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@@ -345,6 +345,8 @@ GL_IMPORT______(false, PFNGLGETUNIFORMLOCATIONPROC, glGetUniformL
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#if BGFX_CONFIG_RENDERER_OPENGL || !(BGFX_CONFIG_RENDERER_OPENGLES < 30)
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GL_IMPORT______(true, PFNGLGETSTRINGIPROC, glGetStringi);
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GL_IMPORT______(true, PFNGLINVALIDATEFRAMEBUFFERPROC, glInvalidateFramebuffer);
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+GL_IMPORT______(true, PFNGLTEXIMAGE2DMULTISAMPLEPROC, glTexImage2DMultisample);
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+GL_IMPORT______(true, PFNGLTEXIMAGE3DMULTISAMPLEPROC, glTexImage3DMultisample);
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#endif // !(BGFX_CONFIG_RENDERER_OPENGLES < 30)
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GL_IMPORT______(false, PFNGLLINKPROGRAMPROC, glLinkProgram);
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GL_IMPORT______(true, PFNGLMEMORYBARRIERPROC, glMemoryBarrier);
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@@ -577,6 +579,7 @@ GL_IMPORT______(true, PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC, glCompressedT
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GL_IMPORT______(true, PFNGLTEXSTORAGE2DPROC, glTexStorage2D);
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GL_IMPORT______(true, PFNGLTEXSTORAGE3DPROC, glTexStorage3D);
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GL_IMPORT______(true, PFNGLTEXIMAGE2DMULTISAMPLEPROC, glTexImage2DMultisample);
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+GL_IMPORT______(true, PFNGLTEXIMAGE3DMULTISAMPLEPROC, glTexImage3DMultisample);
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GL_IMPORT______(true, PFNGLINSERTEVENTMARKEREXTPROC, glInsertEventMarker);
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GL_IMPORT______(true, PFNGLPUSHGROUPMARKEREXTPROC, glPushGroupMarker);
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