Stop hardcoding the GUID for ID3D11ShaderReflection.
@@ -14,12 +14,6 @@
# define D3D_SVF_USED 2
#endif // D3D_SVF_USED
-#ifndef IID_ID3D11ShaderReflection
-// In case MinGW is missing IID...
-static const GUID GUID_ID3D11ShaderReflection = { 0x0a233719, 0x3960, 0x4578, { 0x9d, 0x7c, 0x20, 0x3b, 0x8b, 0x1d, 0x9c, 0xc1 } };
-# define IID_ID3D11ShaderReflection GUID_ID3D11ShaderReflection
-#endif // IID_ID3D11ShaderReflection
-
struct CTHeader
{
uint32_t Size;