@@ -1,5 +1,5 @@
/*
- * Copyright 2013 Dario Manesku. All rights reserved.
+ * Copyright 2013-2014 Dario Manesku. All rights reserved.
* License: http://www.opensource.org/licenses/BSD-2-Clause
*/
@@ -1,7 +1,7 @@
$input v_normal, v_view
$input v_texcoord0
$input v_normal, v_view, v_texcoord0
#
-# Copyright 2013 Dario Manesku. All rights reserved.
+# Copyright 2013-2014 Dario Manesku. All rights reserved.
# License: http://www.opensource.org/licenses/BSD-2-Clause
$input a_position
@@ -2,7 +2,7 @@ $input a_position, a_normal, a_texcoord0
$output v_normal, v_view
@@ -2,7 +2,7 @@ $input a_position, a_texcoord0
$output v_texcoord0
$output v_normal, v_view, v_texcoord0
$input v_normal, v_view, v_pos
-* Copyright 2013 Dario Manesku. All rights reserved.
+* Copyright 2013-2014 Dario Manesku. All rights reserved.
$input v_k
$input v_normal, v_view, v_texcoord0, v_pos
@@ -2,7 +2,7 @@ $input a_position, a_color0, a_normal, a_texcoord0
$output v_normal, v_view, v_pos
$output v_k
$output v_normal, v_view, v_texcoord0, v_pos
$input v_view, v_normal, v_shadowcoord
$input v_position
@@ -2,7 +2,7 @@ $input a_position, a_normal
$output v_view, v_normal, v_shadowcoord
@@ -2,7 +2,7 @@ $input a_position
$output v_position
$input v_normal, v_view, v_shadowcoord
$input v_position, v_normal, v_view, v_texcoord1, v_texcoord2, v_texcoord3, v_texcoord4
#define SM_HARD 1
#define SM_PCF 1
#define SM_VSM 1
$input v_texcoord0, v_texcoord1, v_texcoord2, v_texcoord3, v_texcoord4
$input v_depth
$output v_normal, v_view, v_shadowcoord
$output v_position, v_normal, v_view, v_texcoord1, v_texcoord2, v_texcoord3, v_texcoord4
$output v_depth
$output v_texcoord0, v_texcoord1, v_texcoord2, v_texcoord3, v_texcoord4