@@ -157,7 +157,7 @@ void calcObb(Obb& _obb, const void* _vertices, uint32_t _numVertices, uint32_t _
Obb best;
aabbToObb(best, aabb);
- float angleStep = float(M_PI_2/_steps);
+ float angleStep = float(bx::piHalf/_steps);
float ax = 0.0f;
float mtx[16];
@@ -141,9 +141,9 @@ struct Camera
float right[3] =
{
- sinf(m_horizontalAngle - float(M_PI)/2.0f),
+ sinf(m_horizontalAngle - bx::piHalf),
0,
- cosf(m_horizontalAngle - float(M_PI)/2.0f),
+ cosf(m_horizontalAngle - bx::piHalf),
};
if (m_keys & CAMERA_KEY_UP)
@@ -448,7 +448,7 @@ struct Imgui
for (int32_t ii = 0; ii < NUM_CIRCLE_VERTS; ++ii)
- float a = (float)ii / (float)NUM_CIRCLE_VERTS * (float)(M_PI * 2.0);
+ float a = (float)ii / (float)NUM_CIRCLE_VERTS * (float)(bx::pi * 2.0);
m_circleVerts[ii * 2 + 0] = cosf(a);
m_circleVerts[ii * 2 + 1] = sinf(a);
}