Branimir Karadžić hace 8 años
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      include/bgfx/bgfx.h

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include/bgfx/bgfx.h

@@ -2509,9 +2509,6 @@ namespace bgfx
 	///   - `BGFX_TEXTURE_[MIN/MAG/MIP]_[POINT/ANISOTROPIC]` - Point or anisotropic
 	///   - `BGFX_TEXTURE_[MIN/MAG/MIP]_[POINT/ANISOTROPIC]` - Point or anisotropic
 	///     sampling.
 	///     sampling.
 	///
 	///
-	/// @param[in] _flags Texture sampler filtering flags. UINT32_MAX use the
-	///   sampler filtering mode set by texture.
-	///
 	/// @attention C99 equivalent is `bgfx_set_texture`.
 	/// @attention C99 equivalent is `bgfx_set_texture`.
 	///
 	///
 	void setTexture(
 	void setTexture(