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@@ -254,7 +254,10 @@ class Occlusion : public entry::AppI
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}
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}
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- bgfx::dbgTextImage(5, 5, CUBES_DIM, CUBES_DIM, img, CUBES_DIM*2);
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+ for (uint32_t xx = 0; xx < CUBES_DIM; ++xx)
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+ {
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+ bgfx::dbgTextImage(5 + xx*2, 5, 1, CUBES_DIM, img + xx*2, CUBES_DIM*2);
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+ }
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// Advance to next frame. Rendering thread will be kicked to
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// process submitted rendering primitives.
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