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@@ -1143,8 +1143,8 @@ namespace bgfx
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UniformHandle m_handle;
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};
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- class UniformRegistry
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- {
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+ class UniformRegistry
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+ {
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public:
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UniformRegistry()
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{
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@@ -1624,7 +1624,7 @@ namespace bgfx
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void setInstanceDataBuffer(const InstanceDataBuffer* _idb, uint32_t _num)
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{
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- m_draw.m_instanceDataOffset = _idb->offset;
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+ m_draw.m_instanceDataOffset = _idb->offset;
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m_draw.m_instanceDataStride = _idb->stride;
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m_draw.m_numInstances = bx::uint32_min(_idb->num, _num);
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m_draw.m_instanceDataBuffer = _idb->handle;
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@@ -3090,7 +3090,7 @@ namespace bgfx
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}
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ProgramHandle handle;
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- handle.idx = m_programHandle.alloc();
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+ handle.idx = m_programHandle.alloc();
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BX_WARN(isValid(handle), "Failed to allocate program handle.");
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if (isValid(handle) )
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