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Эх сурвалжийг харах

D3D11: Attempt fix for WinRT issue #632.

Branimir Karadžić 10 жил өмнө
parent
commit
7007c803ce

+ 3 - 0
src/renderer_d3d11.cpp

@@ -2224,6 +2224,9 @@ BX_PRAGMA_DIAGNOSTIC_POP();
 				}
 				else
 				{
+					m_deviceCtx->ClearState();
+					m_deviceCtx->Flush();
+
 					if (resize)
 					{
 						m_deviceCtx->OMSetRenderTargets(1, s_zero.m_rtv, NULL);