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@@ -1,7 +1,7 @@
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-- vim: syntax=lua
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-- bgfx interface
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-version(120)
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+version(121)
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typedef "bool"
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typedef "char"
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@@ -2375,11 +2375,6 @@ func.Encoder.setInstanceDataBuffer
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.start "uint32_t" --- First instance data.
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.num "uint32_t" --- Number of data instances.
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---- Set instance data buffer for draw primitive.
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-func.Encoder.setInstanceDataBuffer { cpponly }
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- "void"
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- .handle "VertexBufferHandle" --- Vertex buffer.
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-
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--- Set instance data buffer for draw primitive.
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func.Encoder.setInstanceDataBuffer { cname = "set_instance_data_from_vertex_buffer" }
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"void"
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@@ -2387,11 +2382,6 @@ func.Encoder.setInstanceDataBuffer { cname = "set_instance_data_from_vertex_buff
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.startVertex "uint32_t" --- First instance data.
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.num "uint32_t" --- Number of data instances.
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- --- Set instance data buffer for draw primitive.
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-func.Encoder.setInstanceDataBuffer { cpponly }
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- "void"
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- .handle "DynamicVertexBufferHandle" --- Dynamic vertex buffer.
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-
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--- Set instance data buffer for draw primitive.
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func.Encoder.setInstanceDataBuffer { cname = "set_instance_data_from_dynamic_vertex_buffer" }
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"void"
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@@ -2955,11 +2945,6 @@ func.setInstanceDataBuffer
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.start "uint32_t" --- First instance data.
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.num "uint32_t" --- Number of data instances.
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---- Set instance data buffer for draw primitive.
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-func.setInstanceDataBuffer { cpponly }
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- "void"
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- .handle "VertexBufferHandle" --- Vertex buffer.
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-
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--- Set instance data buffer for draw primitive.
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func.setInstanceDataBuffer { cname = "set_instance_data_from_vertex_buffer" }
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"void"
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@@ -2967,11 +2952,6 @@ func.setInstanceDataBuffer { cname = "set_instance_data_from_vertex_buffer" }
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.startVertex "uint32_t" --- First instance data.
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.num "uint32_t" --- Number of data instances.
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- --- Set instance data buffer for draw primitive.
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-func.setInstanceDataBuffer { cpponly }
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- "void"
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- .handle "DynamicVertexBufferHandle" --- Dynamic vertex buffer.
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-
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--- Set instance data buffer for draw primitive.
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func.setInstanceDataBuffer { cname = "set_instance_data_from_dynamic_vertex_buffer" }
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"void"
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