|
@@ -90,7 +90,7 @@ flag.DiscardFlags { bits = 8, base = 1, desc = "Discard flags" }
|
|
|
.TextureSamplers --- Discard only texture samplers
|
|
.TextureSamplers --- Discard only texture samplers
|
|
|
.Compute --- Discard only Compute shader related state
|
|
.Compute --- Discard only Compute shader related state
|
|
|
.State --- Discard only state
|
|
.State --- Discard only state
|
|
|
- .All { "IndexBuffer", "VertexStreams", "TextureSamplers", "Compute", "State" } --- Discard every rendering states
|
|
|
|
|
|
|
+ .All { "IndexBuffer", "VertexStreams", "TextureSamplers", "Compute", "State" } --- Discard every rendering states
|
|
|
()
|
|
()
|
|
|
|
|
|
|
|
--- Alpha reference value.
|
|
--- Alpha reference value.
|