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@@ -2329,12 +2329,10 @@ namespace bgfx { namespace d3d12
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if (_flags&BGFX_UNIFORM_FRAGMENTBIT)
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{
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bx::memCopy(&m_fsScratch[_regIndex], _val, _numRegs*16);
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- m_fsChanges += _numRegs;
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}
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else
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{
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bx::memCopy(&m_vsScratch[_regIndex], _val, _numRegs*16);
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- m_vsChanges += _numRegs;
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}
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}
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@@ -2362,15 +2360,11 @@ namespace bgfx { namespace d3d12
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uint32_t size = program.m_vsh->m_size;
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bx::memCopy(data, m_vsScratch, size);
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data += size;
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-
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- m_vsChanges = 0;
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}
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if (NULL != program.m_fsh)
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{
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bx::memCopy(data, m_fsScratch, program.m_fsh->m_size);
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-
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- m_fsChanges = 0;
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}
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}
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@@ -3397,8 +3391,6 @@ namespace bgfx { namespace d3d12
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uint8_t m_fsScratch[64<<10];
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uint8_t m_vsScratch[64<<10];
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- uint32_t m_fsChanges;
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- uint32_t m_vsChanges;
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FrameBufferHandle m_fbh;
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uint32_t m_backBufferColorIdx;
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