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@@ -0,0 +1,1482 @@
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+using System;
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+using System.Runtime.InteropServices;
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+using System.Security;
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+
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+internal struct bgfx
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+{
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+ [Flags]
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+ public enum StateFlags : ulong
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+ {
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+ WriteR = 0x0000000000000001,
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+ WriteG = 0x0000000000000002,
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+ WriteB = 0x0000000000000004,
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+ WriteA = 0x0000000000000008,
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+ WriteZ = 0x0000004000000000,
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+ WriteRgb = 0x0000000000000007,
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+ WriteMask = 0x000000400000000f,
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+ DepthTestLess = 0x0000000000000010,
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+ DepthTestLequal = 0x0000000000000020,
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+ DepthTestEqual = 0x0000000000000030,
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+ DepthTestGequal = 0x0000000000000040,
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+ DepthTestGreater = 0x0000000000000050,
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+ DepthTestNotequal = 0x0000000000000060,
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+ DepthTestNever = 0x0000000000000070,
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+ DepthTestAlways = 0x0000000000000080,
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+ DepthTestShift = 4,
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+ DepthTestMask = 0x00000000000000f0,
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+ BlendZero = 0x0000000000001000,
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+ BlendOne = 0x0000000000002000,
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+ BlendSrcColor = 0x0000000000003000,
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+ BlendInvSrcColor = 0x0000000000004000,
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+ BlendSrcAlpha = 0x0000000000005000,
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+ BlendInvSrcAlpha = 0x0000000000006000,
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+ BlendDstAlpha = 0x0000000000007000,
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+ BlendInvDstAlpha = 0x0000000000008000,
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+ BlendDstColor = 0x0000000000009000,
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+ BlendInvDstColor = 0x000000000000a000,
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+ BlendSrcAlphaSat = 0x000000000000b000,
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+ BlendFactor = 0x000000000000c000,
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+ BlendInvFactor = 0x000000000000d000,
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+ BlendShift = 12,
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+ BlendMask = 0x000000000ffff000,
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+ BlendEquationAdd = 0x0000000000000000,
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+ BlendEquationSub = 0x0000000010000000,
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+ BlendEquationRevsub = 0x0000000020000000,
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+ BlendEquationMin = 0x0000000030000000,
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+ BlendEquationMax = 0x0000000040000000,
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+ BlendEquationShift = 28,
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+ BlendEquationMask = 0x00000003f0000000,
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+ CullCw = 0x0000001000000000,
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+ CullCcw = 0x0000002000000000,
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+ CullShift = 36,
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+ CullMask = 0x0000003000000000,
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+ AlphaRefShift = 40,
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+ AlphaRefMask = 0x0000ff0000000000,
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+ PtTristrip = 0x0001000000000000,
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+ PtLines = 0x0002000000000000,
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+ PtLinestrip = 0x0003000000000000,
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+ PtPoints = 0x0004000000000000,
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+ PtShift = 48,
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+ PtMask = 0x0007000000000000,
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+ PointSizeShift = 52,
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+ PointSizeMask = 0x00f0000000000000,
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+ Msaa = 0x0100000000000000,
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+ Lineaa = 0x0200000000000000,
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+ ConservativeRaster = 0x0400000000000000,
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+ None = 0x0000000000000000,
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+ BlendIndependent = 0x0000000400000000,
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+ BlendAlphaToCoverage = 0x0000000800000000,
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+ Default = 0x010000500000001f,
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+ Mask = 0xffffffffffffffff,
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+ ReservedShift = 61,
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+ ReservedMask = 0xe000000000000000,
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+ }
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+
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+ [Flags]
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+ public enum StencilFlags : uint
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+ {
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+ FuncRefShift = 0,
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+ FuncRefMask = 0x000000ff,
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+ FuncRmaskShift = 8,
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+ FuncRmaskMask = 0x0000ff00,
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+ None = 0x00000000,
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+ Mask = 0xffffffff,
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+ Default = 0x00000000,
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+ TestLess = 0x00010000,
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+ TestLequal = 0x00020000,
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+ TestEqual = 0x00030000,
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+ TestGequal = 0x00040000,
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+ TestGreater = 0x00050000,
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+ TestNotequal = 0x00060000,
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+ TestNever = 0x00070000,
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+ TestAlways = 0x00080000,
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+ TestShift = 16,
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+ TestMask = 0x000f0000,
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+ OpFailSZero = 0x00000000,
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+ OpFailSKeep = 0x00100000,
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+ OpFailSReplace = 0x00200000,
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+ OpFailSIncr = 0x00300000,
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+ OpFailSIncrsat = 0x00400000,
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+ OpFailSDecr = 0x00500000,
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+ OpFailSDecrsat = 0x00600000,
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+ OpFailSInvert = 0x00700000,
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+ OpFailSShift = 20,
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+ OpFailSMask = 0x00f00000,
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+ OpFailZZero = 0x00000000,
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+ OpFailZKeep = 0x01000000,
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+ OpFailZReplace = 0x02000000,
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+ OpFailZIncr = 0x03000000,
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+ OpFailZIncrsat = 0x04000000,
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+ OpFailZDecr = 0x05000000,
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+ OpFailZDecrsat = 0x06000000,
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+ OpFailZInvert = 0x07000000,
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+ OpFailZShift = 24,
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+ OpFailZMask = 0x0f000000,
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+ OpPassZZero = 0x00000000,
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+ OpPassZKeep = 0x10000000,
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+ OpPassZReplace = 0x20000000,
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+ OpPassZIncr = 0x30000000,
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+ OpPassZIncrsat = 0x40000000,
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+ OpPassZDecr = 0x50000000,
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+ OpPassZDecrsat = 0x60000000,
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+ OpPassZInvert = 0x70000000,
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+ OpPassZShift = 28,
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+ OpPassZMask = 0xf0000000,
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+ }
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+ [Flags]
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+ public enum ClearFlags : ushort
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+ {
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+ None = 0x0000,
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+ Color = 0x0001,
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+ Depth = 0x0002,
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+ Stencil = 0x0004,
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+ DiscardColor0 = 0x0008,
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+ DiscardColor1 = 0x0010,
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+ DiscardColor2 = 0x0020,
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+ DiscardColor3 = 0x0040,
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+ DiscardColor4 = 0x0080,
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+ DiscardColor5 = 0x0100,
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+ DiscardColor6 = 0x0200,
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+ DiscardColor7 = 0x0400,
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+ DiscardDepth = 0x0800,
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+ DiscardStencil = 0x1000,
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+ DiscardColorMask = 0x07f8,
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+ DiscardMask = 0x1ff8,
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+ }
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+
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+ [Flags]
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+ public enum DebugFlags : uint
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+ {
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+ None = 0x00000000,
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+ Wireframe = 0x00000001,
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+ Ifh = 0x00000002,
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+ Stats = 0x00000004,
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+ Text = 0x00000008,
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+ Profiler = 0x00000010,
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+ }
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+
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+ [Flags]
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+ public enum BufferFlags : ushort
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+ {
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+ ComputeFormat8x1 = 0x0001,
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+ ComputeFormat8x2 = 0x0002,
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+ ComputeFormat8x4 = 0x0003,
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+ ComputeFormat16x1 = 0x0004,
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+ ComputeFormat16x2 = 0x0005,
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+ ComputeFormat16x4 = 0x0006,
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+ ComputeFormat32x1 = 0x0007,
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+ ComputeFormat32x2 = 0x0008,
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+ ComputeFormat32x4 = 0x0009,
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+ ComputeFormatShift = 0,
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+ ComputeFormatMask = 0x000f,
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+ ComputeTypeInt = 0x0010,
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+ ComputeTypeUint = 0x0020,
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+ ComputeTypeFloat = 0x0030,
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+ ComputeTypeShift = 4,
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+ ComputeTypeMask = 0x0030,
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+ None = 0x0000,
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+ ComputeRead = 0x0100,
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+ ComputeWrite = 0x0200,
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+ DrawIndirect = 0x0400,
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+ AllowResize = 0x0800,
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+ Index32 = 0x1000,
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+ ComputeReadWrite = 0x0300,
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+ }
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+
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+ [Flags]
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+ public enum TextureFlags : ulong
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+ {
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+ None = 0x0000000000000000,
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+ MsaaSample = 0x0000000800000000,
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+ Rt = 0x0000001000000000,
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+ ComputeWrite = 0x0000100000000000,
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+ Srgb = 0x0000200000000000,
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+ BlitDst = 0x0000400000000000,
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+ ReadBack = 0x0000800000000000,
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+ RtMsaaX2 = 0x0000002000000000,
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+ RtMsaaX4 = 0x0000003000000000,
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+ RtMsaaX8 = 0x0000004000000000,
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+ RtMsaaX16 = 0x0000005000000000,
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+ RtMsaaShift = 36,
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+ RtMsaaMask = 0x0000007000000000,
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+ RtWriteOnly = 0x0000008000000000,
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+ RtShift = 36,
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+ RtMask = 0x000000f000000000,
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+ }
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+
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+ [Flags]
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+ public enum SamplerFlags : uint
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+ {
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+ UMirror = 0x00000001,
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+ UClamp = 0x00000002,
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+ UBorder = 0x00000003,
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+ UShift = 0,
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+ UMask = 0x00000003,
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+ VMirror = 0x00000004,
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+ VClamp = 0x00000008,
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+ VBorder = 0x0000000c,
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+ VShift = 2,
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+ VMask = 0x0000000c,
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+ WMirror = 0x00000010,
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+ WClamp = 0x00000020,
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+ WBorder = 0x00000030,
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+ WShift = 4,
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+ WMask = 0x00000030,
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+ MinPoint = 0x00000040,
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+ MinAnisotropic = 0x00000080,
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+ MinShift = 6,
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+ MinMask = 0x000000c0,
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+ MagPoint = 0x00000100,
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+ MagAnisotropic = 0x00000200,
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+ MagShift = 8,
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+ MagMask = 0x00000300,
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+ MipPoint = 0x00000400,
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+ MipShift = 10,
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+ MipMask = 0x00000400,
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+ CompareLess = 0x00010000,
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+ CompareLequal = 0x00020000,
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+ CompareEqual = 0x00030000,
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+ CompareGequal = 0x00040000,
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+ CompareGreater = 0x00050000,
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+ CompareNotequal = 0x00060000,
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+ CompareNever = 0x00070000,
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+ CompareAlways = 0x00080000,
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+ CompareShift = 16,
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+ CompareMask = 0x000f0000,
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+ BorderColorShift = 24,
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+ BorderColorMask = 0x0f000000,
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+ ReservedShift = 28,
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+ ReservedMask = 0xf0000000,
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+ None = 0x00000000,
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+ SampleStencil = 0x00100000,
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+ Point = 0x00000540,
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+ UvwMirror = 0x00000015,
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+ UvwClamp = 0x0000002a,
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+ UvwBorder = 0x0000003f,
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+ BitsMask = 0x000f07ff,
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+ }
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+
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+ [Flags]
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+ public enum ResetFlags : uint
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+ {
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+ MsaaX2 = 0x00000010,
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+ MsaaX4 = 0x00000020,
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+ MsaaX8 = 0x00000030,
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+ MsaaX16 = 0x00000040,
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+ MsaaShift = 4,
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+ MsaaMask = 0x00000070,
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+ None = 0x00000000,
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+ Fullscreen = 0x00000001,
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+ Vsync = 0x00000080,
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+ Maxanisotropy = 0x00000100,
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+ Capture = 0x00000200,
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+ FlushAfterRender = 0x00002000,
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+ FlipAfterRender = 0x00004000,
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+ SrgbBackbuffer = 0x00008000,
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+ Hdr10 = 0x00010000,
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+ Hidpi = 0x00020000,
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+ DepthClamp = 0x00040000,
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+ Suspend = 0x00080000,
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+ FullscreenShift = 0,
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+ FullscreenMask = 0x00000001,
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+ ReservedShift = 31,
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+ ReservedMask = 0x80000000,
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+ }
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+ [Flags]
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+ public enum CapsFlags : ulong
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+ {
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+ AlphaToCoverage = 0x0000000000000001,
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+ BlendIndependent = 0x0000000000000002,
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+ Compute = 0x0000000000000004,
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+ ConservativeRaster = 0x0000000000000008,
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+ DrawIndirect = 0x0000000000000010,
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+ FragmentDepth = 0x0000000000000020,
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+ FragmentOrdering = 0x0000000000000040,
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+ FramebufferRw = 0x0000000000000080,
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+ GraphicsDebugger = 0x0000000000000100,
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+ Reserved = 0x0000000000000200,
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+ Hdr10 = 0x0000000000000400,
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+ Hidpi = 0x0000000000000800,
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+ Index32 = 0x0000000000001000,
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+ Instancing = 0x0000000000002000,
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+ OcclusionQuery = 0x0000000000004000,
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+ RendererMultithreaded = 0x0000000000008000,
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+ SwapChain = 0x0000000000010000,
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+ Texture2dArray = 0x0000000000020000,
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+ Texture3d = 0x0000000000040000,
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+ TextureBlit = 0x0000000000080000,
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+ TextureCompareReserved = 0x0000000000100000,
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+ TextureCompareLequal = 0x0000000000200000,
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+ TextureCubeArray = 0x0000000000400000,
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+ TextureDirectAccess = 0x0000000000800000,
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+ TextureReadBack = 0x0000000001000000,
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+ VertexAttribHalf = 0x0000000002000000,
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+ VertexAttribUint10 = 0x0000000004000000,
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+ VertexId = 0x0000000008000000,
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+ TextureCompareAll = 0x0000000000300000,
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+ }
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+
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+ [Flags]
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+ public enum CapsFormatFlags : ushort
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+ {
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+ TextureNone = 0x0000,
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+ Texture2d = 0x0001,
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+ Texture2dSrgb = 0x0002,
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+ Texture2dEmulated = 0x0004,
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+ Texture3d = 0x0008,
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+ Texture3dSrgb = 0x0010,
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+ Texture3dEmulated = 0x0020,
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+ TextureCube = 0x0040,
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+ TextureCubeSrgb = 0x0080,
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+ TextureCubeEmulated = 0x0100,
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+ TextureVertex = 0x0200,
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+ TextureImage = 0x0400,
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+ TextureFramebuffer = 0x0800,
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+ TextureFramebufferMsaa = 0x1000,
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+ TextureMsaa = 0x2000,
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+ TextureMipAutogen = 0x4000,
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+ }
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+
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+ [Flags]
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+ public enum ResolveFlags : uint
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+ {
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+ None = 0x00000000,
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+ AutoGenMips = 0x00000001,
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+ }
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+
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+ [Flags]
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+ public enum PciIdFlags : ushort
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+ {
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+ None = 0x0000,
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+ SoftwareRasterizer = 0x0001,
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+ Amd = 0x1002,
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+ Intel = 0x8086,
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+ Nvidia = 0x10de,
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+ }
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+
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+ [Flags]
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+ public enum CubeMapFlags : uint
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+ {
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+ PositiveX = 0x00000000,
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+ NegativeX = 0x00000001,
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+ PositiveY = 0x00000002,
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+ NegativeY = 0x00000003,
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+ PositiveZ = 0x00000004,
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+ NegativeZ = 0x00000005,
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+ }
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+
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+ public enum Fatal
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+ {
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+ DebugCheck,
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+ InvalidShader,
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+ UnableToInitialize,
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+ UnableToCreateTexture,
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+ DeviceLost,
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+ }
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+
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+ public enum RendererType
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+ {
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+ Noop,
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+ Direct3D9,
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+ Direct3D11,
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+ Direct3D12,
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+ Gnm,
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+ Metal,
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+ Nvn,
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+ OpenGLES,
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+ OpenGL,
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+ Vulkan,
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+ }
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+
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+ public enum Access
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+ {
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+ Read,
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+ Write,
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+ ReadWrite,
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+ }
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+
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+ public enum Attrib
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+ {
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+ Position,
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+ Normal,
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+ Tangent,
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+ Bitangent,
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+ Color0,
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+ Color1,
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+ Color2,
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+ Color3,
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+ Indices,
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+ Weight,
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+ TexCoord0,
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+ TexCoord1,
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+ TexCoord2,
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+ TexCoord3,
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+ TexCoord4,
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+ TexCoord5,
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+ TexCoord6,
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+ TexCoord7,
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+ }
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+
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+ public enum AttribType
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+ {
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+ Uint8,
|
|
|
+ Uint10,
|
|
|
+ Int16,
|
|
|
+ Half,
|
|
|
+ Float,
|
|
|
+ }
|
|
|
+
|
|
|
+ public enum TextureFormat
|
|
|
+ {
|
|
|
+ BC1,
|
|
|
+ BC2,
|
|
|
+ BC3,
|
|
|
+ BC4,
|
|
|
+ BC5,
|
|
|
+ BC6H,
|
|
|
+ BC7,
|
|
|
+ ETC1,
|
|
|
+ ETC2,
|
|
|
+ ETC2A,
|
|
|
+ ETC2A1,
|
|
|
+ PTC12,
|
|
|
+ PTC14,
|
|
|
+ PTC12A,
|
|
|
+ PTC14A,
|
|
|
+ PTC22,
|
|
|
+ PTC24,
|
|
|
+ ATC,
|
|
|
+ ATCE,
|
|
|
+ ATCI,
|
|
|
+ ASTC4x4,
|
|
|
+ ASTC5x5,
|
|
|
+ ASTC6x6,
|
|
|
+ ASTC8x5,
|
|
|
+ ASTC8x6,
|
|
|
+ ASTC10x5,
|
|
|
+ Unknown,
|
|
|
+ R1,
|
|
|
+ A8,
|
|
|
+ R8,
|
|
|
+ R8I,
|
|
|
+ R8U,
|
|
|
+ R8S,
|
|
|
+ R16,
|
|
|
+ R16I,
|
|
|
+ R16U,
|
|
|
+ R16F,
|
|
|
+ R16S,
|
|
|
+ R32I,
|
|
|
+ R32U,
|
|
|
+ R32F,
|
|
|
+ RG8,
|
|
|
+ RG8I,
|
|
|
+ RG8U,
|
|
|
+ RG8S,
|
|
|
+ RG16,
|
|
|
+ RG16I,
|
|
|
+ RG16U,
|
|
|
+ RG16F,
|
|
|
+ RG16S,
|
|
|
+ RG32I,
|
|
|
+ RG32U,
|
|
|
+ RG32F,
|
|
|
+ RGB8,
|
|
|
+ RGB8I,
|
|
|
+ RGB8U,
|
|
|
+ RGB8S,
|
|
|
+ RGB9E5F,
|
|
|
+ BGRA8,
|
|
|
+ RGBA8,
|
|
|
+ RGBA8I,
|
|
|
+ RGBA8U,
|
|
|
+ RGBA8S,
|
|
|
+ RGBA16,
|
|
|
+ RGBA16I,
|
|
|
+ RGBA16U,
|
|
|
+ RGBA16F,
|
|
|
+ RGBA16S,
|
|
|
+ RGBA32I,
|
|
|
+ RGBA32U,
|
|
|
+ RGBA32F,
|
|
|
+ R5G6B5,
|
|
|
+ RGBA4,
|
|
|
+ RGB5A1,
|
|
|
+ RGB10A2,
|
|
|
+ RG11B10F,
|
|
|
+ UnknownDepth,
|
|
|
+ D16,
|
|
|
+ D24,
|
|
|
+ D24S8,
|
|
|
+ D32,
|
|
|
+ D16F,
|
|
|
+ D24F,
|
|
|
+ D32F,
|
|
|
+ D0S8,
|
|
|
+ }
|
|
|
+
|
|
|
+ public enum UniformType
|
|
|
+ {
|
|
|
+ Sampler,
|
|
|
+ End,
|
|
|
+ Vec4,
|
|
|
+ Mat3,
|
|
|
+ Mat4,
|
|
|
+ }
|
|
|
+
|
|
|
+ public enum BackbufferRatio
|
|
|
+ {
|
|
|
+ Equal,
|
|
|
+ Half,
|
|
|
+ Quarter,
|
|
|
+ Eighth,
|
|
|
+ Sixteenth,
|
|
|
+ Double,
|
|
|
+ }
|
|
|
+
|
|
|
+ public enum OcclusionQueryResult
|
|
|
+ {
|
|
|
+ Invisible,
|
|
|
+ Visible,
|
|
|
+ NoResult,
|
|
|
+ }
|
|
|
+
|
|
|
+ public enum Topology
|
|
|
+ {
|
|
|
+ TriList,
|
|
|
+ TriStrip,
|
|
|
+ LineList,
|
|
|
+ LineStrip,
|
|
|
+ PointList,
|
|
|
+ }
|
|
|
+
|
|
|
+ public enum TopologyConvert
|
|
|
+ {
|
|
|
+ TriListFlipWinding,
|
|
|
+ TriStripFlipWinding,
|
|
|
+ TriListToLineList,
|
|
|
+ TriStripToTriList,
|
|
|
+ LineStripToLineList,
|
|
|
+ }
|
|
|
+
|
|
|
+ public enum TopologySort
|
|
|
+ {
|
|
|
+ DirectionFrontToBackMin,
|
|
|
+ DirectionFrontToBackAvg,
|
|
|
+ DirectionFrontToBackMax,
|
|
|
+ DirectionBackToFrontMin,
|
|
|
+ DirectionBackToFrontAvg,
|
|
|
+ DirectionBackToFrontMax,
|
|
|
+ DistanceFrontToBackMin,
|
|
|
+ DistanceFrontToBackAvg,
|
|
|
+ DistanceFrontToBackMax,
|
|
|
+ DistanceBackToFrontMin,
|
|
|
+ DistanceBackToFrontAvg,
|
|
|
+ DistanceBackToFrontMax,
|
|
|
+ }
|
|
|
+
|
|
|
+ public enum ViewMode
|
|
|
+ {
|
|
|
+ Default,
|
|
|
+ Sequential,
|
|
|
+ DepthAscending,
|
|
|
+ DepthDescending,
|
|
|
+ }
|
|
|
+
|
|
|
+ public enum RenderFrame
|
|
|
+ {
|
|
|
+ NoContext,
|
|
|
+ Render,
|
|
|
+ Timeout,
|
|
|
+ Exiting,
|
|
|
+ }
|
|
|
+
|
|
|
+ public unsafe struct CapsGPU
|
|
|
+ {
|
|
|
+ public ushort vendorId;
|
|
|
+ public ushort deviceId;
|
|
|
+ }
|
|
|
+
|
|
|
+ public unsafe struct CapsLimits
|
|
|
+ {
|
|
|
+ public uint maxDrawCalls;
|
|
|
+ public uint maxBlits;
|
|
|
+ public uint maxTextureSize;
|
|
|
+ public uint maxTextureLayers;
|
|
|
+ public uint maxViews;
|
|
|
+ public uint maxFrameBuffers;
|
|
|
+ public uint maxFBAttachments;
|
|
|
+ public uint maxPrograms;
|
|
|
+ public uint maxShaders;
|
|
|
+ public uint maxTextures;
|
|
|
+ public uint maxTextureSamplers;
|
|
|
+ public uint maxComputeBindings;
|
|
|
+ public uint maxVertexDecls;
|
|
|
+ public uint maxVertexStreams;
|
|
|
+ public uint maxIndexBuffers;
|
|
|
+ public uint maxVertexBuffers;
|
|
|
+ public uint maxDynamicIndexBuffers;
|
|
|
+ public uint maxDynamicVertexBuffers;
|
|
|
+ public uint maxUniforms;
|
|
|
+ public uint maxOcclusionQueries;
|
|
|
+ public uint maxEncoders;
|
|
|
+ public uint transientVbSize;
|
|
|
+ public uint transientIbSize;
|
|
|
+ }
|
|
|
+
|
|
|
+ public unsafe struct Caps
|
|
|
+ {
|
|
|
+ public RendererType rendererType;
|
|
|
+ public ulong supported;
|
|
|
+ public ushort vendorId;
|
|
|
+ public ushort deviceId;
|
|
|
+ public bool homogeneousDepth;
|
|
|
+ public bool originBottomLeft;
|
|
|
+ public byte numGPUs;
|
|
|
+ public GPU gpu;
|
|
|
+ public Limits limits;
|
|
|
+ public ushort formats;
|
|
|
+ }
|
|
|
+
|
|
|
+ public unsafe struct InternalData
|
|
|
+ {
|
|
|
+ public Caps* caps;
|
|
|
+ public void* context;
|
|
|
+ }
|
|
|
+
|
|
|
+ public unsafe struct PlatformData
|
|
|
+ {
|
|
|
+ public void* ndt;
|
|
|
+ public void* nwh;
|
|
|
+ public void* context;
|
|
|
+ public void* backBuffer;
|
|
|
+ public void* backBufferDS;
|
|
|
+ }
|
|
|
+
|
|
|
+ public unsafe struct Resolution
|
|
|
+ {
|
|
|
+ public TextureFormat format;
|
|
|
+ public uint width;
|
|
|
+ public uint height;
|
|
|
+ public uint reset;
|
|
|
+ public byte numBackBuffers;
|
|
|
+ public byte maxFrameLatency;
|
|
|
+ }
|
|
|
+
|
|
|
+ public unsafe struct InitLimits
|
|
|
+ {
|
|
|
+ public ushort maxEncoders;
|
|
|
+ public uint transientVbSize;
|
|
|
+ public uint transientIbSize;
|
|
|
+ }
|
|
|
+
|
|
|
+ public unsafe struct Init
|
|
|
+ {
|
|
|
+ public RendererType type;
|
|
|
+ public ushort vendorId;
|
|
|
+ public ushort deviceId;
|
|
|
+ public bool debug;
|
|
|
+ public bool profile;
|
|
|
+ public PlatformData platformData;
|
|
|
+ public Resolution resolution;
|
|
|
+ public Limits limits;
|
|
|
+ public IntPtr callback;
|
|
|
+ public IntPtr allocator;
|
|
|
+ }
|
|
|
+
|
|
|
+ public unsafe struct Memory
|
|
|
+ {
|
|
|
+ public byte* data;
|
|
|
+ public uint size;
|
|
|
+ }
|
|
|
+
|
|
|
+ public unsafe struct TransientIndexBuffer
|
|
|
+ {
|
|
|
+ public byte* data;
|
|
|
+ public uint size;
|
|
|
+ public uint startIndex;
|
|
|
+ public IndexBufferHandle handle;
|
|
|
+ }
|
|
|
+
|
|
|
+ public unsafe struct TransientVertexBuffer
|
|
|
+ {
|
|
|
+ public byte* data;
|
|
|
+ public uint size;
|
|
|
+ public uint startVertex;
|
|
|
+ public ushort stride;
|
|
|
+ public VertexBufferHandle handle;
|
|
|
+ public VertexDeclHandle decl;
|
|
|
+ }
|
|
|
+
|
|
|
+ public unsafe struct InstanceDataBuffer
|
|
|
+ {
|
|
|
+ public byte* data;
|
|
|
+ public uint size;
|
|
|
+ public uint offset;
|
|
|
+ public uint num;
|
|
|
+ public ushort stride;
|
|
|
+ public VertexBufferHandle handle;
|
|
|
+ }
|
|
|
+
|
|
|
+ public unsafe struct TextureInfo
|
|
|
+ {
|
|
|
+ public TextureFormat format;
|
|
|
+ public uint storageSize;
|
|
|
+ public ushort width;
|
|
|
+ public ushort height;
|
|
|
+ public ushort depth;
|
|
|
+ public ushort numLayers;
|
|
|
+ public byte numMips;
|
|
|
+ public byte bitsPerPixel;
|
|
|
+ public bool cubeMap;
|
|
|
+ }
|
|
|
+
|
|
|
+ public unsafe struct UniformInfo
|
|
|
+ {
|
|
|
+ public char name;
|
|
|
+ public UniformType type;
|
|
|
+ public ushort num;
|
|
|
+ }
|
|
|
+
|
|
|
+ public unsafe struct Attachment
|
|
|
+ {
|
|
|
+ public Access access;
|
|
|
+ public TextureHandle handle;
|
|
|
+ public ushort mip;
|
|
|
+ public ushort layer;
|
|
|
+ public byte resolve;
|
|
|
+ }
|
|
|
+
|
|
|
+ public unsafe struct Transform
|
|
|
+ {
|
|
|
+ public float* data;
|
|
|
+ public ushort num;
|
|
|
+ }
|
|
|
+
|
|
|
+ public unsafe struct ViewStats
|
|
|
+ {
|
|
|
+ public char name;
|
|
|
+ public ushort view;
|
|
|
+ public long cpuTimeElapsed;
|
|
|
+ public long gpuTimeElapsed;
|
|
|
+ }
|
|
|
+
|
|
|
+ public unsafe struct EncoderStats
|
|
|
+ {
|
|
|
+ public long cpuTimeBegin;
|
|
|
+ public long cpuTimeEnd;
|
|
|
+ }
|
|
|
+
|
|
|
+ public unsafe struct Stats
|
|
|
+ {
|
|
|
+ public long cpuTimeFrame;
|
|
|
+ public long cpuTimeBegin;
|
|
|
+ public long cpuTimeEnd;
|
|
|
+ public long cpuTimerFreq;
|
|
|
+ public long gpuTimeBegin;
|
|
|
+ public long gpuTimeEnd;
|
|
|
+ public long gpuTimerFreq;
|
|
|
+ public long waitRender;
|
|
|
+ public long waitSubmit;
|
|
|
+ public uint numDraw;
|
|
|
+ public uint numCompute;
|
|
|
+ public uint numBlit;
|
|
|
+ public uint maxGpuLatency;
|
|
|
+ public ushort numDynamicIndexBuffers;
|
|
|
+ public ushort numDynamicVertexBuffers;
|
|
|
+ public ushort numFrameBuffers;
|
|
|
+ public ushort numIndexBuffers;
|
|
|
+ public ushort numOcclusionQueries;
|
|
|
+ public ushort numPrograms;
|
|
|
+ public ushort numShaders;
|
|
|
+ public ushort numTextures;
|
|
|
+ public ushort numUniforms;
|
|
|
+ public ushort numVertexBuffers;
|
|
|
+ public ushort numVertexDecls;
|
|
|
+ public long textureMemoryUsed;
|
|
|
+ public long rtMemoryUsed;
|
|
|
+ public int transientVbUsed;
|
|
|
+ public int transientIbUsed;
|
|
|
+ public uint numPrims;
|
|
|
+ public long gpuMemoryMax;
|
|
|
+ public long gpuMemoryUsed;
|
|
|
+ public ushort width;
|
|
|
+ public ushort height;
|
|
|
+ public ushort textWidth;
|
|
|
+ public ushort textHeight;
|
|
|
+ public ushort numViews;
|
|
|
+ public ViewStats* viewStats;
|
|
|
+ public byte numEncoders;
|
|
|
+ public EncoderStats* encoderStats;
|
|
|
+ }
|
|
|
+
|
|
|
+ public unsafe struct VertexDecl
|
|
|
+ {
|
|
|
+ public uint hash;
|
|
|
+ public ushort stride;
|
|
|
+ public ushort offset;
|
|
|
+ public ushort attributes;
|
|
|
+ }
|
|
|
+
|
|
|
+ public unsafe struct Encoder
|
|
|
+ {
|
|
|
+ }
|
|
|
+
|
|
|
+ public struct DynamicIndexBufferHandle{ public ushort idx; }
|
|
|
+
|
|
|
+ public struct DynamicVertexBufferHandle{ public ushort idx; }
|
|
|
+
|
|
|
+ public struct FrameBufferHandle{ public ushort idx; }
|
|
|
+
|
|
|
+ public struct IndexBufferHandle{ public ushort idx; }
|
|
|
+
|
|
|
+ public struct IndirectBufferHandle{ public ushort idx; }
|
|
|
+
|
|
|
+ public struct OcclusionQueryHandle{ public ushort idx; }
|
|
|
+
|
|
|
+ public struct ProgramHandle{ public ushort idx; }
|
|
|
+
|
|
|
+ public struct ShaderHandle{ public ushort idx; }
|
|
|
+
|
|
|
+ public struct TextureHandle{ public ushort idx; }
|
|
|
+
|
|
|
+ public struct UniformHandle{ public ushort idx; }
|
|
|
+
|
|
|
+ public struct VertexBufferHandle{ public ushort idx; }
|
|
|
+
|
|
|
+ public struct VertexDeclHandle{ public ushort idx; }
|
|
|
+
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_attachment_init", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void attachment_init(TextureHandle _handle, Access _access, ushort _layer, ushort _mip, byte _resolve);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_vertex_decl_begin", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe VertexDecl* vertex_decl_begin(RendererType _rendererType);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_vertex_decl_add", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe VertexDecl* vertex_decl_add(Attrib _attrib, byte _num, AttribType _type, bool _normalized, bool _asInt);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_vertex_decl_decode", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void vertex_decl_decode(Attrib _attrib, byte * _num, AttribType* _type, bool* _normalized, bool* _asInt);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_vertex_decl_has", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ [return: MarshalAs(UnmanagedType.I1)]
|
|
|
+ internal static extern unsafe bool vertex_decl_has(Attrib _attrib);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_vertex_decl_skip", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe VertexDecl* vertex_decl_skip(byte _num);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_vertex_decl_end", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void vertex_decl_end();
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_vertex_decl_get_offset", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe ushort vertex_decl_get_offset(Attrib _attrib);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_vertex_decl_get_stride", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe ushort vertex_decl_get_stride();
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_vertex_decl_get_size", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe uint vertex_decl_get_size(uint _num);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_vertex_pack", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void vertex_pack(float _input, bool _inputNormalized, Attrib _attr, VertexDecl* _decl, void* _data, uint _index);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_vertex_unpack", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void vertex_unpack(float _output, Attrib _attr, VertexDecl* _decl, void* _data, uint _index);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_vertex_convert", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void vertex_convert(VertexDecl* _dstDecl, void* _dstData, VertexDecl* _srcDecl, void* _srcData, uint _num);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_weld_vertices", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe ushort weld_vertices(ushort* _output, VertexDecl* _decl, void* _data, ushort _num, float _epsilon);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_topology_convert", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe uint topology_convert(TopologyConvert _conversion, void* _dst, uint _dstSize, void* _indices, uint _numIndices, bool _index32);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_topology_sort_tri_list", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void topology_sort_tri_list(TopologySort _sort, void* _dst, uint _dstSize, float _dir, float _pos, void* _vertices, uint _stride, void* _indices, uint _numIndices, bool _index32);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_get_supported_renderers", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe byte get_supported_renderers(byte _max, RendererType* _enum);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_get_renderer_name", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ [return: MarshalAs(UnmanagedType.LPStr)]
|
|
|
+ internal static extern unsafe string get_renderer_name(RendererType _type);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_init_ctor", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void init_ctor(Init* _init);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_init", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ [return: MarshalAs(UnmanagedType.I1)]
|
|
|
+ internal static extern unsafe bool init(Init* _init);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_shutdown", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void shutdown();
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_reset", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void reset(uint _width, uint _height, uint _flags, TextureFormat _format);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_frame", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe uint frame(bool _capture);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_get_renderer_type", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe RendererType get_renderer_type();
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_get_caps", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe Caps* get_caps();
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_get_stats", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe Stats* get_stats();
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_alloc", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe Memory* alloc(uint _size);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_copy", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe Memory* copy(void* _data, uint _size);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_make_ref", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe Memory* make_ref(void* _data, uint _size);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_make_ref_release", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe Memory* make_ref_release(void* _data, uint _size, IntPtr _releaseFn, void* _userData);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_debug", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_debug(uint _debug);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_dbg_text_clear", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void dbg_text_clear(byte _attr, bool _small);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_dbg_text_printf", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void dbg_text_printf(ushort _x, ushort _y, byte _attr, [MarshalAs(UnmanagedType.LPStr)] string _format, [MarshalAs(UnmanagedType.LPStr)] string args );
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_dbg_text_vprintf", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void dbg_text_vprintf(ushort _x, ushort _y, byte _attr, [MarshalAs(UnmanagedType.LPStr)] string _format, IntPtr _argList);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_dbg_text_image", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void dbg_text_image(ushort _x, ushort _y, ushort _width, ushort _height, void* _data, ushort _pitch);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_create_index_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe IndexBufferHandle create_index_buffer(Memory* _mem, ushort _flags);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_index_buffer_name", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_index_buffer_name(IndexBufferHandle _handle, [MarshalAs(UnmanagedType.LPStr)] string _name, int _len);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_destroy_index_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void destroy_index_buffer(IndexBufferHandle _handle);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_create_vertex_decl", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe VertexDeclHandle create_vertex_decl(VertexDecl* _decl);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_destroy_vertex_decl", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void destroy_vertex_decl(VertexDeclHandle _handle);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_create_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe VertexBufferHandle create_vertex_buffer(Memory* _mem, VertexDecl* _decl, ushort _flags);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_vertex_buffer_name", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_vertex_buffer_name(VertexBufferHandle _handle, [MarshalAs(UnmanagedType.LPStr)] string _name, int _len);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_destroy_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void destroy_vertex_buffer(VertexBufferHandle _handle);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_create_dynamic_index_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe DynamicIndexBufferHandle create_dynamic_index_buffer(uint _num, ushort _flags);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_create_dynamic_index_buffer_mem", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe DynamicIndexBufferHandle create_dynamic_index_buffer_mem(Memory* _mem, ushort _flags);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_update_dynamic_index_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void update_dynamic_index_buffer(DynamicIndexBufferHandle _handle, uint _startIndex, Memory* _mem);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_destroy_dynamic_index_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void destroy_dynamic_index_buffer(DynamicIndexBufferHandle _handle);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_create_dynamic_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe DynamicVertexBufferHandle create_dynamic_vertex_buffer(uint _num, VertexDecl* _decl, ushort _flags);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_create_dynamic_vertex_buffer_mem", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe DynamicVertexBufferHandle create_dynamic_vertex_buffer_mem(Memory* _mem, VertexDecl* _decl, ushort _flags);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_update_dynamic_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void update_dynamic_vertex_buffer(DynamicVertexBufferHandle _handle, uint _startVertex, Memory* _mem);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_destroy_dynamic_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void destroy_dynamic_vertex_buffer(DynamicVertexBufferHandle _handle);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_get_avail_transient_index_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe uint get_avail_transient_index_buffer(uint _num);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_get_avail_transient_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe uint get_avail_transient_vertex_buffer(uint _num, VertexDecl* _decl);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_get_avail_instance_data_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe uint get_avail_instance_data_buffer(uint _num, ushort _stride);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_alloc_transient_index_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void alloc_transient_index_buffer(TransientIndexBuffer* _tib, uint _num);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_alloc_transient_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void alloc_transient_vertex_buffer(TransientVertexBuffer* _tvb, uint _num, VertexDecl* _decl);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_alloc_transient_buffers", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ [return: MarshalAs(UnmanagedType.I1)]
|
|
|
+ internal static extern unsafe bool alloc_transient_buffers(TransientVertexBuffer* _tvb, VertexDecl* _decl, uint _numVertices, TransientIndexBuffer* _tib, uint _numIndices);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_alloc_instance_data_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void alloc_instance_data_buffer(InstanceDataBuffer* _idb, uint _num, ushort _stride);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_create_indirect_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe IndirectBufferHandle create_indirect_buffer(uint _num);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_destroy_indirect_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void destroy_indirect_buffer(IndirectBufferHandle _handle);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_create_shader", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe ShaderHandle create_shader(Memory* _mem);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_get_shader_uniforms", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe ushort get_shader_uniforms(ShaderHandle _handle, UniformHandle* _uniforms, ushort _max);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_shader_name", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_shader_name(ShaderHandle _handle, [MarshalAs(UnmanagedType.LPStr)] string _name, int _len);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_destroy_shader", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void destroy_shader(ShaderHandle _handle);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_create_program", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe ProgramHandle create_program(ShaderHandle _vsh, ShaderHandle _fsh, bool _destroyShaders);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_create_compute_program", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe ProgramHandle create_compute_program(ShaderHandle _csh, bool _destroyShaders);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_destroy_program", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void destroy_program(ProgramHandle _handle);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_is_texture_valid", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ [return: MarshalAs(UnmanagedType.I1)]
|
|
|
+ internal static extern unsafe bool is_texture_valid(ushort _depth, bool _cubeMap, ushort _numLayers, TextureFormat _format, ulong _flags);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_calc_texture_size", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void calc_texture_size(TextureInfo* _info, ushort _width, ushort _height, ushort _depth, bool _cubeMap, bool _hasMips, ushort _numLayers, TextureFormat _format);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_create_texture", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe TextureHandle create_texture(Memory* _mem, ulong _flags, byte _skip, TextureInfo* _info);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_create_texture_2d", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe TextureHandle create_texture_2d(ushort _width, ushort _height, bool _hasMips, ushort _numLayers, TextureFormat _format, ulong _flags, Memory* _mem);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_create_texture_2d_scaled", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe TextureHandle create_texture_2d_scaled(BackbufferRatio _ratio, bool _hasMips, ushort _numLayers, TextureFormat _format, ulong _flags);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_create_texture_3d", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe TextureHandle create_texture_3d(ushort _width, ushort _height, ushort _depth, bool _hasMips, TextureFormat _format, ulong _flags, Memory* _mem);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_create_texture_cube", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe TextureHandle create_texture_cube(ushort _size, bool _hasMips, ushort _numLayers, TextureFormat _format, ulong _flags, Memory* _mem);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_update_texture_2d", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void update_texture_2d(TextureHandle _handle, ushort _layer, byte _mip, ushort _x, ushort _y, ushort _width, ushort _height, Memory* _mem, ushort _pitch);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_update_texture_3d", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void update_texture_3d(TextureHandle _handle, byte _mip, ushort _x, ushort _y, ushort _z, ushort _width, ushort _height, ushort _depth, Memory* _mem);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_update_texture_cube", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void update_texture_cube(TextureHandle _handle, ushort _layer, byte _side, byte _mip, ushort _x, ushort _y, ushort _width, ushort _height, Memory* _mem, ushort _pitch);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_read_texture", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe uint read_texture(TextureHandle _handle, void* _data, byte _mip);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_texture_name", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_texture_name(TextureHandle _handle, [MarshalAs(UnmanagedType.LPStr)] string _name, int _len);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_get_direct_access_ptr", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void* get_direct_access_ptr(TextureHandle _handle);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_destroy_texture", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void destroy_texture(TextureHandle _handle);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_create_frame_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe FrameBufferHandle create_frame_buffer(ushort _width, ushort _height, TextureFormat _format, ulong _textureFlags);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_create_frame_buffer_scaled", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe FrameBufferHandle create_frame_buffer_scaled(BackbufferRatio _ratio, TextureFormat _format, ulong _textureFlags);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_create_frame_buffer_from_handles", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe FrameBufferHandle create_frame_buffer_from_handles(byte _num, TextureHandle* _handles, bool _destroyTexture);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_create_frame_buffer_from_attachment", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe FrameBufferHandle create_frame_buffer_from_attachment(byte _num, Attachment* _attachment, bool _destroyTexture);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_create_frame_buffer_from_nwh", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe FrameBufferHandle create_frame_buffer_from_nwh(void* _nwh, ushort _width, ushort _height, TextureFormat _format, TextureFormat _depthFormat);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_frame_buffer_name", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_frame_buffer_name(FrameBufferHandle _handle, [MarshalAs(UnmanagedType.LPStr)] string _name, int _len);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_get_texture", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe TextureHandle get_texture(FrameBufferHandle _handle, byte _attachment);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_destroy_frame_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void destroy_frame_buffer(FrameBufferHandle _handle);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_create_uniform", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe UniformHandle create_uniform([MarshalAs(UnmanagedType.LPStr)] string _name, UniformType _type, ushort _num);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_get_uniform_info", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void get_uniform_info(UniformHandle _handle, UniformInfo* _info);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_destroy_uniform", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void destroy_uniform(UniformHandle _handle);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_create_occlusion_query", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe OcclusionQueryHandle create_occlusion_query();
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_get_result", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe OcclusionQueryResult get_result(OcclusionQueryHandle _handle, int* _result);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_destroy_occlusion_query", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void destroy_occlusion_query(OcclusionQueryHandle _handle);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_palette_color", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_palette_color(byte _index, float _rgba);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_palette_color_rgba8", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_palette_color_rgba8(byte _index, uint _rgba);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_view_name", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_view_name(ushort _id, [MarshalAs(UnmanagedType.LPStr)] string _name);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_view_rect", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_view_rect(ushort _id, ushort _x, ushort _y, ushort _width, ushort _height);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_view_rect_ratio", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_view_rect_ratio(ushort _id, ushort _x, ushort _y, BackbufferRatio _ratio);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_view_scissor", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_view_scissor(ushort _id, ushort _x, ushort _y, ushort _width, ushort _height);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_view_clear", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_view_clear(ushort _id, ushort _flags, uint _rgba, float _depth, byte _stencil);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_view_clear_mrt", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_view_clear_mrt(ushort _id, ushort _flags, float _depth, byte _stencil, byte _c0, byte _c1, byte _c2, byte _c3, byte _c4, byte _c5, byte _c6, byte _c7);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_view_mode", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_view_mode(ushort _id, ViewMode _mode);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_view_frame_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_view_frame_buffer(ushort _id, FrameBufferHandle _handle);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_view_transform", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_view_transform(ushort _id, void* _view, void* _proj);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_view_order", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_view_order(ushort _id, ushort _num, ushort* _order);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_begin", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe Encoder* encoder_begin(bool _forThread);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_end", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_end(Encoder* _encoder);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_marker", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_marker([MarshalAs(UnmanagedType.LPStr)] string _marker);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_state", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_state(ulong _state, uint _rgba);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_condition", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_condition(OcclusionQueryHandle _handle, bool _visible);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_stencil", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_stencil(uint _fstencil, uint _bstencil);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_scissor", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe ushort encoder_set_scissor(ushort _x, ushort _y, ushort _width, ushort _height);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_scissor_cached", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_scissor_cached(ushort _cache);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_transform", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe uint encoder_set_transform(void* _mtx, ushort _num);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_transform_cached", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_transform_cached(uint _cache, ushort _num);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_alloc_transform", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe uint encoder_alloc_transform(Transform* _transform, ushort _num);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_uniform", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_uniform(UniformHandle _handle, void* _value, ushort _num);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_index_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_index_buffer(IndexBufferHandle _handle);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_index_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_index_buffer(IndexBufferHandle _handle, uint _firstIndex, uint _numIndices);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_index_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_index_buffer(DynamicIndexBufferHandle _handle);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_dynamic_index_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_dynamic_index_buffer(DynamicIndexBufferHandle _handle, uint _firstIndex, uint _numIndices);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_index_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_index_buffer(TransientIndexBuffer* _tib);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_transient_index_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_transient_index_buffer(TransientIndexBuffer* _tib, uint _firstIndex, uint _numIndices);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_vertex_buffer(byte _stream, VertexBufferHandle _handle);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_vertex_buffer(byte _stream, VertexBufferHandle _handle, uint _startVertex, uint _numVertices, VertexDeclHandle _declHandle);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_vertex_buffer(byte _stream, DynamicVertexBufferHandle _handle);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_dynamic_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_dynamic_vertex_buffer(byte _stream, DynamicVertexBufferHandle _handle, uint _startVertex, uint _numVertices, VertexDeclHandle _declHandle);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_vertex_buffer(byte _stream, TransientVertexBuffer* _tvb);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_transient_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_transient_vertex_buffer(byte _stream, TransientVertexBuffer* _tvb, uint _startVertex, uint _numVertices, VertexDeclHandle _declHandle);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_vertex_count", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_vertex_count(uint _numVertices);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_instance_data_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_instance_data_buffer(InstanceDataBuffer* _idb);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_instance_data_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_instance_data_buffer(InstanceDataBuffer* _idb, uint _start, uint _num);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_instance_data_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_instance_data_buffer(VertexBufferHandle _handle);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_instance_data_from_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_instance_data_from_vertex_buffer(VertexBufferHandle _handle, uint _startVertex, uint _num);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_instance_data_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_instance_data_buffer(DynamicVertexBufferHandle _handle);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_instance_data_from_dynamic_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_instance_data_from_dynamic_vertex_buffer(DynamicVertexBufferHandle _handle, uint _startVertex, uint _num);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_instance_count", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_instance_count(uint _numInstances);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_texture", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_texture(byte _stage, UniformHandle _sampler, TextureHandle _handle, uint _flags);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_touch", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_touch(ushort _id);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_submit", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_submit(ushort _id, ProgramHandle _program, uint _depth, bool _preserveState);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_submit_occlusion_query", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_submit_occlusion_query(ushort _id, ProgramHandle _program, OcclusionQueryHandle _occlusionQuery, uint _depth, bool _preserveState);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_submit_indirect", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_submit_indirect(ushort _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, ushort _start, ushort _num, uint _depth, bool _preserveState);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_compute_index_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_compute_index_buffer(byte _stage, IndexBufferHandle _handle, Access _access);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_compute_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_compute_vertex_buffer(byte _stage, VertexBufferHandle _handle, Access _access);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_compute_dynamic_index_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_compute_dynamic_index_buffer(byte _stage, DynamicIndexBufferHandle _handle, Access _access);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_compute_dynamic_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_compute_dynamic_vertex_buffer(byte _stage, DynamicVertexBufferHandle _handle, Access _access);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_compute_indirect_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_compute_indirect_buffer(byte _stage, IndirectBufferHandle _handle, Access _access);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_set_image", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_set_image(byte _stage, TextureHandle _handle, byte _mip, Access _access, TextureFormat _format);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_dispatch", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_dispatch(ushort _id, ProgramHandle _program, uint _numX, uint _numY, uint _numZ);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_dispatch_indirect", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_dispatch_indirect(ushort _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, ushort _start, ushort _num);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_discard", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_discard();
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_blit", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_blit(ushort _id, TextureHandle _dst, ushort _dstX, ushort _dstY, TextureHandle _src, ushort _srcX, ushort _srcY, ushort _width, ushort _height);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_encoder_blit", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void encoder_blit(ushort _id, TextureHandle _dst, byte _dstMip, ushort _dstX, ushort _dstY, ushort _dstZ, TextureHandle _src, byte _srcMip, ushort _srcX, ushort _srcY, ushort _srcZ, ushort _width, ushort _height, ushort _depth);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_request_screen_shot", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void request_screen_shot(FrameBufferHandle _handle, [MarshalAs(UnmanagedType.LPStr)] string _filePath);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_render_frame", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe RenderFrame render_frame(int _msecs);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_platform_data", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_platform_data(PlatformData* _data);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_get_internal_data", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe InternalData* get_internal_data();
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_override_internal_texture_ptr", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe UIntPtr override_internal_texture_ptr(TextureHandle _handle, UIntPtr _ptr);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_override_internal_texture", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe UIntPtr override_internal_texture(TextureHandle _handle, ushort _width, ushort _height, byte _numMips, TextureFormat _format, ulong _flags);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_marker", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_marker([MarshalAs(UnmanagedType.LPStr)] string _marker);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_state", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_state(ulong _state, uint _rgba);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_condition", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_condition(OcclusionQueryHandle _handle, bool _visible);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_stencil", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_stencil(uint _fstencil, uint _bstencil);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_scissor", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe ushort set_scissor(ushort _x, ushort _y, ushort _width, ushort _height);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_scissor_cached", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_scissor_cached(ushort _cache);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_transform", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe uint set_transform(void* _mtx, ushort _num);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_transform_cached", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_transform_cached(uint _cache, ushort _num);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_alloc_transform", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe uint alloc_transform(Transform* _transform, ushort _num);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_uniform", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_uniform(UniformHandle _handle, void* _value, ushort _num);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_index_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_index_buffer(IndexBufferHandle _handle);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_index_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_index_buffer(IndexBufferHandle _handle, uint _firstIndex, uint _numIndices);
|
|
|
+
|
|
|
+ [DllImport(DllName, EntryPoint="bgfx_set_index_buffer", CallingConvention = CallingConvention.Cdecl)]
|
|
|
+ internal static extern unsafe void set_index_buffer(DynamicIndexBufferHandle _handle);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_set_dynamic_index_buffer", CallingConvention = CallingConvention.Cdecl)]
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+ internal static extern unsafe void set_dynamic_index_buffer(DynamicIndexBufferHandle _handle, uint _firstIndex, uint _numIndices);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_set_index_buffer", CallingConvention = CallingConvention.Cdecl)]
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+ internal static extern unsafe void set_index_buffer(TransientIndexBuffer* _tib);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_set_transient_index_buffer", CallingConvention = CallingConvention.Cdecl)]
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+ internal static extern unsafe void set_transient_index_buffer(TransientIndexBuffer* _tib, uint _firstIndex, uint _numIndices);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_set_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
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+ internal static extern unsafe void set_vertex_buffer(byte _stream, VertexBufferHandle _handle);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_set_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
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+ internal static extern unsafe void set_vertex_buffer(byte _stream, VertexBufferHandle _handle, uint _startVertex, uint _numVertices);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_set_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
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+ internal static extern unsafe void set_vertex_buffer(byte _stream, DynamicVertexBufferHandle _handle);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_set_dynamic_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
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+ internal static extern unsafe void set_dynamic_vertex_buffer(byte _stream, DynamicVertexBufferHandle _handle, uint _startVertex, uint _numVertices);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_set_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
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+ internal static extern unsafe void set_vertex_buffer(byte _stream, TransientVertexBuffer* _tvb);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_set_transient_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
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+ internal static extern unsafe void set_transient_vertex_buffer(byte _stream, TransientVertexBuffer* _tvb, uint _startVertex, uint _numVertices);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_set_vertex_count", CallingConvention = CallingConvention.Cdecl)]
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+ internal static extern unsafe void set_vertex_count(uint _numVertices);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_set_instance_data_buffer", CallingConvention = CallingConvention.Cdecl)]
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+ internal static extern unsafe void set_instance_data_buffer(InstanceDataBuffer* _idb);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_set_instance_data_buffer", CallingConvention = CallingConvention.Cdecl)]
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+ internal static extern unsafe void set_instance_data_buffer(InstanceDataBuffer* _idb, uint _start, uint _num);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_set_instance_data_buffer", CallingConvention = CallingConvention.Cdecl)]
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+ internal static extern unsafe void set_instance_data_buffer(VertexBufferHandle _handle);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_set_instance_data_from_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
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+ internal static extern unsafe void set_instance_data_from_vertex_buffer(VertexBufferHandle _handle, uint _startVertex, uint _num);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_set_instance_data_buffer", CallingConvention = CallingConvention.Cdecl)]
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+ internal static extern unsafe void set_instance_data_buffer(DynamicVertexBufferHandle _handle);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_set_instance_data_from_dynamic_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
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+ internal static extern unsafe void set_instance_data_from_dynamic_vertex_buffer(DynamicVertexBufferHandle _handle, uint _startVertex, uint _num);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_set_instance_count", CallingConvention = CallingConvention.Cdecl)]
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+ internal static extern unsafe void set_instance_count(uint _numInstances);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_set_texture", CallingConvention = CallingConvention.Cdecl)]
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+ internal static extern unsafe void set_texture(byte _stage, UniformHandle _sampler, TextureHandle _handle, uint _flags);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_touch", CallingConvention = CallingConvention.Cdecl)]
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+ internal static extern unsafe void touch(ushort _id);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_submit", CallingConvention = CallingConvention.Cdecl)]
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+ internal static extern unsafe void submit(ushort _id, ProgramHandle _program, uint _depth, bool _preserveState);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_submit_occlusion_query", CallingConvention = CallingConvention.Cdecl)]
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+ internal static extern unsafe void submit_occlusion_query(ushort _id, ProgramHandle _program, OcclusionQueryHandle _occlusionQuery, uint _depth, bool _preserveState);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_submit_indirect", CallingConvention = CallingConvention.Cdecl)]
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+ internal static extern unsafe void submit_indirect(ushort _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, ushort _start, ushort _num, uint _depth, bool _preserveState);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_set_compute_index_buffer", CallingConvention = CallingConvention.Cdecl)]
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+ internal static extern unsafe void set_compute_index_buffer(byte _stage, IndexBufferHandle _handle, Access _access);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_set_compute_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
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+ internal static extern unsafe void set_compute_vertex_buffer(byte _stage, VertexBufferHandle _handle, Access _access);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_set_compute_dynamic_index_buffer", CallingConvention = CallingConvention.Cdecl)]
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+ internal static extern unsafe void set_compute_dynamic_index_buffer(byte _stage, DynamicIndexBufferHandle _handle, Access _access);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_set_compute_dynamic_vertex_buffer", CallingConvention = CallingConvention.Cdecl)]
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+ internal static extern unsafe void set_compute_dynamic_vertex_buffer(byte _stage, DynamicVertexBufferHandle _handle, Access _access);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_set_compute_indirect_buffer", CallingConvention = CallingConvention.Cdecl)]
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|
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+ internal static extern unsafe void set_compute_indirect_buffer(byte _stage, IndirectBufferHandle _handle, Access _access);
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+
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|
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+ [DllImport(DllName, EntryPoint="bgfx_set_image", CallingConvention = CallingConvention.Cdecl)]
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|
|
+ internal static extern unsafe void set_image(byte _stage, TextureHandle _handle, byte _mip, Access _access, TextureFormat _format);
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+
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+ [DllImport(DllName, EntryPoint="bgfx_dispatch", CallingConvention = CallingConvention.Cdecl)]
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|
|
+ internal static extern unsafe void dispatch(ushort _id, ProgramHandle _program, uint _numX, uint _numY, uint _numZ);
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+
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|
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+ [DllImport(DllName, EntryPoint="bgfx_dispatch_indirect", CallingConvention = CallingConvention.Cdecl)]
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|
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+ internal static extern unsafe void dispatch_indirect(ushort _id, ProgramHandle _program, IndirectBufferHandle _indirectHandle, ushort _start, ushort _num);
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|
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+
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|
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+ [DllImport(DllName, EntryPoint="bgfx_discard", CallingConvention = CallingConvention.Cdecl)]
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|
|
+ internal static extern unsafe void discard();
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|
|
+
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|
|
+ [DllImport(DllName, EntryPoint="bgfx_blit", CallingConvention = CallingConvention.Cdecl)]
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|
|
+ internal static extern unsafe void blit(ushort _id, TextureHandle _dst, ushort _dstX, ushort _dstY, TextureHandle _src, ushort _srcX, ushort _srcY, ushort _width, ushort _height);
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|
|
+
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|
|
+ [DllImport(DllName, EntryPoint="bgfx_blit", CallingConvention = CallingConvention.Cdecl)]
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|
|
+ internal static extern unsafe void blit(ushort _id, TextureHandle _dst, byte _dstMip, ushort _dstX, ushort _dstY, ushort _dstZ, TextureHandle _src, byte _srcMip, ushort _srcX, ushort _srcY, ushort _srcZ, ushort _width, ushort _height, ushort _depth);
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|
|
+
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|
|
+
|
|
|
+#if DEBUG
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|
|
+ const string DllName = "bgfx_debug.dll";
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|
|
+#else
|
|
|
+ const string DllName = "bgfx.dll";
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|
|
+#endif
|
|
|
+}
|