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@@ -3,60 +3,82 @@
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* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
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*/
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-#include "common.h"
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-#include <bgfx/bgfx.h>
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#include <bx/uint32_t.h>
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+#include "common.h"
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+#include "bgfx_utils.h"
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#include "logo.h"
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-int _main_(int /*_argc*/, char** /*_argv*/)
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+class ExampleHelloWorld : public entry::AppI
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{
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- uint32_t width = 1280;
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- uint32_t height = 720;
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- uint32_t debug = BGFX_DEBUG_TEXT;
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- uint32_t reset = BGFX_RESET_VSYNC;
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-
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- bgfx::init();
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- bgfx::reset(width, height, reset);
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-
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- // Enable debug text.
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- bgfx::setDebug(debug);
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-
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- // Set view 0 clear state.
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- bgfx::setViewClear(0
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- , BGFX_CLEAR_COLOR|BGFX_CLEAR_DEPTH
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- , 0x303030ff
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- , 1.0f
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- , 0
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- );
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-
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- while (!entry::processEvents(width, height, debug, reset) )
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+ void init(int _argc, char** _argv) BX_OVERRIDE
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+ {
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+ Args args(_argc, _argv);
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+
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+ m_width = 1280;
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+ m_height = 720;
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+ m_debug = BGFX_DEBUG_TEXT;
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+ m_reset = BGFX_RESET_VSYNC;
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+
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+ bgfx::init(args.m_type, args.m_pciId);
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+ bgfx::reset(m_width, m_height, m_reset);
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+
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+ // Enable debug text.
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+ bgfx::setDebug(m_debug);
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+
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+ // Set view 0 clear state.
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+ bgfx::setViewClear(0
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+ , BGFX_CLEAR_COLOR|BGFX_CLEAR_DEPTH
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+ , 0x303030ff
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+ , 1.0f
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+ , 0
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+ );
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+ }
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+
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+ virtual int shutdown() BX_OVERRIDE
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{
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- // Set view 0 default viewport.
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- bgfx::setViewRect(0, 0, 0, width, height);
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-
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- // This dummy draw call is here to make sure that view 0 is cleared
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- // if no other draw calls are submitted to view 0.
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- bgfx::touch(0);
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-
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- // Use debug font to print information about this example.
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- bgfx::dbgTextClear();
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- bgfx::dbgTextImage(bx::uint16_max(width/2/8, 20)-20
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- , bx::uint16_max(height/2/16, 6)-6
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- , 40
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- , 12
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- , s_logo
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- , 160
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- );
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- bgfx::dbgTextPrintf(0, 1, 0x4f, "bgfx/examples/00-helloworld");
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- bgfx::dbgTextPrintf(0, 2, 0x6f, "Description: Initialization and debug text.");
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-
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- // Advance to next frame. Rendering thread will be kicked to
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- // process submitted rendering primitives.
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- bgfx::frame();
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+ // Shutdown bgfx.
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+ bgfx::shutdown();
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+
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+ return 0;
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+ }
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+
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+ bool update() BX_OVERRIDE
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+ {
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+ if (!entry::processEvents(m_width, m_height, m_debug, m_reset) )
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+ {
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+ // Set view 0 default viewport.
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+ bgfx::setViewRect(0, 0, 0, m_width, m_height);
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+
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+ // This dummy draw call is here to make sure that view 0 is cleared
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+ // if no other draw calls are submitted to view 0.
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+ bgfx::touch(0);
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+
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+ // Use debug font to print information about this example.
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+ bgfx::dbgTextClear();
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+ bgfx::dbgTextImage(bx::uint16_max(m_width /2/8, 20)-20
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+ , bx::uint16_max(m_height/2/16, 6)-6
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+ , 40
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+ , 12
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+ , s_logo
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+ , 160
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+ );
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+ bgfx::dbgTextPrintf(0, 1, 0x4f, "bgfx/examples/00-helloworld");
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+ bgfx::dbgTextPrintf(0, 2, 0x6f, "Description: Initialization and debug text.");
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+
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+ // Advance to next frame. Rendering thread will be kicked to
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+ // process submitted rendering primitives.
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+ bgfx::frame();
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+
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+ return true;
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+ }
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+
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+ return false;
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}
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- // Shutdown bgfx.
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- bgfx::shutdown();
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+ uint32_t m_width;
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+ uint32_t m_height;
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+ uint32_t m_debug;
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+ uint32_t m_reset;
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+};
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- return 0;
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-}
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+ENTRY_IMPLEMENT_MAIN(ExampleHelloWorld);
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