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@@ -0,0 +1,197 @@
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+300samplerExternal.frag
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+ERROR: 0:12: 'texture2D' : no matching overloaded function found
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+ERROR: 0:13: 'texture2D' : no matching overloaded function found
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+ERROR: 0:14: 'texture2D' : no matching overloaded function found
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+ERROR: 0:15: 'texture2DProj' : no matching overloaded function found
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+ERROR: 0:16: 'texture2DProj' : no matching overloaded function found
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+ERROR: 0:29: 'texture3D' : no matching overloaded function found
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+ERROR: 0:30: 'texture2DProjLod' : no matching overloaded function found
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+ERROR: 0:31: 'texture' : no matching overloaded function found
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+ERROR: 0:32: 'textureProjLod' : no matching overloaded function found
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+ERROR: 0:38: 'samplerExternalOES' : required extension not requested: GL_OES_EGL_image_external_essl3
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+ERROR: 0:41: '' : syntax error, unexpected IDENTIFIER, expecting LEFT_BRACE or COMMA or SEMICOLON
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+ERROR: 11 compilation errors. No code generated.
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+
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+
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+Shader version: 300
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+Requested GL_OES_EGL_image_external
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+Requested GL_OES_EGL_image_external_essl3
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+ERROR: node is still EOpNull!
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+0:10 Function Definition: main( ( global void)
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+0:10 Function Parameters:
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+0:12 Sequence
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+0:12 Constant:
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+0:12 0.000000
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+0:13 Constant:
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+0:13 0.000000
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+0:14 Constant:
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+0:14 0.000000
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+0:15 Constant:
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+0:15 0.000000
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+0:16 Constant:
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+0:16 0.000000
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+0:18 Sequence
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+0:18 move second child to first child ( temp mediump int)
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+0:18 'lod' ( temp mediump int)
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+0:18 Constant:
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+0:18 0 (const int)
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+0:19 Sequence
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+0:19 move second child to first child ( temp highp float)
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+0:19 'bias' ( temp highp float)
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+0:19 Constant:
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+0:19 0.010000
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+0:20 textureSize ( global highp 2-component vector of int, operation at mediump)
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+0:20 'sExt' ( uniform lowp samplerExternalOES)
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+0:20 'lod' ( temp mediump int)
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+0:21 texture ( global lowp 4-component vector of float)
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+0:21 'sExt' ( uniform lowp samplerExternalOES)
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+0:21 Constant:
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+0:21 0.200000
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+0:21 0.200000
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+0:22 texture ( global lowp 4-component vector of float, operation at highp)
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+0:22 'sExt' ( uniform lowp samplerExternalOES)
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+0:22 Constant:
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+0:22 0.200000
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+0:22 0.200000
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+0:22 'bias' ( temp highp float)
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+0:23 textureProj ( global lowp 4-component vector of float)
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+0:23 'sExt' ( uniform lowp samplerExternalOES)
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+0:23 Constant:
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+0:23 0.200000
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+0:23 0.200000
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+0:23 0.200000
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+0:24 textureProj ( global lowp 4-component vector of float, operation at highp)
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+0:24 'sExt' ( uniform lowp samplerExternalOES)
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+0:24 Constant:
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+0:24 0.200000
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+0:24 0.200000
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+0:24 0.200000
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+0:24 'bias' ( temp highp float)
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+0:25 textureProj ( global lowp 4-component vector of float)
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+0:25 'sExt' ( uniform lowp samplerExternalOES)
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+0:25 Constant:
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+0:25 0.200000
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+0:25 0.200000
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+0:25 0.200000
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+0:25 0.200000
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+0:26 textureProj ( global lowp 4-component vector of float, operation at highp)
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+0:26 'sExt' ( uniform lowp samplerExternalOES)
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+0:26 Constant:
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+0:26 0.200000
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+0:26 0.200000
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+0:26 0.200000
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+0:26 0.200000
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+0:26 'bias' ( temp highp float)
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+0:27 textureFetch ( global lowp 4-component vector of float, operation at mediump)
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+0:27 'sExt' ( uniform lowp samplerExternalOES)
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+0:27 Constant:
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+0:27 4 (const int)
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+0:27 4 (const int)
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+0:27 'lod' ( temp mediump int)
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+0:29 Constant:
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+0:29 0.000000
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+0:30 Constant:
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+0:30 0.000000
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+0:31 Constant:
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+0:31 0.000000
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+0:32 Constant:
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+0:32 0.000000
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+0:? Linker Objects
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+0:? 'sExt' ( uniform lowp samplerExternalOES)
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+0:? 'mediumExt' ( uniform mediump samplerExternalOES)
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+0:? 'highExt' ( uniform highp samplerExternalOES)
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+0:? 'badExt' ( uniform mediump samplerExternalOES)
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+
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+
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+Linked fragment stage:
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+
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+
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+Shader version: 300
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+Requested GL_OES_EGL_image_external
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+Requested GL_OES_EGL_image_external_essl3
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+ERROR: node is still EOpNull!
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+0:10 Function Definition: main( ( global void)
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+0:10 Function Parameters:
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+0:12 Sequence
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+0:12 Constant:
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+0:12 0.000000
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+0:13 Constant:
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+0:13 0.000000
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+0:14 Constant:
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+0:14 0.000000
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+0:15 Constant:
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+0:15 0.000000
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+0:16 Constant:
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+0:16 0.000000
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+0:18 Sequence
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+0:18 move second child to first child ( temp mediump int)
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+0:18 'lod' ( temp mediump int)
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+0:18 Constant:
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+0:18 0 (const int)
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+0:19 Sequence
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+0:19 move second child to first child ( temp highp float)
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+0:19 'bias' ( temp highp float)
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+0:19 Constant:
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+0:19 0.010000
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+0:20 textureSize ( global highp 2-component vector of int, operation at mediump)
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+0:20 'sExt' ( uniform lowp samplerExternalOES)
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+0:20 'lod' ( temp mediump int)
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+0:21 texture ( global lowp 4-component vector of float)
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+0:21 'sExt' ( uniform lowp samplerExternalOES)
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+0:21 Constant:
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+0:21 0.200000
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+0:21 0.200000
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+0:22 texture ( global lowp 4-component vector of float, operation at highp)
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+0:22 'sExt' ( uniform lowp samplerExternalOES)
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+0:22 Constant:
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+0:22 0.200000
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+0:22 0.200000
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+0:22 'bias' ( temp highp float)
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+0:23 textureProj ( global lowp 4-component vector of float)
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+0:23 'sExt' ( uniform lowp samplerExternalOES)
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+0:23 Constant:
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+0:23 0.200000
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+0:23 0.200000
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+0:23 0.200000
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+0:24 textureProj ( global lowp 4-component vector of float, operation at highp)
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+0:24 'sExt' ( uniform lowp samplerExternalOES)
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+0:24 Constant:
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+0:24 0.200000
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+0:24 0.200000
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+0:24 0.200000
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+0:24 'bias' ( temp highp float)
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+0:25 textureProj ( global lowp 4-component vector of float)
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+0:25 'sExt' ( uniform lowp samplerExternalOES)
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+0:25 Constant:
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+0:25 0.200000
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+0:25 0.200000
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+0:25 0.200000
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+0:25 0.200000
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+0:26 textureProj ( global lowp 4-component vector of float, operation at highp)
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+0:26 'sExt' ( uniform lowp samplerExternalOES)
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+0:26 Constant:
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+0:26 0.200000
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+0:26 0.200000
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+0:26 0.200000
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+0:26 0.200000
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+0:26 'bias' ( temp highp float)
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+0:27 textureFetch ( global lowp 4-component vector of float, operation at mediump)
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+0:27 'sExt' ( uniform lowp samplerExternalOES)
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+0:27 Constant:
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+0:27 4 (const int)
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+0:27 4 (const int)
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+0:27 'lod' ( temp mediump int)
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+0:29 Constant:
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+0:29 0.000000
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+0:30 Constant:
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+0:30 0.000000
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+0:31 Constant:
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+0:31 0.000000
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+0:32 Constant:
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+0:32 0.000000
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+0:? Linker Objects
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+0:? 'sExt' ( uniform lowp samplerExternalOES)
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+0:? 'mediumExt' ( uniform mediump samplerExternalOES)
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+0:? 'highExt' ( uniform highp samplerExternalOES)
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+0:? 'badExt' ( uniform mediump samplerExternalOES)
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+
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