@@ -471,6 +471,7 @@ namespace bgfx { namespace mtl
retain(m_device);
m_metalLayer.device = m_device;
m_metalLayer.pixelFormat = MTLPixelFormatBGRA8Unorm;
+ m_metalLayer.magnificationFilter = kCAFilterNearest;
m_cmd.init(m_device);
BGFX_FATAL(NULL != m_cmd.m_commandQueue, Fatal::UnableToInitialize, "Unable to create Metal device.");