2
0
Бранимир Караџић 3 сар өмнө
parent
commit
749caef538

+ 2 - 2
3rdparty/khronos/EGL/egl.h

@@ -14,7 +14,7 @@ extern "C" {
 ** used to make the header, and the header can be found at
 **   http://www.khronos.org/registry/egl
 **
-** Khronos $Git commit SHA1: 6fb1daea15 $ on $Git commit date: 2022-05-25 09:41:13 -0600 $
+** Khronos $Git commit SHA1: bd4838f57c $ on $Git commit date: 2024-09-09 22:54:26 -0600 $
 */
 
 #include <EGL/eglplatform.h>
@@ -23,7 +23,7 @@ extern "C" {
 #define EGL_EGL_PROTOTYPES 1
 #endif
 
-/* Generated on date 20220525 */
+/* Generated on date 20240909 */
 
 /* Generated C header for:
  * API: egl

+ 40 - 2
3rdparty/khronos/EGL/eglext.h

@@ -14,12 +14,12 @@ extern "C" {
 ** used to make the header, and the header can be found at
 **   http://www.khronos.org/registry/egl
 **
-** Khronos $Git commit SHA1: 6fb1daea15 $ on $Git commit date: 2022-05-25 09:41:13 -0600 $
+** Khronos $Git commit SHA1: bd4838f57c $ on $Git commit date: 2024-09-09 22:54:26 -0600 $
 */
 
 #include <EGL/eglplatform.h>
 
-#define EGL_EGLEXT_VERSION 20220525
+#define EGL_EGLEXT_VERSION 20240909
 
 /* Generated C header for:
  * API: egl
@@ -551,6 +551,11 @@ EGLAPI EGLBoolean EGLAPIENTRY eglPresentationTimeANDROID (EGLDisplay dpy, EGLSur
 #define EGL_RECORDABLE_ANDROID            0x3142
 #endif /* EGL_ANDROID_recordable */
 
+#ifndef EGL_ANDROID_telemetry_hint
+#define EGL_ANDROID_telemetry_hint 1
+#define EGL_TELEMETRY_HINT_ANDROID        0x3570
+#endif /* EGL_ANDROID_telemetry_hint */
+
 #ifndef EGL_ANGLE_d3d_share_handle_client_buffer
 #define EGL_ANGLE_d3d_share_handle_client_buffer 1
 #define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200
@@ -723,10 +728,24 @@ EGLAPI EGLBoolean EGLAPIENTRY eglQueryDeviceBinaryEXT (EGLDeviceEXT device, EGLi
 #define EGL_RENDERER_EXT                  0x335F
 #endif /* EGL_EXT_device_query_name */
 
+#ifndef EGL_EXT_display_alloc
+#define EGL_EXT_display_alloc 1
+#define EGL_ALLOC_NEW_DISPLAY_EXT         0x3379
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYDISPLAYEXTPROC) (EGLDisplay dpy);
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroyDisplayEXT (EGLDisplay dpy);
+#endif
+#endif /* EGL_EXT_display_alloc */
+
 #ifndef EGL_EXT_explicit_device
 #define EGL_EXT_explicit_device 1
 #endif /* EGL_EXT_explicit_device */
 
+#ifndef EGL_EXT_gl_colorspace_bt2020_hlg
+#define EGL_EXT_gl_colorspace_bt2020_hlg 1
+#define EGL_GL_COLORSPACE_BT2020_HLG_EXT  0x3540
+#endif /* EGL_EXT_gl_colorspace_bt2020_hlg */
+
 #ifndef EGL_EXT_gl_colorspace_bt2020_linear
 #define EGL_EXT_gl_colorspace_bt2020_linear 1
 #define EGL_GL_COLORSPACE_BT2020_LINEAR_EXT 0x333F
@@ -923,6 +942,10 @@ EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurfaceEXT (EGLDisplay dpy,
 #define EGL_EXT_protected_surface 1
 #endif /* EGL_EXT_protected_surface */
 
+#ifndef EGL_EXT_query_reset_notification_strategy
+#define EGL_EXT_query_reset_notification_strategy 1
+#endif /* EGL_EXT_query_reset_notification_strategy */
+
 #ifndef EGL_EXT_stream_consumer_egloutput
 #define EGL_EXT_stream_consumer_egloutput 1
 typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMEROUTPUTEXTPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer);
@@ -1223,6 +1246,11 @@ EGLAPI EGLBoolean EGLAPIENTRY eglStreamReleaseImageNV (EGLDisplay dpy, EGLStream
 #endif
 #endif /* EGL_NV_stream_consumer_eglimage */
 
+#ifndef EGL_NV_stream_consumer_eglimage_use_scanout_attrib
+#define EGL_NV_stream_consumer_eglimage_use_scanout_attrib 1
+#define EGL_STREAM_CONSUMER_IMAGE_USE_SCANOUT_NV 0x3378
+#endif /* EGL_NV_stream_consumer_eglimage_use_scanout_attrib */
+
 #ifndef EGL_NV_stream_consumer_gltexture_yuv
 #define EGL_NV_stream_consumer_gltexture_yuv 1
 #define EGL_YUV_PLANE0_TEXTURE_UNIT_NV    0x332C
@@ -1432,6 +1460,16 @@ EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV (void);
 #define EGL_TRIPLE_BUFFER_NV              0x3230
 #endif /* EGL_NV_triple_buffer */
 
+#ifndef EGL_QNX_image_native_buffer
+#define EGL_QNX_image_native_buffer 1
+#define EGL_NATIVE_BUFFER_QNX             0x3551
+#endif /* EGL_QNX_image_native_buffer */
+
+#ifndef EGL_QNX_platform_screen
+#define EGL_QNX_platform_screen 1
+#define EGL_PLATFORM_SCREEN_QNX           0x3550
+#endif /* EGL_QNX_platform_screen */
+
 #ifndef EGL_TIZEN_image_native_buffer
 #define EGL_TIZEN_image_native_buffer 1
 #define EGL_NATIVE_BUFFER_TIZEN           0x32A0

+ 6 - 0
3rdparty/khronos/EGL/eglplatform.h

@@ -64,6 +64,12 @@ typedef HDC     EGLNativeDisplayType;
 typedef HBITMAP EGLNativePixmapType;
 typedef HWND    EGLNativeWindowType;
 
+#elif defined(__QNX__)
+
+typedef khronos_uintptr_t      EGLNativeDisplayType;
+typedef struct _screen_pixmap* EGLNativePixmapType;  /* screen_pixmap_t */
+typedef struct _screen_window* EGLNativeWindowType;  /* screen_window_t */
+
 #elif defined(__EMSCRIPTEN__)
 
 typedef int EGLNativeDisplayType;

+ 2 - 2
3rdparty/khronos/GLES2/gl2.h

@@ -6,7 +6,7 @@ extern "C" {
 #endif
 
 /*
-** Copyright 2013-2020 The Khronos Group Inc.
+** Copyright 2013-2025 The Khronos Group Inc.
 ** SPDX-License-Identifier: MIT
 **
 ** This header is generated from the Khronos OpenGL / OpenGL ES XML
@@ -25,7 +25,7 @@ extern "C" {
 #define GL_GLES_PROTOTYPES 1
 #endif
 
-/* Generated on date 20220530 */
+/* Generated on date 20251023 */
 
 /* Generated C header for:
  * API: gles2

+ 187 - 4
3rdparty/khronos/GLES2/gl2ext.h

@@ -6,7 +6,7 @@ extern "C" {
 #endif
 
 /*
-** Copyright 2013-2020 The Khronos Group Inc.
+** Copyright 2013-2025 The Khronos Group Inc.
 ** SPDX-License-Identifier: MIT
 **
 ** This header is generated from the Khronos OpenGL / OpenGL ES XML
@@ -19,7 +19,7 @@ extern "C" {
 #define GL_APIENTRYP GL_APIENTRY*
 #endif
 
-/* Generated on date 20220530 */
+#define GL_GLEXT_VERSION 20251023
 
 /* Generated C header for:
  * API: gles2
@@ -1052,6 +1052,21 @@ GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei
 #define GL_ARM_rgba8 1
 #endif /* GL_ARM_rgba8 */
 
+#ifndef GL_ARM_shader_core_properties
+#define GL_ARM_shader_core_properties 1
+#define GL_SHADER_CORE_COUNT_ARM          0x96F0
+#define GL_SHADER_CORE_ACTIVE_COUNT_ARM   0x96F1
+#define GL_SHADER_CORE_PRESENT_MASK_ARM   0x96F2
+#define GL_SHADER_CORE_MAX_WARP_COUNT_ARM 0x96F3
+#define GL_SHADER_CORE_PIXEL_RATE_ARM     0x96F4
+#define GL_SHADER_CORE_TEXEL_RATE_ARM     0x96F5
+#define GL_SHADER_CORE_FMA_RATE_ARM       0x96F6
+typedef void (GL_APIENTRYP PFNGLMAXACTIVESHADERCORESARMPROC) (GLuint count);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glMaxActiveShaderCoresARM (GLuint count);
+#endif
+#endif /* GL_ARM_shader_core_properties */
+
 #ifndef GL_ARM_shader_framebuffer_fetch
 #define GL_ARM_shader_framebuffer_fetch 1
 #define GL_FETCH_PER_SAMPLE_ARM           0x8F65
@@ -1459,6 +1474,16 @@ GL_APICALL void GL_APIENTRY glFramebufferShadingRateEXT (GLenum target, GLenum a
 #endif
 #endif /* GL_EXT_fragment_shading_rate */
 
+#ifndef GL_EXT_framebuffer_blit_layers
+#define GL_EXT_framebuffer_blit_layers 1
+typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERLAYERSEXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERLAYEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint srcLayer, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLint dstLayer, GLbitfield mask, GLenum filter);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBlitFramebufferLayersEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GL_APICALL void GL_APIENTRY glBlitFramebufferLayerEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint srcLayer, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLint dstLayer, GLbitfield mask, GLenum filter);
+#endif
+#endif /* GL_EXT_framebuffer_blit_layers */
+
 #ifndef GL_EXT_geometry_point_size
 #define GL_EXT_geometry_point_size 1
 #endif /* GL_EXT_geometry_point_size */
@@ -1612,6 +1637,86 @@ GL_APICALL void GL_APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64
 #endif
 #endif /* GL_EXT_memory_object_win32 */
 
+#ifndef GL_EXT_mesh_shader
+#define GL_EXT_mesh_shader 1
+#define GL_MESH_SHADER_EXT                0x9559
+#define GL_TASK_SHADER_EXT                0x955A
+#define GL_MAX_MESH_UNIFORM_BLOCKS_EXT    0x8E60
+#define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_EXT 0x8E61
+#define GL_MAX_MESH_IMAGE_UNIFORMS_EXT    0x8E62
+#define GL_MAX_MESH_UNIFORM_COMPONENTS_EXT 0x8E63
+#define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_EXT 0x8E64
+#define GL_MAX_MESH_ATOMIC_COUNTERS_EXT   0x8E65
+#define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_EXT 0x8E66
+#define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_EXT 0x8E67
+#define GL_MAX_TASK_UNIFORM_BLOCKS_EXT    0x8E68
+#define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_EXT 0x8E69
+#define GL_MAX_TASK_IMAGE_UNIFORMS_EXT    0x8E6A
+#define GL_MAX_TASK_UNIFORM_COMPONENTS_EXT 0x8E6B
+#define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_EXT 0x8E6C
+#define GL_MAX_TASK_ATOMIC_COUNTERS_EXT   0x8E6D
+#define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_EXT 0x8E6E
+#define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_EXT 0x8E6F
+#define GL_MAX_TASK_WORK_GROUP_TOTAL_COUNT_EXT 0x9740
+#define GL_MAX_MESH_WORK_GROUP_TOTAL_COUNT_EXT 0x9741
+#define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_EXT 0x9757
+#define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_EXT 0x9759
+#define GL_MAX_TASK_PAYLOAD_SIZE_EXT      0x9742
+#define GL_MAX_TASK_SHARED_MEMORY_SIZE_EXT 0x9743
+#define GL_MAX_MESH_SHARED_MEMORY_SIZE_EXT 0x9744
+#define GL_MAX_TASK_PAYLOAD_AND_SHARED_MEMORY_SIZE_EXT 0x9745
+#define GL_MAX_MESH_PAYLOAD_AND_SHARED_MEMORY_SIZE_EXT 0x9746
+#define GL_MAX_MESH_OUTPUT_MEMORY_SIZE_EXT 0x9747
+#define GL_MAX_MESH_PAYLOAD_AND_OUTPUT_MEMORY_SIZE_EXT 0x9748
+#define GL_MAX_MESH_OUTPUT_VERTICES_EXT   0x9538
+#define GL_MAX_MESH_OUTPUT_PRIMITIVES_EXT 0x9756
+#define GL_MAX_MESH_OUTPUT_COMPONENTS_EXT 0x9749
+#define GL_MAX_MESH_OUTPUT_LAYERS_EXT     0x974A
+#define GL_MAX_MESH_MULTIVIEW_VIEW_COUNT_EXT 0x9557
+#define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_EXT 0x92DF
+#define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_EXT 0x9543
+#define GL_MAX_PREFERRED_TASK_WORK_GROUP_INVOCATIONS_EXT 0x974B
+#define GL_MAX_PREFERRED_MESH_WORK_GROUP_INVOCATIONS_EXT 0x974C
+#define GL_MESH_PREFERS_LOCAL_INVOCATION_VERTEX_OUTPUT_EXT 0x974D
+#define GL_MESH_PREFERS_LOCAL_INVOCATION_PRIMITIVE_OUTPUT_EXT 0x974E
+#define GL_MESH_PREFERS_COMPACT_VERTEX_OUTPUT_EXT 0x974F
+#define GL_MESH_PREFERS_COMPACT_PRIMITIVE_OUTPUT_EXT 0x9750
+#define GL_MAX_TASK_WORK_GROUP_COUNT_EXT  0x9751
+#define GL_MAX_MESH_WORK_GROUP_COUNT_EXT  0x9752
+#define GL_MAX_MESH_WORK_GROUP_SIZE_EXT   0x9758
+#define GL_MAX_TASK_WORK_GROUP_SIZE_EXT   0x975A
+#define GL_MESH_WORK_GROUP_SIZE_EXT       0x953E
+#define GL_TASK_WORK_GROUP_SIZE_EXT       0x953F
+#define GL_MESH_VERTICES_OUT_EXT          0x9579
+#define GL_MESH_PRIMITIVES_OUT_EXT        0x957A
+#define GL_MESH_OUTPUT_TYPE_EXT           0x957B
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_EXT 0x959C
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_EXT 0x959D
+#define GL_REFERENCED_BY_MESH_SHADER_EXT  0x95A0
+#define GL_REFERENCED_BY_TASK_SHADER_EXT  0x95A1
+#define GL_TASK_SHADER_INVOCATIONS_EXT    0x9753
+#define GL_MESH_SHADER_INVOCATIONS_EXT    0x9754
+#define GL_MESH_PRIMITIVES_GENERATED_EXT  0x9755
+#define GL_MESH_SHADER_BIT_EXT            0x00000040
+#define GL_TASK_SHADER_BIT_EXT            0x00000080
+#define GL_MESH_SUBROUTINE_EXT            0x957C
+#define GL_TASK_SUBROUTINE_EXT            0x957D
+#define GL_MESH_SUBROUTINE_UNIFORM_EXT    0x957E
+#define GL_TASK_SUBROUTINE_UNIFORM_EXT    0x957F
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_EXT 0x959E
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_EXT 0x959F
+typedef void (GL_APIENTRYP PFNGLDRAWMESHTASKSEXTPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
+typedef void (GL_APIENTRYP PFNGLDRAWMESHTASKSINDIRECTEXTPROC) (GLintptr indirect);
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTEXTPROC) (GLintptr indirect, GLsizei drawcount, GLsizei stride);
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTEXTPROC) (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDrawMeshTasksEXT (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
+GL_APICALL void GL_APIENTRY glDrawMeshTasksIndirectEXT (GLintptr indirect);
+GL_APICALL void GL_APIENTRY glMultiDrawMeshTasksIndirectEXT (GLintptr indirect, GLsizei drawcount, GLsizei stride);
+GL_APICALL void GL_APIENTRY glMultiDrawMeshTasksIndirectCountEXT (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+#endif
+#endif /* GL_EXT_mesh_shader */
+
 #ifndef GL_EXT_multi_draw_arrays
 #define GL_EXT_multi_draw_arrays 1
 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
@@ -1856,7 +1961,7 @@ GL_APICALL void GL_APIENTRY glImportSemaphoreWin32NameEXT (GLuint semaphore, GLe
 #define GL_PROGRAM_PIPELINE_BINDING_EXT   0x825A
 typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
 typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
-typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
+typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar *const*strings);
 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
 typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
@@ -1901,7 +2006,7 @@ typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint progra
 #ifdef GL_GLEXT_PROTOTYPES
 GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
 GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
-GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
+GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar *const*strings);
 GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
 GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
 GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
@@ -2009,6 +2114,10 @@ GL_APICALL void GL_APIENTRY glClearPixelLocalStorageuiEXT (GLsizei offset, GLsiz
 #define GL_EXT_shader_texture_lod 1
 #endif /* GL_EXT_shader_texture_lod */
 
+#ifndef GL_EXT_shader_texture_samples
+#define GL_EXT_shader_texture_samples 1
+#endif /* GL_EXT_shader_texture_samples */
+
 #ifndef GL_EXT_shadow_samplers
 #define GL_EXT_shadow_samplers 1
 #define GL_TEXTURE_COMPARE_MODE_EXT       0x884C
@@ -2375,6 +2484,16 @@ GL_APICALL void GL_APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, c
 #define GL_GCCSO_SHADER_BINARY_FJ         0x9260
 #endif /* GL_FJ_shader_binary_GCCSO */
 
+#ifndef GL_HUAWEI_program_binary
+#define GL_HUAWEI_program_binary 1
+#define GL_HUAWEI_PROGRAM_BINARY          0x9771
+#endif /* GL_HUAWEI_program_binary */
+
+#ifndef GL_HUAWEI_shader_binary
+#define GL_HUAWEI_shader_binary 1
+#define GL_HUAWEI_SHADER_BINARY           0x9770
+#endif /* GL_HUAWEI_shader_binary */
+
 #ifndef GL_IMG_bindless_texture
 #define GL_IMG_bindless_texture 1
 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLEIMGPROC) (GLuint texture);
@@ -2553,10 +2672,42 @@ GL_APICALL void GL_APIENTRY glGetFramebufferParameterivMESA (GLenum target, GLen
 #define GL_PROGRAM_BINARY_FORMAT_MESA     0x875F
 #endif /* GL_MESA_program_binary_formats */
 
+#ifndef GL_MESA_sampler_objects
+#define GL_MESA_sampler_objects 1
+#define GL_SAMPLER_BINDING                0x8919
+typedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
+typedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
+typedef GLboolean (GL_APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
+typedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
+typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
+typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
+GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
+GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler);
+GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler);
+GL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
+GL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
+GL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
+GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
+#endif
+#endif /* GL_MESA_sampler_objects */
+
 #ifndef GL_MESA_shader_integer_functions
 #define GL_MESA_shader_integer_functions 1
 #endif /* GL_MESA_shader_integer_functions */
 
+#ifndef GL_MESA_texture_const_bandwidth
+#define GL_MESA_texture_const_bandwidth 1
+#define GL_CONST_BW_TILING_MESA           0x8BBE
+#endif /* GL_MESA_texture_const_bandwidth */
+
 #ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers
 #define GL_NVX_blend_equation_advanced_multi_draw_buffers 1
 #endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */
@@ -3186,6 +3337,13 @@ GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei coun
 #endif
 #endif /* GL_NV_non_square_matrices */
 
+#ifndef GL_NV_pack_subimage
+#define GL_NV_pack_subimage 1
+#define GL_PACK_ROW_LENGTH_NV             0x0D02
+#define GL_PACK_SKIP_ROWS_NV              0x0D03
+#define GL_PACK_SKIP_PIXELS_NV            0x0D04
+#endif /* GL_NV_pack_subimage */
+
 #ifndef GL_NV_path_rendering
 #define GL_NV_path_rendering 1
 typedef double GLdouble;
@@ -3683,6 +3841,14 @@ GL_APICALL void GL_APIENTRY glShadingRateSampleOrderCustomNV (GLenum rate, GLuin
 #define GL_NV_stereo_view_rendering 1
 #endif /* GL_NV_stereo_view_rendering */
 
+#ifndef GL_NV_texture_barrier
+#define GL_NV_texture_barrier 1
+typedef void (GL_APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glTextureBarrierNV (void);
+#endif
+#endif /* GL_NV_texture_barrier */
+
 #ifndef GL_NV_texture_border_clamp
 #define GL_NV_texture_border_clamp 1
 #define GL_TEXTURE_BORDER_COLOR_NV        0x1004
@@ -3779,8 +3945,10 @@ GL_APICALL void GL_APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex,
 #define GL_MAX_VIEWS_OVR                  0x9631
 #define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
+typedef void (GL_APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
 #ifdef GL_GLEXT_PROTOTYPES
 GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
+GL_APICALL void GL_APIENTRY glNamedFramebufferTextureMultiviewOVR (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
 #endif
 #endif /* GL_OVR_multiview */
 
@@ -3917,6 +4085,10 @@ GL_APICALL void GL_APIENTRY glTexEstimateMotionRegionsQCOM (GLuint ref, GLuint t
 #define GL_PERFMON_GLOBAL_MODE_QCOM       0x8FA0
 #endif /* GL_QCOM_perfmon_global_mode */
 
+#ifndef GL_QCOM_render_sRGB_R8_RG8
+#define GL_QCOM_render_sRGB_R8_RG8 1
+#endif /* GL_QCOM_render_sRGB_R8_RG8 */
+
 #ifndef GL_QCOM_render_shared_exponent
 #define GL_QCOM_render_shared_exponent 1
 #endif /* GL_QCOM_render_shared_exponent */
@@ -3974,6 +4146,11 @@ GL_APICALL void GL_APIENTRY glTextureFoveationParametersQCOM (GLuint texture, GL
 #define GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM 0x8FA1
 #endif /* GL_QCOM_texture_foveated_subsampled_layout */
 
+#ifndef GL_QCOM_texture_lod_bias
+#define GL_QCOM_texture_lod_bias 1
+#define GL_TEXTURE_LOD_BIAS_QCOM          0x8C96
+#endif /* GL_QCOM_texture_lod_bias */
+
 #ifndef GL_QCOM_tiled_rendering
 #define GL_QCOM_tiled_rendering 1
 #define GL_COLOR_BUFFER_BIT0_QCOM         0x00000001
@@ -4021,6 +4198,12 @@ GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
 #define GL_WRITEONLY_RENDERING_QCOM       0x8823
 #endif /* GL_QCOM_writeonly_rendering */
 
+#ifndef GL_QCOM_ycbcr_degamma
+#define GL_QCOM_ycbcr_degamma 1
+#define GL_TEXTURE_Y_DEGAMMA_QCOM         0x9710
+#define GL_TEXTURE_CBCR_DEGAMMA_QCOM      0x9711
+#endif /* GL_QCOM_ycbcr_degamma */
+
 #ifndef GL_VIV_shader_binary
 #define GL_VIV_shader_binary 1
 #define GL_SHADER_BINARY_VIV              0x8FC4

+ 2 - 2
3rdparty/khronos/GLES3/gl3.h

@@ -6,7 +6,7 @@ extern "C" {
 #endif
 
 /*
-** Copyright 2013-2020 The Khronos Group Inc.
+** Copyright 2013-2025 The Khronos Group Inc.
 ** SPDX-License-Identifier: MIT
 **
 ** This header is generated from the Khronos OpenGL / OpenGL ES XML
@@ -25,7 +25,7 @@ extern "C" {
 #define GL_GLES_PROTOTYPES 1
 #endif
 
-/* Generated on date 20220530 */
+/* Generated on date 20251023 */
 
 /* Generated C header for:
  * API: gles2

+ 148 - 1
3rdparty/khronos/gl/glcorearb.h

@@ -6,7 +6,7 @@ extern "C" {
 #endif
 
 /*
-** Copyright 2013-2020 The Khronos Group Inc.
+** Copyright 2013-2025 The Khronos Group Inc.
 ** SPDX-License-Identifier: MIT
 **
 ** This header is generated from the Khronos OpenGL / OpenGL ES XML
@@ -4574,6 +4574,127 @@ GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLen
 #endif
 #endif /* GL_EXT_draw_instanced */
 
+#ifndef GL_EXT_fragment_shading_rate
+#define GL_EXT_fragment_shading_rate 1
+#define GL_SHADING_RATE_1X1_PIXELS_EXT    0x96A6
+#define GL_SHADING_RATE_1X2_PIXELS_EXT    0x96A7
+#define GL_SHADING_RATE_2X1_PIXELS_EXT    0x96A8
+#define GL_SHADING_RATE_2X2_PIXELS_EXT    0x96A9
+#define GL_SHADING_RATE_1X4_PIXELS_EXT    0x96AA
+#define GL_SHADING_RATE_4X1_PIXELS_EXT    0x96AB
+#define GL_SHADING_RATE_4X2_PIXELS_EXT    0x96AC
+#define GL_SHADING_RATE_2X4_PIXELS_EXT    0x96AD
+#define GL_SHADING_RATE_4X4_PIXELS_EXT    0x96AE
+#define GL_SHADING_RATE_EXT               0x96D0
+#define GL_SHADING_RATE_ATTACHMENT_EXT    0x96D1
+#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT 0x96D2
+#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT 0x96D3
+#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT 0x96D4
+#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT 0x96D5
+#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT 0x96D6
+#define GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT 0x96D7
+#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT 0x96D8
+#define GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT 0x96D9
+#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT 0x96DA
+#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT 0x96DB
+#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT 0x96DC
+#define GL_FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT 0x96DD
+#define GL_FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT 0x96DE
+#define GL_FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT 0x96DF
+#define GL_FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT 0x8F6F
+#define GL_FRAGMENT_SHADING_RATE_PRIMITIVE_RATE_WITH_MULTI_VIEWPORT_SUPPORTED_EXT 0x9780
+typedef void (APIENTRYP PFNGLGETFRAGMENTSHADINGRATESEXTPROC) (GLsizei samples, GLsizei maxCount, GLsizei *count, GLenum *shadingRates);
+typedef void (APIENTRYP PFNGLSHADINGRATEEXTPROC) (GLenum rate);
+typedef void (APIENTRYP PFNGLSHADINGRATECOMBINEROPSEXTPROC) (GLenum combinerOp0, GLenum combinerOp1);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERSHADINGRATEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint baseLayer, GLsizei numLayers, GLsizei texelWidth, GLsizei texelHeight);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetFragmentShadingRatesEXT (GLsizei samples, GLsizei maxCount, GLsizei *count, GLenum *shadingRates);
+GLAPI void APIENTRY glShadingRateEXT (GLenum rate);
+GLAPI void APIENTRY glShadingRateCombinerOpsEXT (GLenum combinerOp0, GLenum combinerOp1);
+GLAPI void APIENTRY glFramebufferShadingRateEXT (GLenum target, GLenum attachment, GLuint texture, GLint baseLayer, GLsizei numLayers, GLsizei texelWidth, GLsizei texelHeight);
+#endif
+#endif /* GL_EXT_fragment_shading_rate */
+
+#ifndef GL_EXT_mesh_shader
+#define GL_EXT_mesh_shader 1
+#define GL_MESH_SHADER_EXT                0x9559
+#define GL_TASK_SHADER_EXT                0x955A
+#define GL_MAX_MESH_UNIFORM_BLOCKS_EXT    0x8E60
+#define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_EXT 0x8E61
+#define GL_MAX_MESH_IMAGE_UNIFORMS_EXT    0x8E62
+#define GL_MAX_MESH_UNIFORM_COMPONENTS_EXT 0x8E63
+#define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_EXT 0x8E64
+#define GL_MAX_MESH_ATOMIC_COUNTERS_EXT   0x8E65
+#define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_EXT 0x8E66
+#define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_EXT 0x8E67
+#define GL_MAX_TASK_UNIFORM_BLOCKS_EXT    0x8E68
+#define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_EXT 0x8E69
+#define GL_MAX_TASK_IMAGE_UNIFORMS_EXT    0x8E6A
+#define GL_MAX_TASK_UNIFORM_COMPONENTS_EXT 0x8E6B
+#define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_EXT 0x8E6C
+#define GL_MAX_TASK_ATOMIC_COUNTERS_EXT   0x8E6D
+#define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_EXT 0x8E6E
+#define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_EXT 0x8E6F
+#define GL_MAX_TASK_WORK_GROUP_TOTAL_COUNT_EXT 0x9740
+#define GL_MAX_MESH_WORK_GROUP_TOTAL_COUNT_EXT 0x9741
+#define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_EXT 0x9757
+#define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_EXT 0x9759
+#define GL_MAX_TASK_PAYLOAD_SIZE_EXT      0x9742
+#define GL_MAX_TASK_SHARED_MEMORY_SIZE_EXT 0x9743
+#define GL_MAX_MESH_SHARED_MEMORY_SIZE_EXT 0x9744
+#define GL_MAX_TASK_PAYLOAD_AND_SHARED_MEMORY_SIZE_EXT 0x9745
+#define GL_MAX_MESH_PAYLOAD_AND_SHARED_MEMORY_SIZE_EXT 0x9746
+#define GL_MAX_MESH_OUTPUT_MEMORY_SIZE_EXT 0x9747
+#define GL_MAX_MESH_PAYLOAD_AND_OUTPUT_MEMORY_SIZE_EXT 0x9748
+#define GL_MAX_MESH_OUTPUT_VERTICES_EXT   0x9538
+#define GL_MAX_MESH_OUTPUT_PRIMITIVES_EXT 0x9756
+#define GL_MAX_MESH_OUTPUT_COMPONENTS_EXT 0x9749
+#define GL_MAX_MESH_OUTPUT_LAYERS_EXT     0x974A
+#define GL_MAX_MESH_MULTIVIEW_VIEW_COUNT_EXT 0x9557
+#define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_EXT 0x92DF
+#define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_EXT 0x9543
+#define GL_MAX_PREFERRED_TASK_WORK_GROUP_INVOCATIONS_EXT 0x974B
+#define GL_MAX_PREFERRED_MESH_WORK_GROUP_INVOCATIONS_EXT 0x974C
+#define GL_MESH_PREFERS_LOCAL_INVOCATION_VERTEX_OUTPUT_EXT 0x974D
+#define GL_MESH_PREFERS_LOCAL_INVOCATION_PRIMITIVE_OUTPUT_EXT 0x974E
+#define GL_MESH_PREFERS_COMPACT_VERTEX_OUTPUT_EXT 0x974F
+#define GL_MESH_PREFERS_COMPACT_PRIMITIVE_OUTPUT_EXT 0x9750
+#define GL_MAX_TASK_WORK_GROUP_COUNT_EXT  0x9751
+#define GL_MAX_MESH_WORK_GROUP_COUNT_EXT  0x9752
+#define GL_MAX_MESH_WORK_GROUP_SIZE_EXT   0x9758
+#define GL_MAX_TASK_WORK_GROUP_SIZE_EXT   0x975A
+#define GL_MESH_WORK_GROUP_SIZE_EXT       0x953E
+#define GL_TASK_WORK_GROUP_SIZE_EXT       0x953F
+#define GL_MESH_VERTICES_OUT_EXT          0x9579
+#define GL_MESH_PRIMITIVES_OUT_EXT        0x957A
+#define GL_MESH_OUTPUT_TYPE_EXT           0x957B
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_EXT 0x959C
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_EXT 0x959D
+#define GL_REFERENCED_BY_MESH_SHADER_EXT  0x95A0
+#define GL_REFERENCED_BY_TASK_SHADER_EXT  0x95A1
+#define GL_TASK_SHADER_INVOCATIONS_EXT    0x9753
+#define GL_MESH_SHADER_INVOCATIONS_EXT    0x9754
+#define GL_MESH_PRIMITIVES_GENERATED_EXT  0x9755
+#define GL_MESH_SHADER_BIT_EXT            0x00000040
+#define GL_TASK_SHADER_BIT_EXT            0x00000080
+#define GL_MESH_SUBROUTINE_EXT            0x957C
+#define GL_TASK_SUBROUTINE_EXT            0x957D
+#define GL_MESH_SUBROUTINE_UNIFORM_EXT    0x957E
+#define GL_TASK_SUBROUTINE_UNIFORM_EXT    0x957F
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_EXT 0x959E
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_EXT 0x959F
+typedef void (APIENTRYP PFNGLDRAWMESHTASKSEXTPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
+typedef void (APIENTRYP PFNGLDRAWMESHTASKSINDIRECTEXTPROC) (GLintptr indirect);
+typedef void (APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTEXTPROC) (GLintptr indirect, GLsizei drawcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTEXTPROC) (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawMeshTasksEXT (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
+GLAPI void APIENTRY glDrawMeshTasksIndirectEXT (GLintptr indirect);
+GLAPI void APIENTRY glMultiDrawMeshTasksIndirectEXT (GLintptr indirect, GLsizei drawcount, GLsizei stride);
+GLAPI void APIENTRY glMultiDrawMeshTasksIndirectCountEXT (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+#endif
+#endif /* GL_EXT_mesh_shader */
+
 #ifndef GL_EXT_multiview_tessellation_geometry_shader
 #define GL_EXT_multiview_tessellation_geometry_shader 1
 #endif /* GL_EXT_multiview_tessellation_geometry_shader */
@@ -4657,6 +4778,26 @@ GLAPI void APIENTRY glFramebufferFetchBarrierEXT (void);
 #define GL_WEIGHTED_AVERAGE_EXT           0x9367
 #endif /* GL_EXT_texture_filter_minmax */
 
+#ifndef GL_EXT_texture_sRGB
+#define GL_EXT_texture_sRGB 1
+#define GL_SRGB_EXT                       0x8C40
+#define GL_SRGB8_EXT                      0x8C41
+#define GL_SRGB_ALPHA_EXT                 0x8C42
+#define GL_SRGB8_ALPHA8_EXT               0x8C43
+#define GL_SLUMINANCE_ALPHA_EXT           0x8C44
+#define GL_SLUMINANCE8_ALPHA8_EXT         0x8C45
+#define GL_SLUMINANCE_EXT                 0x8C46
+#define GL_SLUMINANCE8_EXT                0x8C47
+#define GL_COMPRESSED_SRGB_EXT            0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA_EXT      0x8C49
+#define GL_COMPRESSED_SLUMINANCE_EXT      0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
+#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT  0x8C4C
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
+#endif /* GL_EXT_texture_sRGB */
+
 #ifndef GL_EXT_texture_sRGB_R8
 #define GL_EXT_texture_sRGB_R8 1
 #define GL_SR8_EXT                        0x8FBD
@@ -5838,6 +5979,10 @@ GLAPI void APIENTRY glTextureBarrierNV (void);
 #define GL_NV_texture_rectangle_compressed 1
 #endif /* GL_NV_texture_rectangle_compressed */
 
+#ifndef GL_NV_uniform_buffer_std430_layout
+#define GL_NV_uniform_buffer_std430_layout 1
+#endif /* GL_NV_uniform_buffer_std430_layout */
+
 #ifndef GL_NV_uniform_buffer_unified_memory
 #define GL_NV_uniform_buffer_unified_memory 1
 #define GL_UNIFORM_BUFFER_UNIFIED_NV      0x936E
@@ -5975,8 +6120,10 @@ GLAPI void APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum s
 #define GL_MAX_VIEWS_OVR                  0x9631
 #define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
 typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
 #ifdef GL_GLEXT_PROTOTYPES
 GLAPI void APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
+GLAPI void APIENTRY glNamedFramebufferTextureMultiviewOVR (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
 #endif
 #endif /* GL_OVR_multiview */
 

+ 158 - 16
3rdparty/khronos/gl/glext.h

@@ -6,7 +6,7 @@ extern "C" {
 #endif
 
 /*
-** Copyright 2013-2020 The Khronos Group Inc.
+** Copyright 2013-2025 The Khronos Group Inc.
 ** SPDX-License-Identifier: MIT
 **
 ** This header is generated from the Khronos OpenGL / OpenGL ES XML
@@ -32,7 +32,7 @@ extern "C" {
 #define GLAPI extern
 #endif
 
-#define GL_GLEXT_VERSION 20220530
+#define GL_GLEXT_VERSION 20251023
 
 #include <KHR/khrplatform.h>
 
@@ -5397,12 +5397,12 @@ typedef void (APIENTRY  *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severi
 typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
 typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
 typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void *userParam);
-typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufSize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
+typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufSize, GLenum *categories, GLenum *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
 #ifdef GL_GLEXT_PROTOTYPES
 GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
 GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf);
 GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, void *userParam);
-GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufSize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
+GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufSize, GLenum *categories, GLenum *severities, GLuint *ids, GLsizei *lengths, GLchar *message);
 #endif
 #endif /* GL_AMD_debug_output */
 
@@ -7358,6 +7358,47 @@ GLAPI void APIENTRY glFogCoordPointerEXT (GLenum type, GLsizei stride, const voi
 #endif
 #endif /* GL_EXT_fog_coord */
 
+#ifndef GL_EXT_fragment_shading_rate
+#define GL_EXT_fragment_shading_rate 1
+#define GL_SHADING_RATE_1X1_PIXELS_EXT    0x96A6
+#define GL_SHADING_RATE_1X2_PIXELS_EXT    0x96A7
+#define GL_SHADING_RATE_2X1_PIXELS_EXT    0x96A8
+#define GL_SHADING_RATE_2X2_PIXELS_EXT    0x96A9
+#define GL_SHADING_RATE_1X4_PIXELS_EXT    0x96AA
+#define GL_SHADING_RATE_4X1_PIXELS_EXT    0x96AB
+#define GL_SHADING_RATE_4X2_PIXELS_EXT    0x96AC
+#define GL_SHADING_RATE_2X4_PIXELS_EXT    0x96AD
+#define GL_SHADING_RATE_4X4_PIXELS_EXT    0x96AE
+#define GL_SHADING_RATE_EXT               0x96D0
+#define GL_SHADING_RATE_ATTACHMENT_EXT    0x96D1
+#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT 0x96D2
+#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT 0x96D3
+#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT 0x96D4
+#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT 0x96D5
+#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT 0x96D6
+#define GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT 0x96D7
+#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT 0x96D8
+#define GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT 0x96D9
+#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT 0x96DA
+#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT 0x96DB
+#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT 0x96DC
+#define GL_FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT 0x96DD
+#define GL_FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT 0x96DE
+#define GL_FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT 0x96DF
+#define GL_FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT 0x8F6F
+#define GL_FRAGMENT_SHADING_RATE_PRIMITIVE_RATE_WITH_MULTI_VIEWPORT_SUPPORTED_EXT 0x9780
+typedef void (APIENTRYP PFNGLGETFRAGMENTSHADINGRATESEXTPROC) (GLsizei samples, GLsizei maxCount, GLsizei *count, GLenum *shadingRates);
+typedef void (APIENTRYP PFNGLSHADINGRATEEXTPROC) (GLenum rate);
+typedef void (APIENTRYP PFNGLSHADINGRATECOMBINEROPSEXTPROC) (GLenum combinerOp0, GLenum combinerOp1);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERSHADINGRATEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint baseLayer, GLsizei numLayers, GLsizei texelWidth, GLsizei texelHeight);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetFragmentShadingRatesEXT (GLsizei samples, GLsizei maxCount, GLsizei *count, GLenum *shadingRates);
+GLAPI void APIENTRY glShadingRateEXT (GLenum rate);
+GLAPI void APIENTRY glShadingRateCombinerOpsEXT (GLenum combinerOp0, GLenum combinerOp1);
+GLAPI void APIENTRY glFramebufferShadingRateEXT (GLenum target, GLenum attachment, GLuint texture, GLint baseLayer, GLsizei numLayers, GLsizei texelWidth, GLsizei texelHeight);
+#endif
+#endif /* GL_EXT_fragment_shading_rate */
+
 #ifndef GL_EXT_framebuffer_blit
 #define GL_EXT_framebuffer_blit 1
 #define GL_READ_FRAMEBUFFER_EXT           0x8CA8
@@ -7370,6 +7411,16 @@ GLAPI void APIENTRY glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1,
 #endif
 #endif /* GL_EXT_framebuffer_blit */
 
+#ifndef GL_EXT_framebuffer_blit_layers
+#define GL_EXT_framebuffer_blit_layers 1
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERLAYERSEXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERLAYEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint srcLayer, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLint dstLayer, GLbitfield mask, GLenum filter);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlitFramebufferLayersEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GLAPI void APIENTRY glBlitFramebufferLayerEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint srcLayer, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLint dstLayer, GLbitfield mask, GLenum filter);
+#endif
+#endif /* GL_EXT_framebuffer_blit_layers */
+
 #ifndef GL_EXT_framebuffer_multisample
 #define GL_EXT_framebuffer_multisample 1
 #define GL_RENDERBUFFER_SAMPLES_EXT       0x8CAB
@@ -7806,6 +7857,86 @@ GLAPI void APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GL
 #endif
 #endif /* GL_EXT_memory_object_win32 */
 
+#ifndef GL_EXT_mesh_shader
+#define GL_EXT_mesh_shader 1
+#define GL_MESH_SHADER_EXT                0x9559
+#define GL_TASK_SHADER_EXT                0x955A
+#define GL_MAX_MESH_UNIFORM_BLOCKS_EXT    0x8E60
+#define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_EXT 0x8E61
+#define GL_MAX_MESH_IMAGE_UNIFORMS_EXT    0x8E62
+#define GL_MAX_MESH_UNIFORM_COMPONENTS_EXT 0x8E63
+#define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_EXT 0x8E64
+#define GL_MAX_MESH_ATOMIC_COUNTERS_EXT   0x8E65
+#define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_EXT 0x8E66
+#define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_EXT 0x8E67
+#define GL_MAX_TASK_UNIFORM_BLOCKS_EXT    0x8E68
+#define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_EXT 0x8E69
+#define GL_MAX_TASK_IMAGE_UNIFORMS_EXT    0x8E6A
+#define GL_MAX_TASK_UNIFORM_COMPONENTS_EXT 0x8E6B
+#define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_EXT 0x8E6C
+#define GL_MAX_TASK_ATOMIC_COUNTERS_EXT   0x8E6D
+#define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_EXT 0x8E6E
+#define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_EXT 0x8E6F
+#define GL_MAX_TASK_WORK_GROUP_TOTAL_COUNT_EXT 0x9740
+#define GL_MAX_MESH_WORK_GROUP_TOTAL_COUNT_EXT 0x9741
+#define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_EXT 0x9757
+#define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_EXT 0x9759
+#define GL_MAX_TASK_PAYLOAD_SIZE_EXT      0x9742
+#define GL_MAX_TASK_SHARED_MEMORY_SIZE_EXT 0x9743
+#define GL_MAX_MESH_SHARED_MEMORY_SIZE_EXT 0x9744
+#define GL_MAX_TASK_PAYLOAD_AND_SHARED_MEMORY_SIZE_EXT 0x9745
+#define GL_MAX_MESH_PAYLOAD_AND_SHARED_MEMORY_SIZE_EXT 0x9746
+#define GL_MAX_MESH_OUTPUT_MEMORY_SIZE_EXT 0x9747
+#define GL_MAX_MESH_PAYLOAD_AND_OUTPUT_MEMORY_SIZE_EXT 0x9748
+#define GL_MAX_MESH_OUTPUT_VERTICES_EXT   0x9538
+#define GL_MAX_MESH_OUTPUT_PRIMITIVES_EXT 0x9756
+#define GL_MAX_MESH_OUTPUT_COMPONENTS_EXT 0x9749
+#define GL_MAX_MESH_OUTPUT_LAYERS_EXT     0x974A
+#define GL_MAX_MESH_MULTIVIEW_VIEW_COUNT_EXT 0x9557
+#define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_EXT 0x92DF
+#define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_EXT 0x9543
+#define GL_MAX_PREFERRED_TASK_WORK_GROUP_INVOCATIONS_EXT 0x974B
+#define GL_MAX_PREFERRED_MESH_WORK_GROUP_INVOCATIONS_EXT 0x974C
+#define GL_MESH_PREFERS_LOCAL_INVOCATION_VERTEX_OUTPUT_EXT 0x974D
+#define GL_MESH_PREFERS_LOCAL_INVOCATION_PRIMITIVE_OUTPUT_EXT 0x974E
+#define GL_MESH_PREFERS_COMPACT_VERTEX_OUTPUT_EXT 0x974F
+#define GL_MESH_PREFERS_COMPACT_PRIMITIVE_OUTPUT_EXT 0x9750
+#define GL_MAX_TASK_WORK_GROUP_COUNT_EXT  0x9751
+#define GL_MAX_MESH_WORK_GROUP_COUNT_EXT  0x9752
+#define GL_MAX_MESH_WORK_GROUP_SIZE_EXT   0x9758
+#define GL_MAX_TASK_WORK_GROUP_SIZE_EXT   0x975A
+#define GL_MESH_WORK_GROUP_SIZE_EXT       0x953E
+#define GL_TASK_WORK_GROUP_SIZE_EXT       0x953F
+#define GL_MESH_VERTICES_OUT_EXT          0x9579
+#define GL_MESH_PRIMITIVES_OUT_EXT        0x957A
+#define GL_MESH_OUTPUT_TYPE_EXT           0x957B
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_EXT 0x959C
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_EXT 0x959D
+#define GL_REFERENCED_BY_MESH_SHADER_EXT  0x95A0
+#define GL_REFERENCED_BY_TASK_SHADER_EXT  0x95A1
+#define GL_TASK_SHADER_INVOCATIONS_EXT    0x9753
+#define GL_MESH_SHADER_INVOCATIONS_EXT    0x9754
+#define GL_MESH_PRIMITIVES_GENERATED_EXT  0x9755
+#define GL_MESH_SHADER_BIT_EXT            0x00000040
+#define GL_TASK_SHADER_BIT_EXT            0x00000080
+#define GL_MESH_SUBROUTINE_EXT            0x957C
+#define GL_TASK_SUBROUTINE_EXT            0x957D
+#define GL_MESH_SUBROUTINE_UNIFORM_EXT    0x957E
+#define GL_TASK_SUBROUTINE_UNIFORM_EXT    0x957F
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_EXT 0x959E
+#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_EXT 0x959F
+typedef void (APIENTRYP PFNGLDRAWMESHTASKSEXTPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
+typedef void (APIENTRYP PFNGLDRAWMESHTASKSINDIRECTEXTPROC) (GLintptr indirect);
+typedef void (APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTEXTPROC) (GLintptr indirect, GLsizei drawcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTEXTPROC) (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawMeshTasksEXT (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
+GLAPI void APIENTRY glDrawMeshTasksIndirectEXT (GLintptr indirect);
+GLAPI void APIENTRY glMultiDrawMeshTasksIndirectEXT (GLintptr indirect, GLsizei drawcount, GLsizei stride);
+GLAPI void APIENTRY glMultiDrawMeshTasksIndirectCountEXT (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+#endif
+#endif /* GL_EXT_mesh_shader */
+
 #ifndef GL_EXT_misc_attribute
 #define GL_EXT_misc_attribute 1
 #endif /* GL_EXT_misc_attribute */
@@ -9394,6 +9525,11 @@ GLAPI void APIENTRY glResizeBuffersMESA (void);
 #define GL_MESA_shader_integer_functions 1
 #endif /* GL_MESA_shader_integer_functions */
 
+#ifndef GL_MESA_texture_const_bandwidth
+#define GL_MESA_texture_const_bandwidth 1
+#define GL_CONST_BW_TILING_MESA           0x8BBE
+#endif /* GL_MESA_texture_const_bandwidth */
+
 #ifndef GL_MESA_tile_raster_order
 #define GL_MESA_tile_raster_order 1
 #define GL_TILE_RASTER_ORDER_FIXED_MESA   0x8BB8
@@ -10248,12 +10384,6 @@ typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s,
 typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v);
 typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
 typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog);
-typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight);
 typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x);
 typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v);
 typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y);
@@ -10266,6 +10396,12 @@ typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, c
 typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
 typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
 typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog);
+typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight);
+typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight);
 #ifdef GL_GLEXT_PROTOTYPES
 GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y);
 GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v);
@@ -10295,12 +10431,6 @@ GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t,
 GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v);
 GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
 GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v);
-GLAPI void APIENTRY glFogCoordhNV (GLhalfNV fog);
-GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *fog);
-GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
-GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *v);
-GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV weight);
-GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *weight);
 GLAPI void APIENTRY glVertexAttrib1hNV (GLuint index, GLhalfNV x);
 GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v);
 GLAPI void APIENTRY glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y);
@@ -10313,6 +10443,12 @@ GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalfN
 GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
 GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
 GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
+GLAPI void APIENTRY glFogCoordhNV (GLhalfNV fog);
+GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *fog);
+GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
+GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *v);
+GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV weight);
+GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *weight);
 #endif
 #endif /* GL_NV_half_float */
 
@@ -11449,6 +11585,10 @@ GLAPI void APIENTRY glDrawTransformFeedbackNV (GLenum mode, GLuint id);
 #endif
 #endif /* GL_NV_transform_feedback2 */
 
+#ifndef GL_NV_uniform_buffer_std430_layout
+#define GL_NV_uniform_buffer_std430_layout 1
+#endif /* GL_NV_uniform_buffer_std430_layout */
+
 #ifndef GL_NV_uniform_buffer_unified_memory
 #define GL_NV_uniform_buffer_unified_memory 1
 #define GL_UNIFORM_BUFFER_UNIFIED_NV      0x936E
@@ -11964,8 +12104,10 @@ GLAPI void APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum s
 #define GL_MAX_VIEWS_OVR                  0x9631
 #define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
 typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
 #ifdef GL_GLEXT_PROTOTYPES
 GLAPI void APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
+GLAPI void APIENTRY glNamedFramebufferTextureMultiviewOVR (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
 #endif
 #endif /* GL_OVR_multiview */
 

+ 1 - 1
3rdparty/khronos/vulkan-local/vk_video/vulkan_video_codec_av1std.h

@@ -144,7 +144,7 @@ typedef enum StdVideoAV1ColorPrimaries {
     STD_VIDEO_AV1_COLOR_PRIMARIES_SMPTE_432 = 12,
     STD_VIDEO_AV1_COLOR_PRIMARIES_EBU_3213 = 22,
     STD_VIDEO_AV1_COLOR_PRIMARIES_INVALID = 0x7FFFFFFF,
-  // STD_VIDEO_AV1_COLOR_PRIMARIES_BT_UNSPECIFIED is a deprecated alias
+  // STD_VIDEO_AV1_COLOR_PRIMARIES_BT_UNSPECIFIED is a legacy alias
     STD_VIDEO_AV1_COLOR_PRIMARIES_BT_UNSPECIFIED = STD_VIDEO_AV1_COLOR_PRIMARIES_UNSPECIFIED,
     STD_VIDEO_AV1_COLOR_PRIMARIES_MAX_ENUM = 0x7FFFFFFF
 } StdVideoAV1ColorPrimaries;

Файлын зөрүү хэтэрхий том тул дарагдсан байна
+ 363 - 301
3rdparty/khronos/vulkan-local/vulkan_core.h


+ 131 - 0
3rdparty/khronos/vulkan-local/vulkan_ohos.h

@@ -19,6 +19,75 @@ extern "C" {
 
 
 
+// VK_OHOS_external_memory is a preprocessor guard. Do not pass it to API calls.
+#define VK_OHOS_external_memory 1
+struct OH_NativeBuffer;
+#define VK_OHOS_EXTERNAL_MEMORY_SPEC_VERSION 2
+#define VK_OHOS_EXTERNAL_MEMORY_EXTENSION_NAME "VK_OHOS_external_memory"
+typedef struct VkNativeBufferUsageOHOS {
+    VkStructureType    sType;
+    void*              pNext;
+    uint64_t           OHOSNativeBufferUsage;
+} VkNativeBufferUsageOHOS;
+
+typedef struct VkNativeBufferPropertiesOHOS {
+    VkStructureType    sType;
+    void*              pNext;
+    VkDeviceSize       allocationSize;
+    uint32_t           memoryTypeBits;
+} VkNativeBufferPropertiesOHOS;
+
+typedef struct VkNativeBufferFormatPropertiesOHOS {
+    VkStructureType                  sType;
+    void*                            pNext;
+    VkFormat                         format;
+    uint64_t                         externalFormat;
+    VkFormatFeatureFlags             formatFeatures;
+    VkComponentMapping               samplerYcbcrConversionComponents;
+    VkSamplerYcbcrModelConversion    suggestedYcbcrModel;
+    VkSamplerYcbcrRange              suggestedYcbcrRange;
+    VkChromaLocation                 suggestedXChromaOffset;
+    VkChromaLocation                 suggestedYChromaOffset;
+} VkNativeBufferFormatPropertiesOHOS;
+
+typedef struct VkImportNativeBufferInfoOHOS {
+    VkStructureType            sType;
+    const void*                pNext;
+    struct OH_NativeBuffer*    buffer;
+} VkImportNativeBufferInfoOHOS;
+
+typedef struct VkMemoryGetNativeBufferInfoOHOS {
+    VkStructureType    sType;
+    const void*        pNext;
+    VkDeviceMemory     memory;
+} VkMemoryGetNativeBufferInfoOHOS;
+
+typedef struct VkExternalFormatOHOS {
+    VkStructureType    sType;
+    void*              pNext;
+    uint64_t           externalFormat;
+} VkExternalFormatOHOS;
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetNativeBufferPropertiesOHOS)(VkDevice device, const struct OH_NativeBuffer* buffer, VkNativeBufferPropertiesOHOS* pProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryNativeBufferOHOS)(VkDevice device, const VkMemoryGetNativeBufferInfoOHOS* pInfo, struct OH_NativeBuffer** pBuffer);
+
+#ifndef VK_NO_PROTOTYPES
+#ifndef VK_ONLY_EXPORTED_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetNativeBufferPropertiesOHOS(
+    VkDevice                                    device,
+    const struct OH_NativeBuffer*               buffer,
+    VkNativeBufferPropertiesOHOS*               pProperties);
+#endif
+
+#ifndef VK_ONLY_EXPORTED_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryNativeBufferOHOS(
+    VkDevice                                    device,
+    const VkMemoryGetNativeBufferInfoOHOS*      pInfo,
+    struct OH_NativeBuffer**                    pBuffer);
+#endif
+#endif
+
+
 // VK_OHOS_surface is a preprocessor guard. Do not pass it to API calls.
 #define VK_OHOS_surface 1
 typedef struct NativeWindow OHNativeWindow;
@@ -44,6 +113,68 @@ VKAPI_ATTR VkResult VKAPI_CALL vkCreateSurfaceOHOS(
 #endif
 #endif
 
+
+// VK_OHOS_native_buffer is a preprocessor guard. Do not pass it to API calls.
+#define VK_OHOS_native_buffer 1
+struct OHBufferHandle;
+#define VK_OHOS_NATIVE_BUFFER_SPEC_VERSION 1
+#define VK_OHOS_NATIVE_BUFFER_EXTENSION_NAME "VK_OHOS_native_buffer"
+
+typedef enum VkSwapchainImageUsageFlagBitsOHOS {
+    VK_SWAPCHAIN_IMAGE_USAGE_SHARED_BIT_OHOS = 0x00000001,
+    VK_SWAPCHAIN_IMAGE_USAGE_FLAG_BITS_MAX_ENUM_OHOS = 0x7FFFFFFF
+} VkSwapchainImageUsageFlagBitsOHOS;
+typedef VkFlags VkSwapchainImageUsageFlagsOHOS;
+typedef struct VkNativeBufferOHOS {
+    VkStructureType           sType;
+    const void*               pNext;
+    struct OHBufferHandle*    handle;
+} VkNativeBufferOHOS;
+
+typedef struct VkSwapchainImageCreateInfoOHOS {
+    VkStructureType                   sType;
+    const void*                       pNext;
+    VkSwapchainImageUsageFlagsOHOS    usage;
+} VkSwapchainImageCreateInfoOHOS;
+
+typedef struct VkPhysicalDevicePresentationPropertiesOHOS {
+    VkStructureType    sType;
+    void*              pNext;
+    VkBool32           sharedImage;
+} VkPhysicalDevicePresentationPropertiesOHOS;
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainGrallocUsageOHOS)(VkDevice device, VkFormat format, VkImageUsageFlags imageUsage, uint64_t* grallocUsage);
+typedef VkResult (VKAPI_PTR *PFN_vkAcquireImageOHOS)(VkDevice device, VkImage image, int32_t nativeFenceFd, VkSemaphore semaphore, VkFence fence);
+typedef VkResult (VKAPI_PTR *PFN_vkQueueSignalReleaseImageOHOS)(VkQueue queue, uint32_t waitSemaphoreCount, const VkSemaphore* pWaitSemaphores, VkImage image, int32_t* pNativeFenceFd);
+
+#ifndef VK_NO_PROTOTYPES
+#ifndef VK_ONLY_EXPORTED_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainGrallocUsageOHOS(
+    VkDevice                                    device,
+    VkFormat                                    format,
+    VkImageUsageFlags                           imageUsage,
+    uint64_t*                                   grallocUsage);
+#endif
+
+#ifndef VK_ONLY_EXPORTED_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkAcquireImageOHOS(
+    VkDevice                                    device,
+    VkImage                                     image,
+    int32_t                                     nativeFenceFd,
+    VkSemaphore                                 semaphore,
+    VkFence                                     fence);
+#endif
+
+#ifndef VK_ONLY_EXPORTED_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkQueueSignalReleaseImageOHOS(
+    VkQueue                                     queue,
+    uint32_t                                    waitSemaphoreCount,
+    const VkSemaphore*                          pWaitSemaphores,
+    VkImage                                     image,
+    int32_t*                                    pNativeFenceFd);
+#endif
+#endif
+
 #ifdef __cplusplus
 }
 #endif

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