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@@ -107,11 +107,11 @@ namespace bgfx
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}
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template<uint16_t mtxRegs, typename RendererContext, typename Program, typename Draw>
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- void setPredefined(RendererContext* _renderer, uint16_t _view, uint8_t _eye, Program& _program, const Frame* _frame, const Draw& _draw)
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+ void setPredefined(RendererContext* _renderer, uint16_t _view, uint8_t _eye, const Program& _program, const Frame* _frame, const Draw& _draw)
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{
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for (uint32_t ii = 0, num = _program.m_numPredefined; ii < num; ++ii)
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{
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- PredefinedUniform& predefined = _program.m_predefined[ii];
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+ const PredefinedUniform& predefined = _program.m_predefined[ii];
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uint8_t flags = predefined.m_type&BGFX_UNIFORM_FRAGMENTBIT;
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switch (predefined.m_type&(~BGFX_UNIFORM_FRAGMENTBIT) )
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{
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