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@@ -150,6 +150,17 @@ typedef enum bgfx_uniform_type
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} bgfx_uniform_type_t;
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+typedef enum bgfx_backbuffer_ratio
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+{
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+ BGFX_BACKBUFFER_RATIO_NONE,
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+ BGFX_BACKBUFFER_RATIO_EQUAL,
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+ BGFX_BACKBUFFER_RATIO_HALF,
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+ BGFX_BACKBUFFER_RATIO_QUARTER,
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+ BGFX_BACKBUFFER_RATIO_EIGHTH,
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+ BGFX_BACKBUFFER_RATIO_SIXTEENTH,
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+ BGFX_BACKBUFFER_RATIO_DOUBLE
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+} bgfx_backbuffer_ratio_t;
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+
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#define BGFX_HANDLE_T(_name) \
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typedef struct _name { uint16_t idx; } _name##_t;
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@@ -935,6 +946,16 @@ BGFX_C_API bgfx_texture_handle_t bgfx_create_texture(const bgfx_memory_t* _mem,
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*/
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BGFX_C_API bgfx_texture_handle_t bgfx_create_texture_2d(uint16_t _width, uint16_t _height, uint8_t _numMips, bgfx_texture_format_t _format, uint32_t _flags, const bgfx_memory_t* _mem);
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+/**
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+* Create 2D texture that scales with backbuffer size.
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+*
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+* @param _ratio
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+* @param _numMips
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+* @param _format
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+* @param _flags
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+*/
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+BGFX_C_API bgfx_texture_handle_t bgfx_create_texture_2d_scaled(bgfx_backbuffer_ratio_t _ratio, uint8_t _numMips, bgfx_texture_format_t _format, uint32_t _flags);
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+
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/**
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* Create 3D texture.
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*
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@@ -1039,6 +1060,15 @@ BGFX_C_API void bgfx_destroy_texture(bgfx_texture_handle_t _handle);
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*/
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BGFX_C_API bgfx_frame_buffer_handle_t bgfx_create_frame_buffer(uint16_t _width, uint16_t _height, bgfx_texture_format_t _format, uint32_t _textureFlags);
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+/**
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+* Create frame buffer that scales with backbuffer size.
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+*
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+* @param _ratio Backbuffer ratio.
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+* @param _format Texture format.
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+* @param _textureFlags Texture flags.
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+*/
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+BGFX_C_API bgfx_frame_buffer_handle_t bgfx_create_frame_buffer_scaled(bgfx_backbuffer_ratio_t _ratio, bgfx_texture_format_t _format, uint32_t _textureFlags);
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+
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/**
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* Create frame buffer.
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*
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