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Updated README.

Бранимир Караџић 5 years ago
parent
commit
7248e7b477
1 changed files with 2 additions and 1 deletions
  1. 2 1
      README.md

+ 2 - 1
README.md

@@ -55,6 +55,7 @@ Supported compilers:
 Languages:
 
  * [C/C++ API documentation](https://bkaradzic.github.io/bgfx/bgfx.html)
+ * [Beef API bindings](https://github.com/bkaradzic/bgfx/tree/master/bindings/bf)
  * [C# language API bindings #1](https://github.com/bkaradzic/bgfx/tree/master/bindings/cs)
  * [C#/VB/F# language API bindings #2](https://github.com/MikePopoloski/SharpBgfx)
  * [D language API bindings](https://github.com/GoaLitiuM/bindbc-bgfx)
@@ -63,11 +64,11 @@ Languages:
  * [Lightweight Java Game Library 3 bindings](https://github.com/LWJGL/lwjgl3)
  * [Lua language API bindings](https://github.com/cloudwu/lua-bgfx)
  * [Nim language API bindings](https://github.com/Halsys/nim-bgfx)
+ * [Pascal language API bindings](https://github.com/Akira13641/PasBGFX)
  * [Python language API bindings #1](https://github.com/fbertola/bgfx-python#-----bgfx-python--)
  * [Python language API bindings #2](https://github.com/jnadro/pybgfx#pybgfx)
  * [Rust language API bindings](https://github.com/rhoot/bgfx-rs)
  * [Swift language API bindings](https://github.com/stuartcarnie/SwiftBGFX)
- * [Pascal language API bindings](https://github.com/Akira13641/PasBGFX)
 
 [Building](https://bkaradzic.github.io/bgfx/build.html)
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