@@ -3007,10 +3007,14 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
case Handle::Texture:
{
GLint id = m_textures[_handle.idx].m_id;
- if (0 != id /* write only texture */)
+ if (0 != id)
GL_CHECK(glObjectLabel(GL_TEXTURE, id, len, _name) );
}
+ else
+ {
+ GL_CHECK(glObjectLabel(GL_RENDERBUFFER, m_textures[_handle.idx].m_rbo, len, _name) );
+ }
break;