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@@ -1,18 +1,18 @@
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/******************************************************************************
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* The MIT License (MIT)
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- *
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+ *
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* Copyright (c) 2015-2016 Baldur Karlsson
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- *
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+ *
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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- *
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+ *
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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- *
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+ *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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@@ -29,11 +29,13 @@
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#endif
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#if defined(WIN32)
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- #define RENDERDOC_CC __cdecl
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+#define RENDERDOC_CC __cdecl
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#elif defined(__linux__)
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- #define RENDERDOC_CC
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+#define RENDERDOC_CC
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+#elif defined(__APPLE__)
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+#define RENDERDOC_CC
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#else
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- #error "Unknown platform"
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+#error "Unknown platform"
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#endif
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#ifdef __cplusplus
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@@ -45,137 +47,144 @@ extern "C" {
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// This is a GUID/magic value used for when applications pass a path where shader debug
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// information can be found to match up with a stripped shader.
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-// the define can be used like so: const GUID RENDERDOC_ShaderDebugMagicValue = RENDERDOC_ShaderDebugMagicValue_value
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-#define RENDERDOC_ShaderDebugMagicValue_struct { 0xeab25520, 0x6670, 0x4865, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff }
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+// the define can be used like so: const GUID RENDERDOC_ShaderDebugMagicValue =
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+// RENDERDOC_ShaderDebugMagicValue_value
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+#define RENDERDOC_ShaderDebugMagicValue_struct \
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+ { \
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+ 0xeab25520, 0x6670, 0x4865, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
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+ }
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// as an alternative when you want a byte array (assuming x86 endianness):
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-#define RENDERDOC_ShaderDebugMagicValue_bytearray { 0x20, 0x55, 0xb2, 0xea, 0x70, 0x66, 0x65, 0x48, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff }
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-
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+#define RENDERDOC_ShaderDebugMagicValue_bytearray \
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+ { \
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+ 0x20, 0x55, 0xb2, 0xea, 0x70, 0x66, 0x65, 0x48, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
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+ }
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+
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// truncated version when only a uint64_t is available (e.g. Vulkan tags):
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#define RENDERDOC_ShaderDebugMagicValue_truncated 0x48656670eab25520ULL
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//////////////////////////////////////////////////////////////////////////////////////////////////
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// RenderDoc capture options
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-//
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+//
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-typedef enum
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-{
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- // Allow the application to enable vsync
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- //
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- // Default - enabled
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- //
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- // 1 - The application can enable or disable vsync at will
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- // 0 - vsync is force disabled
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- eRENDERDOC_Option_AllowVSync = 0,
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-
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- // Allow the application to enable fullscreen
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- //
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- // Default - enabled
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- //
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- // 1 - The application can enable or disable fullscreen at will
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- // 0 - fullscreen is force disabled
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- eRENDERDOC_Option_AllowFullscreen = 1,
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-
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- // Record API debugging events and messages
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- //
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- // Default - disabled
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- //
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- // 1 - Enable built-in API debugging features and records the results into
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- // the capture logfile, which is matched up with events on replay
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- // 0 - no API debugging is forcibly enabled
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- eRENDERDOC_Option_DebugDeviceMode = 2,
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-
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- // Capture CPU callstacks for API events
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- //
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- // Default - disabled
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- //
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- // 1 - Enables capturing of callstacks
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- // 0 - no callstacks are captured
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- eRENDERDOC_Option_CaptureCallstacks = 3,
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-
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- // When capturing CPU callstacks, only capture them from drawcalls.
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- // This option does nothing without the above option being enabled
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- //
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- // Default - disabled
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- //
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- // 1 - Only captures callstacks for drawcall type API events.
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- // Ignored if CaptureCallstacks is disabled
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- // 0 - Callstacks, if enabled, are captured for every event.
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- eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4,
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-
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- // Specify a delay in seconds to wait for a debugger to attach, after
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- // creating or injecting into a process, before continuing to allow it to run.
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- //
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- // 0 indicates no delay, and the process will run immediately after injection
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- //
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- // Default - 0 seconds
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- //
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- eRENDERDOC_Option_DelayForDebugger = 5,
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-
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- // Verify any writes to mapped buffers, by checking the memory after the
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- // bounds of the returned pointer to detect any modification.
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- //
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- // Default - disabled
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- //
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- // 1 - Verify any writes to mapped buffers
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- // 0 - No verification is performed, and overwriting bounds may cause
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- // crashes or corruption in RenderDoc
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- eRENDERDOC_Option_VerifyMapWrites = 6,
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-
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- // Hooks any system API calls that create child processes, and injects
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- // RenderDoc into them recursively with the same options.
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- //
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- // Default - disabled
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- //
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- // 1 - Hooks into spawned child processes
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- // 0 - Child processes are not hooked by RenderDoc
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- eRENDERDOC_Option_HookIntoChildren = 7,
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-
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- // By default RenderDoc only includes resources in the final logfile necessary
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- // for that frame, this allows you to override that behaviour.
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- //
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- // Default - disabled
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- //
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- // 1 - all live resources at the time of capture are included in the log
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- // and available for inspection
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- // 0 - only the resources referenced by the captured frame are included
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- eRENDERDOC_Option_RefAllResources = 8,
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-
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- // By default RenderDoc skips saving initial states for resources where the
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- // previous contents don't appear to be used, assuming that writes before
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- // reads indicate previous contents aren't used.
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- //
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- // Default - disabled
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- //
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- // 1 - initial contents at the start of each captured frame are saved, even if
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- // they are later overwritten or cleared before being used.
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- // 0 - unless a read is detected, initial contents will not be saved and will
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- // appear as black or empty data.
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- eRENDERDOC_Option_SaveAllInitials = 9,
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-
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- // In APIs that allow for the recording of command lists to be replayed later,
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- // RenderDoc may choose to not capture command lists before a frame capture is
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- // triggered, to reduce overheads. This means any command lists recorded once
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- // and replayed many times will not be available and may cause a failure to
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- // capture.
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- //
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- // Note this is only true for APIs where multithreading is difficult or
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- // discouraged. Newer APIs like Vulkan and D3D12 will ignore this option
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- // and always capture all command lists since the API is heavily oriented
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- // around it and the overheads have been reduced by API design.
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- //
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- // 1 - All command lists are captured from the start of the application
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- // 0 - Command lists are only captured if their recording begins during
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- // the period when a frame capture is in progress.
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- eRENDERDOC_Option_CaptureAllCmdLists = 10,
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-
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- // Mute API debugging output when the debug device mode option is enabled
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- //
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- // Default - enabled
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- //
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- // 1 - Mute any API debug messages from being displayed or passed through
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- // 0 - API debugging is displayed as normal
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- eRENDERDOC_Option_DebugOutputMute = 11,
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+typedef enum {
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+ // Allow the application to enable vsync
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+ //
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+ // Default - enabled
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+ //
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+ // 1 - The application can enable or disable vsync at will
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+ // 0 - vsync is force disabled
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+ eRENDERDOC_Option_AllowVSync = 0,
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+
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+ // Allow the application to enable fullscreen
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+ //
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+ // Default - enabled
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+ //
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+ // 1 - The application can enable or disable fullscreen at will
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+ // 0 - fullscreen is force disabled
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+ eRENDERDOC_Option_AllowFullscreen = 1,
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+
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+ // Record API debugging events and messages
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+ //
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+ // Default - disabled
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+ //
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+ // 1 - Enable built-in API debugging features and records the results into
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+ // the capture logfile, which is matched up with events on replay
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+ // 0 - no API debugging is forcibly enabled
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+ eRENDERDOC_Option_APIValidation = 2,
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+ eRENDERDOC_Option_DebugDeviceMode = 2, // deprecated name of this enum
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+
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+ // Capture CPU callstacks for API events
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+ //
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+ // Default - disabled
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+ //
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+ // 1 - Enables capturing of callstacks
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+ // 0 - no callstacks are captured
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+ eRENDERDOC_Option_CaptureCallstacks = 3,
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+
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+ // When capturing CPU callstacks, only capture them from drawcalls.
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+ // This option does nothing without the above option being enabled
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+ //
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+ // Default - disabled
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+ //
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+ // 1 - Only captures callstacks for drawcall type API events.
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+ // Ignored if CaptureCallstacks is disabled
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+ // 0 - Callstacks, if enabled, are captured for every event.
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+ eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4,
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+
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+ // Specify a delay in seconds to wait for a debugger to attach, after
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+ // creating or injecting into a process, before continuing to allow it to run.
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+ //
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+ // 0 indicates no delay, and the process will run immediately after injection
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+ //
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+ // Default - 0 seconds
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+ //
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+ eRENDERDOC_Option_DelayForDebugger = 5,
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+
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+ // Verify any writes to mapped buffers, by checking the memory after the
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+ // bounds of the returned pointer to detect any modification.
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+ //
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+ // Default - disabled
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+ //
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+ // 1 - Verify any writes to mapped buffers
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+ // 0 - No verification is performed, and overwriting bounds may cause
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+ // crashes or corruption in RenderDoc
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+ eRENDERDOC_Option_VerifyMapWrites = 6,
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+
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+ // Hooks any system API calls that create child processes, and injects
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+ // RenderDoc into them recursively with the same options.
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+ //
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+ // Default - disabled
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+ //
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+ // 1 - Hooks into spawned child processes
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+ // 0 - Child processes are not hooked by RenderDoc
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+ eRENDERDOC_Option_HookIntoChildren = 7,
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+
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+ // By default RenderDoc only includes resources in the final logfile necessary
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+ // for that frame, this allows you to override that behaviour.
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+ //
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+ // Default - disabled
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+ //
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+ // 1 - all live resources at the time of capture are included in the log
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+ // and available for inspection
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+ // 0 - only the resources referenced by the captured frame are included
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+ eRENDERDOC_Option_RefAllResources = 8,
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+
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+ // By default RenderDoc skips saving initial states for resources where the
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+ // previous contents don't appear to be used, assuming that writes before
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+ // reads indicate previous contents aren't used.
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+ //
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+ // Default - disabled
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+ //
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+ // 1 - initial contents at the start of each captured frame are saved, even if
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+ // they are later overwritten or cleared before being used.
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+ // 0 - unless a read is detected, initial contents will not be saved and will
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+ // appear as black or empty data.
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+ eRENDERDOC_Option_SaveAllInitials = 9,
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+
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+ // In APIs that allow for the recording of command lists to be replayed later,
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+ // RenderDoc may choose to not capture command lists before a frame capture is
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+ // triggered, to reduce overheads. This means any command lists recorded once
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+ // and replayed many times will not be available and may cause a failure to
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+ // capture.
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+ //
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+ // Note this is only true for APIs where multithreading is difficult or
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+ // discouraged. Newer APIs like Vulkan and D3D12 will ignore this option
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+ // and always capture all command lists since the API is heavily oriented
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+ // around it and the overheads have been reduced by API design.
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+ //
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+ // 1 - All command lists are captured from the start of the application
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+ // 0 - Command lists are only captured if their recording begins during
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+ // the period when a frame capture is in progress.
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+ eRENDERDOC_Option_CaptureAllCmdLists = 10,
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+
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+ // Mute API debugging output when the API validation mode option is enabled
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+ //
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+ // Default - enabled
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+ //
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+ // 1 - Mute any API debug messages from being displayed or passed through
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+ // 0 - API debugging is displayed as normal
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+ eRENDERDOC_Option_DebugOutputMute = 11,
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} RENDERDOC_CaptureOption;
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@@ -183,140 +192,135 @@ typedef enum
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//
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// Returns 1 if the option and value are valid
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// Returns 0 if either is invalid and the option is unchanged
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-typedef int (RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val);
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-typedef int (RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val);
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+typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val);
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+typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val);
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// Gets the current value of an option as a uint32_t
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//
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// If the option is invalid, 0xffffffff is returned
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-typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt);
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+typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt);
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// Gets the current value of an option as a float
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//
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// If the option is invalid, -FLT_MAX is returned
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-typedef float (RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt);
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-
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-typedef enum
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-{
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- // '0' - '9' matches ASCII values
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- eRENDERDOC_Key_0 = 0x30,
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- eRENDERDOC_Key_1 = 0x31,
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- eRENDERDOC_Key_2 = 0x32,
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- eRENDERDOC_Key_3 = 0x33,
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- eRENDERDOC_Key_4 = 0x34,
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- eRENDERDOC_Key_5 = 0x35,
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- eRENDERDOC_Key_6 = 0x36,
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- eRENDERDOC_Key_7 = 0x37,
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- eRENDERDOC_Key_8 = 0x38,
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- eRENDERDOC_Key_9 = 0x39,
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-
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- // 'A' - 'Z' matches ASCII values
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- eRENDERDOC_Key_A = 0x41,
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- eRENDERDOC_Key_B = 0x42,
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- eRENDERDOC_Key_C = 0x43,
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- eRENDERDOC_Key_D = 0x44,
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- eRENDERDOC_Key_E = 0x45,
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- eRENDERDOC_Key_F = 0x46,
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- eRENDERDOC_Key_G = 0x47,
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- eRENDERDOC_Key_H = 0x48,
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- eRENDERDOC_Key_I = 0x49,
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- eRENDERDOC_Key_J = 0x4A,
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- eRENDERDOC_Key_K = 0x4B,
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- eRENDERDOC_Key_L = 0x4C,
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- eRENDERDOC_Key_M = 0x4D,
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- eRENDERDOC_Key_N = 0x4E,
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- eRENDERDOC_Key_O = 0x4F,
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- eRENDERDOC_Key_P = 0x50,
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- eRENDERDOC_Key_Q = 0x51,
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- eRENDERDOC_Key_R = 0x52,
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- eRENDERDOC_Key_S = 0x53,
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- eRENDERDOC_Key_T = 0x54,
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- eRENDERDOC_Key_U = 0x55,
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- eRENDERDOC_Key_V = 0x56,
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- eRENDERDOC_Key_W = 0x57,
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- eRENDERDOC_Key_X = 0x58,
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- eRENDERDOC_Key_Y = 0x59,
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- eRENDERDOC_Key_Z = 0x5A,
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-
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- // leave the rest of the ASCII range free
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- // in case we want to use it later
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- eRENDERDOC_Key_NonPrintable = 0x100,
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-
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- eRENDERDOC_Key_Divide,
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- eRENDERDOC_Key_Multiply,
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- eRENDERDOC_Key_Subtract,
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- eRENDERDOC_Key_Plus,
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-
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- eRENDERDOC_Key_F1,
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- eRENDERDOC_Key_F2,
|
|
|
- eRENDERDOC_Key_F3,
|
|
|
- eRENDERDOC_Key_F4,
|
|
|
- eRENDERDOC_Key_F5,
|
|
|
- eRENDERDOC_Key_F6,
|
|
|
- eRENDERDOC_Key_F7,
|
|
|
- eRENDERDOC_Key_F8,
|
|
|
- eRENDERDOC_Key_F9,
|
|
|
- eRENDERDOC_Key_F10,
|
|
|
- eRENDERDOC_Key_F11,
|
|
|
- eRENDERDOC_Key_F12,
|
|
|
-
|
|
|
- eRENDERDOC_Key_Home,
|
|
|
- eRENDERDOC_Key_End,
|
|
|
- eRENDERDOC_Key_Insert,
|
|
|
- eRENDERDOC_Key_Delete,
|
|
|
- eRENDERDOC_Key_PageUp,
|
|
|
- eRENDERDOC_Key_PageDn,
|
|
|
-
|
|
|
- eRENDERDOC_Key_Backspace,
|
|
|
- eRENDERDOC_Key_Tab,
|
|
|
- eRENDERDOC_Key_PrtScrn,
|
|
|
- eRENDERDOC_Key_Pause,
|
|
|
-
|
|
|
- eRENDERDOC_Key_Max,
|
|
|
+typedef float(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt);
|
|
|
+
|
|
|
+typedef enum {
|
|
|
+ // '0' - '9' matches ASCII values
|
|
|
+ eRENDERDOC_Key_0 = 0x30,
|
|
|
+ eRENDERDOC_Key_1 = 0x31,
|
|
|
+ eRENDERDOC_Key_2 = 0x32,
|
|
|
+ eRENDERDOC_Key_3 = 0x33,
|
|
|
+ eRENDERDOC_Key_4 = 0x34,
|
|
|
+ eRENDERDOC_Key_5 = 0x35,
|
|
|
+ eRENDERDOC_Key_6 = 0x36,
|
|
|
+ eRENDERDOC_Key_7 = 0x37,
|
|
|
+ eRENDERDOC_Key_8 = 0x38,
|
|
|
+ eRENDERDOC_Key_9 = 0x39,
|
|
|
+
|
|
|
+ // 'A' - 'Z' matches ASCII values
|
|
|
+ eRENDERDOC_Key_A = 0x41,
|
|
|
+ eRENDERDOC_Key_B = 0x42,
|
|
|
+ eRENDERDOC_Key_C = 0x43,
|
|
|
+ eRENDERDOC_Key_D = 0x44,
|
|
|
+ eRENDERDOC_Key_E = 0x45,
|
|
|
+ eRENDERDOC_Key_F = 0x46,
|
|
|
+ eRENDERDOC_Key_G = 0x47,
|
|
|
+ eRENDERDOC_Key_H = 0x48,
|
|
|
+ eRENDERDOC_Key_I = 0x49,
|
|
|
+ eRENDERDOC_Key_J = 0x4A,
|
|
|
+ eRENDERDOC_Key_K = 0x4B,
|
|
|
+ eRENDERDOC_Key_L = 0x4C,
|
|
|
+ eRENDERDOC_Key_M = 0x4D,
|
|
|
+ eRENDERDOC_Key_N = 0x4E,
|
|
|
+ eRENDERDOC_Key_O = 0x4F,
|
|
|
+ eRENDERDOC_Key_P = 0x50,
|
|
|
+ eRENDERDOC_Key_Q = 0x51,
|
|
|
+ eRENDERDOC_Key_R = 0x52,
|
|
|
+ eRENDERDOC_Key_S = 0x53,
|
|
|
+ eRENDERDOC_Key_T = 0x54,
|
|
|
+ eRENDERDOC_Key_U = 0x55,
|
|
|
+ eRENDERDOC_Key_V = 0x56,
|
|
|
+ eRENDERDOC_Key_W = 0x57,
|
|
|
+ eRENDERDOC_Key_X = 0x58,
|
|
|
+ eRENDERDOC_Key_Y = 0x59,
|
|
|
+ eRENDERDOC_Key_Z = 0x5A,
|
|
|
+
|
|
|
+ // leave the rest of the ASCII range free
|
|
|
+ // in case we want to use it later
|
|
|
+ eRENDERDOC_Key_NonPrintable = 0x100,
|
|
|
+
|
|
|
+ eRENDERDOC_Key_Divide,
|
|
|
+ eRENDERDOC_Key_Multiply,
|
|
|
+ eRENDERDOC_Key_Subtract,
|
|
|
+ eRENDERDOC_Key_Plus,
|
|
|
+
|
|
|
+ eRENDERDOC_Key_F1,
|
|
|
+ eRENDERDOC_Key_F2,
|
|
|
+ eRENDERDOC_Key_F3,
|
|
|
+ eRENDERDOC_Key_F4,
|
|
|
+ eRENDERDOC_Key_F5,
|
|
|
+ eRENDERDOC_Key_F6,
|
|
|
+ eRENDERDOC_Key_F7,
|
|
|
+ eRENDERDOC_Key_F8,
|
|
|
+ eRENDERDOC_Key_F9,
|
|
|
+ eRENDERDOC_Key_F10,
|
|
|
+ eRENDERDOC_Key_F11,
|
|
|
+ eRENDERDOC_Key_F12,
|
|
|
+
|
|
|
+ eRENDERDOC_Key_Home,
|
|
|
+ eRENDERDOC_Key_End,
|
|
|
+ eRENDERDOC_Key_Insert,
|
|
|
+ eRENDERDOC_Key_Delete,
|
|
|
+ eRENDERDOC_Key_PageUp,
|
|
|
+ eRENDERDOC_Key_PageDn,
|
|
|
+
|
|
|
+ eRENDERDOC_Key_Backspace,
|
|
|
+ eRENDERDOC_Key_Tab,
|
|
|
+ eRENDERDOC_Key_PrtScrn,
|
|
|
+ eRENDERDOC_Key_Pause,
|
|
|
+
|
|
|
+ eRENDERDOC_Key_Max,
|
|
|
} RENDERDOC_InputButton;
|
|
|
|
|
|
// Sets which key or keys can be used to toggle focus between multiple windows
|
|
|
//
|
|
|
// If keys is NULL or num is 0, toggle keys will be disabled
|
|
|
-typedef void (RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num);
|
|
|
+typedef void(RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num);
|
|
|
|
|
|
// Sets which key or keys can be used to capture the next frame
|
|
|
//
|
|
|
// If keys is NULL or num is 0, captures keys will be disabled
|
|
|
-typedef void (RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num);
|
|
|
+typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num);
|
|
|
|
|
|
-typedef enum
|
|
|
-{
|
|
|
- // This single bit controls whether the overlay is enabled or disabled globally
|
|
|
- eRENDERDOC_Overlay_Enabled = 0x1,
|
|
|
+typedef enum {
|
|
|
+ // This single bit controls whether the overlay is enabled or disabled globally
|
|
|
+ eRENDERDOC_Overlay_Enabled = 0x1,
|
|
|
|
|
|
- // Show the average framerate over several seconds as well as min/max
|
|
|
- eRENDERDOC_Overlay_FrameRate = 0x2,
|
|
|
+ // Show the average framerate over several seconds as well as min/max
|
|
|
+ eRENDERDOC_Overlay_FrameRate = 0x2,
|
|
|
|
|
|
- // Show the current frame number
|
|
|
- eRENDERDOC_Overlay_FrameNumber = 0x4,
|
|
|
+ // Show the current frame number
|
|
|
+ eRENDERDOC_Overlay_FrameNumber = 0x4,
|
|
|
|
|
|
- // Show a list of recent captures, and how many captures have been made
|
|
|
- eRENDERDOC_Overlay_CaptureList = 0x8,
|
|
|
+ // Show a list of recent captures, and how many captures have been made
|
|
|
+ eRENDERDOC_Overlay_CaptureList = 0x8,
|
|
|
|
|
|
- // Default values for the overlay mask
|
|
|
- eRENDERDOC_Overlay_Default =
|
|
|
- (eRENDERDOC_Overlay_Enabled|
|
|
|
- eRENDERDOC_Overlay_FrameRate|
|
|
|
- eRENDERDOC_Overlay_FrameNumber|
|
|
|
- eRENDERDOC_Overlay_CaptureList),
|
|
|
+ // Default values for the overlay mask
|
|
|
+ eRENDERDOC_Overlay_Default = (eRENDERDOC_Overlay_Enabled | eRENDERDOC_Overlay_FrameRate |
|
|
|
+ eRENDERDOC_Overlay_FrameNumber | eRENDERDOC_Overlay_CaptureList),
|
|
|
|
|
|
- // Enable all bits
|
|
|
- eRENDERDOC_Overlay_All = ~0U,
|
|
|
+ // Enable all bits
|
|
|
+ eRENDERDOC_Overlay_All = ~0U,
|
|
|
|
|
|
- // Disable all bits
|
|
|
- eRENDERDOC_Overlay_None = 0,
|
|
|
+ // Disable all bits
|
|
|
+ eRENDERDOC_Overlay_None = 0,
|
|
|
} RENDERDOC_OverlayBits;
|
|
|
|
|
|
// returns the overlay bits that have been set
|
|
|
-typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetOverlayBits)();
|
|
|
+typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetOverlayBits)();
|
|
|
// sets the overlay bits with an and & or mask
|
|
|
-typedef void (RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
|
|
|
+typedef void(RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
|
|
|
|
|
|
// this function will attempt to shut down RenderDoc.
|
|
|
//
|
|
|
@@ -324,14 +328,14 @@ typedef void (RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t O
|
|
|
// the dll is loaded, before any API work happens. RenderDoc will remove its
|
|
|
// injected hooks and shut down. Behaviour is undefined if this is called
|
|
|
// after any API functions have been called.
|
|
|
-typedef void (RENDERDOC_CC *pRENDERDOC_Shutdown)();
|
|
|
+typedef void(RENDERDOC_CC *pRENDERDOC_Shutdown)();
|
|
|
|
|
|
// This function will unload RenderDoc's crash handler.
|
|
|
//
|
|
|
// If you use your own crash handler and don't want RenderDoc's handler to
|
|
|
// intercede, you can call this function to unload it and any unhandled
|
|
|
// exceptions will pass to the next handler.
|
|
|
-typedef void (RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)();
|
|
|
+typedef void(RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)();
|
|
|
|
|
|
// Sets the logfile path template
|
|
|
//
|
|
|
@@ -350,13 +354,13 @@ typedef void (RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)();
|
|
|
//
|
|
|
// Capture #1 -> my_captures/example_frame123.rdc
|
|
|
// Capture #2 -> my_captures/example_frame456.rdc
|
|
|
-typedef void (RENDERDOC_CC *pRENDERDOC_SetLogFilePathTemplate)(const char *pathtemplate);
|
|
|
+typedef void(RENDERDOC_CC *pRENDERDOC_SetLogFilePathTemplate)(const char *pathtemplate);
|
|
|
|
|
|
// returns the current logfile template, see SetLogFileTemplate above, as a UTF-8 string
|
|
|
-typedef const char* (RENDERDOC_CC *pRENDERDOC_GetLogFilePathTemplate)();
|
|
|
+typedef const char *(RENDERDOC_CC *pRENDERDOC_GetLogFilePathTemplate)();
|
|
|
|
|
|
// returns the number of captures that have been made
|
|
|
-typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetNumCaptures)();
|
|
|
+typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetNumCaptures)();
|
|
|
|
|
|
// This function returns the details of a capture, by index. New captures are added
|
|
|
// to the end of the list.
|
|
|
@@ -372,13 +376,11 @@ typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetNumCaptures)();
|
|
|
//
|
|
|
// Note: when captures are deleted in the UI they will remain in this list, so the
|
|
|
// logfile path may not exist anymore.
|
|
|
-typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *logfile, uint32_t *pathlength, uint64_t *timestamp);
|
|
|
-
|
|
|
-// capture the next frame on whichever window and API is currently considered active
|
|
|
-typedef void (RENDERDOC_CC *pRENDERDOC_TriggerCapture)();
|
|
|
+typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *logfile,
|
|
|
+ uint32_t *pathlength, uint64_t *timestamp);
|
|
|
|
|
|
// returns 1 if the RenderDoc UI is connected to this application, 0 otherwise
|
|
|
-typedef uint32_t (RENDERDOC_CC *pRENDERDOC_IsRemoteAccessConnected)();
|
|
|
+typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsRemoteAccessConnected)();
|
|
|
|
|
|
// This function will launch the Replay UI associated with the RenderDoc library injected
|
|
|
// into the running application.
|
|
|
@@ -389,12 +391,13 @@ typedef uint32_t (RENDERDOC_CC *pRENDERDOC_IsRemoteAccessConnected)();
|
|
|
// if cmdline is NULL, the command line will be empty.
|
|
|
//
|
|
|
// returns the PID of the replay UI if successful, 0 if not successful.
|
|
|
-typedef uint32_t (RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectRemoteAccess, const char *cmdline);
|
|
|
+typedef uint32_t(RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectRemoteAccess,
|
|
|
+ const char *cmdline);
|
|
|
|
|
|
// RenderDoc can return a higher version than requested if it's backwards compatible,
|
|
|
// this function returns the actual version returned. If a parameter is NULL, it will be
|
|
|
// ignored and the others will be filled out.
|
|
|
-typedef void (RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch);
|
|
|
+typedef void(RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch);
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
// Capturing functions
|
|
|
@@ -403,16 +406,23 @@ typedef void (RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, in
|
|
|
// A device pointer is a pointer to the API's root handle.
|
|
|
//
|
|
|
// This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc
|
|
|
-typedef void* RENDERDOC_DevicePointer;
|
|
|
+typedef void *RENDERDOC_DevicePointer;
|
|
|
|
|
|
// A window handle is the OS's native window handle
|
|
|
//
|
|
|
// This would be an HWND, GLXDrawable, etc
|
|
|
-typedef void* RENDERDOC_WindowHandle;
|
|
|
+typedef void *RENDERDOC_WindowHandle;
|
|
|
|
|
|
// This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will
|
|
|
// respond to keypresses. Neither parameter can be NULL
|
|
|
-typedef void (RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device, RENDERDOC_WindowHandle wndHandle);
|
|
|
+typedef void(RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device,
|
|
|
+ RENDERDOC_WindowHandle wndHandle);
|
|
|
+
|
|
|
+// capture the next frame on whichever window and API is currently considered active
|
|
|
+typedef void(RENDERDOC_CC *pRENDERDOC_TriggerCapture)();
|
|
|
+
|
|
|
+// capture the next N frames on whichever window and API is currently considered active
|
|
|
+typedef void(RENDERDOC_CC *pRENDERDOC_TriggerMultiFrameCapture)(uint32_t numFrames);
|
|
|
|
|
|
// When choosing either a device pointer or a window handle to capture, you can pass NULL.
|
|
|
// Passing NULL specifies a 'wildcard' match against anything. This allows you to specify
|
|
|
@@ -432,24 +442,26 @@ typedef void (RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer
|
|
|
//
|
|
|
// The results are undefined (including crashes) if two captures are started overlapping,
|
|
|
// even on separate devices and/oror windows.
|
|
|
-typedef void (RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device, RENDERDOC_WindowHandle wndHandle);
|
|
|
+typedef void(RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device,
|
|
|
+ RENDERDOC_WindowHandle wndHandle);
|
|
|
|
|
|
// Returns whether or not a frame capture is currently ongoing anywhere.
|
|
|
//
|
|
|
// This will return 1 if a capture is ongoing, and 0 if there is no capture running
|
|
|
-typedef uint32_t (RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)();
|
|
|
+typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)();
|
|
|
|
|
|
// Ends capturing immediately.
|
|
|
//
|
|
|
// This will return 1 if the capture succeeded, and 0 if there was an error capturing.
|
|
|
-typedef uint32_t (RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device, RENDERDOC_WindowHandle wndHandle);
|
|
|
+typedef uint32_t(RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device,
|
|
|
+ RENDERDOC_WindowHandle wndHandle);
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
// RenderDoc API versions
|
|
|
-//
|
|
|
+//
|
|
|
|
|
|
// RenderDoc uses semantic versioning (http://semver.org/).
|
|
|
-//
|
|
|
+//
|
|
|
// MAJOR version is incremented when incompatible API changes happen.
|
|
|
// MINOR version is incremented when functionality is added in a backwards-compatible manner.
|
|
|
// PATCH version is incremented when backwards-compatible bug fixes happen.
|
|
|
@@ -457,10 +469,11 @@ typedef uint32_t (RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePoin
|
|
|
// Note that this means the API returned can be higher than the one you might have requested.
|
|
|
// e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned
|
|
|
// instead of 1.0.0. You can check this with the GetAPIVersion entry point
|
|
|
-typedef enum
|
|
|
-{
|
|
|
- eRENDERDOC_API_Version_1_0_0 = 10000, // RENDERDOC_API_1_0_0 = 1 00 00
|
|
|
- eRENDERDOC_API_Version_1_0_1 = 10001, // RENDERDOC_API_1_0_1 = 1 00 01
|
|
|
+typedef enum {
|
|
|
+ eRENDERDOC_API_Version_1_0_0 = 10000, // RENDERDOC_API_1_0_0 = 1 00 00
|
|
|
+ eRENDERDOC_API_Version_1_0_1 = 10001, // RENDERDOC_API_1_0_1 = 1 00 01
|
|
|
+ eRENDERDOC_API_Version_1_0_2 = 10002, // RENDERDOC_API_1_0_2 = 1 00 02
|
|
|
+ eRENDERDOC_API_Version_1_1_0 = 10100, // RENDERDOC_API_1_1_0 = 1 01 00
|
|
|
} RENDERDOC_Version;
|
|
|
|
|
|
// API version changelog:
|
|
|
@@ -468,52 +481,59 @@ typedef enum
|
|
|
// 1.0.0 - initial release
|
|
|
// 1.0.1 - Bugfix: IsFrameCapturing() was returning false for captures that were triggered
|
|
|
// by keypress or TriggerCapture, instead of Start/EndFrameCapture.
|
|
|
+// 1.0.2 - Refactor: Renamed eRENDERDOC_Option_DebugDeviceMode to eRENDERDOC_Option_APIValidation
|
|
|
+// 1.1.0 - Add feature: TriggerMultiFrameCapture(). Backwards compatible with 1.0.x since the new
|
|
|
+// function pointer is added to the end of the struct, the original layout is identical
|
|
|
|
|
|
-// eRENDERDOC_API_Version_1_0_1
|
|
|
+// eRENDERDOC_API_Version_1_1_0
|
|
|
typedef struct
|
|
|
{
|
|
|
- pRENDERDOC_GetAPIVersion GetAPIVersion;
|
|
|
+ pRENDERDOC_GetAPIVersion GetAPIVersion;
|
|
|
+
|
|
|
+ pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32;
|
|
|
+ pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32;
|
|
|
|
|
|
- pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32;
|
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- pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32;
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+ pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32;
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+ pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32;
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- pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32;
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- pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32;
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+ pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys;
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+ pRENDERDOC_SetCaptureKeys SetCaptureKeys;
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- pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys;
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- pRENDERDOC_SetCaptureKeys SetCaptureKeys;
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+ pRENDERDOC_GetOverlayBits GetOverlayBits;
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+ pRENDERDOC_MaskOverlayBits MaskOverlayBits;
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- pRENDERDOC_GetOverlayBits GetOverlayBits;
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- pRENDERDOC_MaskOverlayBits MaskOverlayBits;
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+ pRENDERDOC_Shutdown Shutdown;
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+ pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
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- pRENDERDOC_Shutdown Shutdown;
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- pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
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+ pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate;
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+ pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate;
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- pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate;
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- pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate;
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+ pRENDERDOC_GetNumCaptures GetNumCaptures;
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+ pRENDERDOC_GetCapture GetCapture;
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- pRENDERDOC_GetNumCaptures GetNumCaptures;
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- pRENDERDOC_GetCapture GetCapture;
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+ pRENDERDOC_TriggerCapture TriggerCapture;
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- pRENDERDOC_TriggerCapture TriggerCapture;
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+ pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected;
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+ pRENDERDOC_LaunchReplayUI LaunchReplayUI;
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- pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected;
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- pRENDERDOC_LaunchReplayUI LaunchReplayUI;
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+ pRENDERDOC_SetActiveWindow SetActiveWindow;
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- pRENDERDOC_SetActiveWindow SetActiveWindow;
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+ pRENDERDOC_StartFrameCapture StartFrameCapture;
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+ pRENDERDOC_IsFrameCapturing IsFrameCapturing;
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+ pRENDERDOC_EndFrameCapture EndFrameCapture;
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- pRENDERDOC_StartFrameCapture StartFrameCapture;
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- pRENDERDOC_IsFrameCapturing IsFrameCapturing;
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- pRENDERDOC_EndFrameCapture EndFrameCapture;
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-} RENDERDOC_API_1_0_1;
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+ pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture;
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|
+} RENDERDOC_API_1_1_0;
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-typedef RENDERDOC_API_1_0_1 RENDERDOC_API_1_0_0;
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+typedef RENDERDOC_API_1_1_0 RENDERDOC_API_1_0_0;
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+typedef RENDERDOC_API_1_1_0 RENDERDOC_API_1_0_1;
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|
+typedef RENDERDOC_API_1_1_0 RENDERDOC_API_1_0_2;
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//////////////////////////////////////////////////////////////////////////////////////////////////
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|
|
// RenderDoc API entry point
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|
|
-//
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|
|
+//
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|
|
// This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available.
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|
|
-//
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|
|
+//
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|
|
// The name is the same as the typedef - "RENDERDOC_GetAPI"
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|
|
//
|
|
|
// This function is not thread safe, and should not be called on multiple threads at once.
|
|
|
@@ -531,8 +551,8 @@ typedef RENDERDOC_API_1_0_1 RENDERDOC_API_1_0_0;
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|
|
// 1 - if the outAPIPointers has been filled with a pointer to the API struct requested
|
|
|
// 0 - if the requested version is not supported or the arguments are invalid.
|
|
|
//
|
|
|
-typedef int (RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers);
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|
|
+typedef int(RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers);
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|
|
|
|
#ifdef __cplusplus
|
|
|
-} // extern "C"
|
|
|
+} // extern "C"
|
|
|
#endif
|