageFormatRgba8Snorm:
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+ case ImageFormatRgba16Snorm:
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+ return ImageFormatNormalizedState::Snorm;
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+
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+ default:
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+ break;
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+ }
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+
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+ return ImageFormatNormalizedState::None;
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+}
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+
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static unsigned image_format_to_components(ImageFormat fmt)
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static unsigned image_format_to_components(ImageFormat fmt)
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{
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{
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switch (fmt)
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switch (fmt)
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@@ -1423,66 +1458,14 @@ void CompilerHLSL::emit_resources()
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}
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}
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}
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}
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- if (required_textureSizeVariants != 0)
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+ emit_texture_size_variants(required_texture_size_variants.srv, "4", false, "");
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+ for (uint32_t norm = 0; norm < 3; norm++)
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{
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{
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- static const char *types[QueryTypeCount] = { "float4", "int4", "uint4" };
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- static const char *dims[QueryDimCount] = { "Texture1D", "Texture1DArray", "Texture2D", "Texture2DArray",
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- "Texture3D", "Buffer", "TextureCube", "TextureCubeArray",
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- "Texture2DMS", "Texture2DMSArray" };
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-
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- static const bool has_lod[QueryDimCount] = { true, true, true, true, true, false, true, true, false, false };
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-
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- static const char *ret_types[QueryDimCount] = {
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- "uint", "uint2", "uint2", "uint3", "uint3", "uint", "uint2", "uint3", "uint2", "uint3",
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- };
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-
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- static const uint32_t return_arguments[QueryDimCount] = {
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- 1, 2, 2, 3, 3, 1, 2, 3, 2, 3,
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- };
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-
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- for (uint32_t index = 0; index < QueryDimCount; index++)
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+ for (uint32_t comp = 0; comp < 4; comp++)
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{
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{
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- for (uint32_t type_index = 0; type_index < QueryTypeCount; type_index++)
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- {
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- uint32_t bit = 16 * type_index + index;
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- uint64_t mask = 1ull << bit;
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-
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- if ((required_textureSizeVariants & mask) == 0)
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- continue;
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-
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- statement(ret_types[index], " SPIRV_Cross_textureSize(", dims[index], "<", types[type_index],
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- "> Tex, uint Level, out uint Param)");
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- begin_scope();
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- statement(ret_types[index], " ret;");
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- switch (return_arguments[index])
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- {
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- case 1:
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- if (has_lod[index])
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- statement("Tex.GetDimensions(Level, ret.x, Param);");
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- else
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- {
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- statement("Tex.GetDimensions(ret.x);");
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- statement("Param = 0u;");
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- }
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- break;
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- case 2:
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- if (has_lod[index])
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- statement("Tex.GetDimensions(Level, ret.x, ret.y, Param);");
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- else
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- statement("Tex.GetDimensions(ret.x, ret.y, Param);");
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- break;
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- case 3:
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- if (has_lod[index])
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- statement("Tex.GetDimensions(Level, ret.x, ret.y, ret.z, Param);");
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- else
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- statement("Tex.GetDimensions(ret.x, ret.y, ret.z, Param);");
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- break;
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- }
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-
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- statement("return ret;");
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- end_scope();
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- statement("");
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- }
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+ static const char *qualifiers[] = { "", "unorm ", "snorm " };
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+ static const char *vecsizes[] = { "", "2", "3", "4" };
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+ emit_texture_size_variants(required_texture_size_variants.uav[norm][comp], vecsizes[comp], true, qualifiers[norm]);
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}
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}
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}
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}
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@@ -1845,6 +1828,83 @@ void CompilerHLSL::emit_resources()
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}
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}
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}
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}
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+void CompilerHLSL::emit_texture_size_variants(uint64_t variant_mask, const char *vecsize_qualifier, bool uav, const char *type_qualifier)
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+{
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+ if (variant_mask == 0)
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+ return;
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+
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+ static const char *types[QueryTypeCount] = { "float", "int", "uint" };
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+ static const char *dims[QueryDimCount] = { "Texture1D", "Texture1DArray", "Texture2D", "Texture2DArray",
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+ "Texture3D", "Buffer", "TextureCube", "TextureCubeArray",
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+ "Texture2DMS", "Texture2DMSArray" };
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+
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+ static const bool has_lod[QueryDimCount] = { true, true, true, true, true, false, true, true, false, false };
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+
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+ static const char *ret_types[QueryDimCount] = {
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+ "uint", "uint2", "uint2", "uint3", "uint3", "uint", "uint2", "uint3", "uint2", "uint3",
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+ };
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+
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+ static const uint32_t return_arguments[QueryDimCount] = {
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+ 1, 2, 2, 3, 3, 1, 2, 3, 2, 3,
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+ };
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+
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+ for (uint32_t index = 0; index < QueryDimCount; index++)
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+ {
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+ for (uint32_t type_index = 0; type_index < QueryTypeCount; type_index++)
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+ {
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+ uint32_t bit = 16 * type_index + index;
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+ uint64_t mask = 1ull << bit;
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+
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+ if ((variant_mask & mask) == 0)
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+ continue;
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+
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+ statement(ret_types[index], " SPIRV_Cross_", (uav ? "image" : "texture"), "Size(", (uav ? "RW" : ""),
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+ dims[index], "<", type_qualifier, types[type_index], vecsize_qualifier,
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+ "> Tex, ", (uav ? "" : "uint Level, "), "out uint Param)");
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+ begin_scope();
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+ statement(ret_types[index], " ret;");
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+ switch (return_arguments[index])
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+ {
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+ case 1:
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+ if (has_lod[index] && !uav)
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+ statement("Tex.GetDimensions(Level, ret.x, Param);");
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+ else
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+ {
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+ statement("Tex.GetDimensions(ret.x);");
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+ statement("Param = 0u;");
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+ }
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+ break;
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+ case 2:
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+ if (has_lod[index] && !uav)
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+ statement("Tex.GetDimensions(Level, ret.x, ret.y, Param);");
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+ else if (!uav)
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+ statement("Tex.GetDimensions(ret.x, ret.y, Param);");
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+ else
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+ {
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+ statement("Tex.GetDimensions(ret.x, ret.y);");
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+ statement("Param = 0u;");
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+ }
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+ break;
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+ case 3:
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+ if (has_lod[index] && !uav)
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+ statement("Tex.GetDimensions(Level, ret.x, ret.y, ret.z, Param);");
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+ else if (!uav)
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+ statement("Tex.GetDimensions(ret.x, ret.y, ret.z, Param);");
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+ else
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+ {
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+ statement("Tex.GetDimensions(ret.x, ret.y, ret.z);");
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+ statement("Param = 0u;");
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+ }
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+ break;
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+ }
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+
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+ statement("return ret;");
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+ end_scope();
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+ statement("");
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+ }
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+ }
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+}
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+
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string CompilerHLSL::layout_for_member(const SPIRType &type, uint32_t index)
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string CompilerHLSL::layout_for_member(const SPIRType &type, uint32_t index)
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{
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{
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auto &flags = get_member_decoration_bitset(type.self, index);
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auto &flags = get_member_decoration_bitset(type.self, index);
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@@ -4834,8 +4894,7 @@ void CompilerHLSL::emit_instruction(const Instruction &instruction)
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auto result_type = ops[0];
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auto result_type = ops[0];
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auto id = ops[1];
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auto id = ops[1];
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- require_texture_query_variant(expression_type(ops[2]));
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-
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+ require_texture_query_variant(ops[2]);
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auto dummy_samples_levels = join(get_fallback_name(id), "_dummy_parameter");
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auto dummy_samples_levels = join(get_fallback_name(id), "_dummy_parameter");
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statement("uint ", dummy_samples_levels, ";");
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statement("uint ", dummy_samples_levels, ";");
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@@ -4853,12 +4912,22 @@ void CompilerHLSL::emit_instruction(const Instruction &instruction)
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auto result_type = ops[0];
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auto result_type = ops[0];
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auto id = ops[1];
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auto id = ops[1];
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- require_texture_query_variant(expression_type(ops[2]));
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+ require_texture_query_variant(ops[2]);
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+ bool uav = expression_type(ops[2]).image.sampled == 2;
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+
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+ if (const auto *var = maybe_get_backing_variable(ops[2]))
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+ if (hlsl_options.nonwritable_uav_texture_as_srv && has_decoration(var->self, DecorationNonWritable))
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+ uav = false;
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auto dummy_samples_levels = join(get_fallback_name(id), "_dummy_parameter");
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auto dummy_samples_levels = join(get_fallback_name(id), "_dummy_parameter");
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statement("uint ", dummy_samples_levels, ";");
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statement("uint ", dummy_samples_levels, ";");
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- auto expr = join("SPIRV_Cross_textureSize(", to_expression(ops[2]), ", 0u, ", dummy_samples_levels, ")");
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+ string expr;
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+ if (uav)
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+ expr = join("SPIRV_Cross_imageSize(", to_expression(ops[2]), ", ", dummy_samples_levels, ")");
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+ else
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+ expr = join("SPIRV_Cross_textureSize(", to_expression(ops[2]), ", 0u, ", dummy_samples_levels, ")");
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+
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auto &restype = get<SPIRType>(ops[0]);
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auto &restype = get<SPIRType>(ops[0]);
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expr = bitcast_expression(restype, SPIRType::UInt, expr);
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expr = bitcast_expression(restype, SPIRType::UInt, expr);
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emit_op(result_type, id, expr, true);
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emit_op(result_type, id, expr, true);
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@@ -4871,14 +4940,25 @@ void CompilerHLSL::emit_instruction(const Instruction &instruction)
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auto result_type = ops[0];
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auto result_type = ops[0];
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auto id = ops[1];
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auto id = ops[1];
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- require_texture_query_variant(expression_type(ops[2]));
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+ require_texture_query_variant(ops[2]);
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+ bool uav = expression_type(ops[2]).image.sampled == 2;
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+ if (opcode == OpImageQueryLevels && uav)
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+ SPIRV_CROSS_THROW("Cannot query levels for UAV images.");
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+
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+ if (const auto *var = maybe_get_backing_variable(ops[2]))
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+ if (hlsl_options.nonwritable_uav_texture_as_srv && has_decoration(var->self, DecorationNonWritable))
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+ uav = false;
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// Keep it simple and do not emit special variants to make this look nicer ...
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// Keep it simple and do not emit special variants to make this look nicer ...
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// This stuff is barely, if ever, used.
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// This stuff is barely, if ever, used.
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forced_temporaries.insert(id);
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forced_temporaries.insert(id);
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auto &type = get<SPIRType>(result_type);
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auto &type = get<SPIRType>(result_type);
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statement(variable_decl(type, to_name(id)), ";");
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statement(variable_decl(type, to_name(id)), ";");
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- statement("SPIRV_Cross_textureSize(", to_expression(ops[2]), ", 0u, ", to_name(id), ");");
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+
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+ if (uav)
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+ statement("SPIRV_Cross_imageSize(", to_expression(ops[2]), ", ", to_name(id), ");");
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+ else
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+ statement("SPIRV_Cross_textureSize(", to_expression(ops[2]), ", 0u, ", to_name(id), ");");
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auto &restype = get<SPIRType>(ops[0]);
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auto &restype = get<SPIRType>(ops[0]);
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auto expr = bitcast_expression(restype, SPIRType::UInt, to_name(id));
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auto expr = bitcast_expression(restype, SPIRType::UInt, to_name(id));
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@@ -5192,8 +5272,16 @@ void CompilerHLSL::emit_instruction(const Instruction &instruction)
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}
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}
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}
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}
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-void CompilerHLSL::require_texture_query_variant(const SPIRType &type)
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+void CompilerHLSL::require_texture_query_variant(uint32_t var_id)
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{
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{
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+ if (const auto *var = maybe_get_backing_variable(var_id))
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+ var_id = var->self;
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+
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+ auto &type = expression_type(var_id);
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+ bool uav = type.image.sampled == 2;
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+ if (hlsl_options.nonwritable_uav_texture_as_srv && has_decoration(var_id, DecorationNonWritable))
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+ uav = false;
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+
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uint32_t bit = 0;
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uint32_t bit = 0;
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switch (type.image.dim)
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switch (type.image.dim)
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{
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{
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@@ -5242,11 +5330,15 @@ void CompilerHLSL::require_texture_query_variant(const SPIRType &type)
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SPIRV_CROSS_THROW("Unsupported query type.");
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SPIRV_CROSS_THROW("Unsupported query type.");
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}
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}
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+ auto norm_state = image_format_to_normalized_state(type.image.format);
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+ auto &variant = uav ? required_texture_size_variants.uav[uint32_t(norm_state)][image_format_to_components(type.image.format) - 1] :
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+ required_texture_size_variants.srv;
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+
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uint64_t mask = 1ull << bit;
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uint64_t mask = 1ull << bit;
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- if ((required_textureSizeVariants & mask) == 0)
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+ if ((variant & mask) == 0)
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{
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{
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force_recompile();
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force_recompile();
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- required_textureSizeVariants |= mask;
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+ variant |= mask;
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}
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}
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}
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}
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