@@ -6894,7 +6894,7 @@ namespace bgfx { namespace gl
uint16_t FrameBufferGL::destroy()
{
- if (0 != m_num)
+ if (0 != m_fbo[0])
GL_CHECK(glDeleteFramebuffers(0 == m_fbo[1] ? 1 : 2, m_fbo) );
m_num = 0;