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OpenGL: Enable sRGB texture format support for BC7 (#2800)

Julian Xhokaxhiu 3 лет назад
Родитель
Сommit
89ae74122c
1 измененных файлов с 1 добавлено и 1 удалено
  1. 1 1
      src/renderer_gl.cpp

+ 1 - 1
src/renderer_gl.cpp

@@ -214,7 +214,7 @@ namespace bgfx { namespace gl
 		{ GL_COMPRESSED_LUMINANCE_LATC1_EXT,           GL_ZERO,                                      GL_COMPRESSED_LUMINANCE_LATC1_EXT,           GL_COMPRESSED_LUMINANCE_LATC1_EXT,           GL_ZERO,                         false }, // BC4
 		{ GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT,     GL_ZERO,                                      GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT,     GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT,     GL_ZERO,                         false }, // BC5
 		{ GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB,     GL_ZERO,                                      GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB,     GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB,     GL_ZERO,                         false }, // BC6H
-		{ GL_COMPRESSED_RGBA_BPTC_UNORM_ARB,           GL_ZERO,                                      GL_COMPRESSED_RGBA_BPTC_UNORM_ARB,           GL_COMPRESSED_RGBA_BPTC_UNORM_ARB,           GL_ZERO,                         false }, // BC7
+		{ GL_COMPRESSED_RGBA_BPTC_UNORM_ARB,           GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB,      GL_COMPRESSED_RGBA_BPTC_UNORM_ARB,           GL_COMPRESSED_RGBA_BPTC_UNORM_ARB,           GL_ZERO,                         false }, // BC7
 		{ GL_ETC1_RGB8_OES,                            GL_ZERO,                                      GL_ETC1_RGB8_OES,                            GL_ETC1_RGB8_OES,                            GL_ZERO,                         false }, // ETC1
 		{ GL_COMPRESSED_RGB8_ETC2,                     GL_ZERO,                                      GL_COMPRESSED_RGB8_ETC2,                     GL_COMPRESSED_RGB8_ETC2,                     GL_ZERO,                         false }, // ETC2
 		{ GL_COMPRESSED_RGBA8_ETC2_EAC,                GL_COMPRESSED_SRGB8_ETC2,                     GL_COMPRESSED_RGBA8_ETC2_EAC,                GL_COMPRESSED_RGBA8_ETC2_EAC,                GL_ZERO,                         false }, // ETC2A