Бранимир Караџић 3 лет назад
Родитель
Сommit
9aedcb1f32
3 измененных файлов с 4 добавлено и 5 удалено
  1. 3 3
      bgfx.html
  2. 1 2
      build.html
  3. 0 0
      searchindex.js

+ 3 - 3
bgfx.html

@@ -5806,7 +5806,7 @@ Otherwise, use <cite>bgfx::setViewScissor</cite>.</p>
 <dt><strong>Attention</strong></dt><dd><p>C99’s equivalent binding is <code class="docutils literal notranslate"><span class="pre">bgfx_alloc_transient_vertex_buffer</span></code>. </p>
 </dd>
 <dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
-<li><p><code class="docutils literal notranslate"><span class="pre">[out]</span> <span class="pre">_tvb</span></code>: <a class="reference internal" href="#structbgfx_1_1_transient_vertex_buffer"><span class="std std-ref">TransientVertexBuffer</span></a> structure is filled and is valid for the duration of frame, and it can be reused for multiple draw calls. </p></li>
+<li><p><code class="docutils literal notranslate"><span class="pre">[out]</span> <span class="pre">_tvb</span></code>: <a class="reference internal" href="#structbgfx_1_1_transient_vertex_buffer"><span class="std std-ref">TransientVertexBuffer</span></a> structure will be filled, and will be valid for the duration of frame, and can be reused for multiple draw calls. </p></li>
 <li><p><code class="docutils literal notranslate"><span class="pre">[in]</span> <span class="pre">_num</span></code>: Number of vertices to allocate. </p></li>
 <li><p><code class="docutils literal notranslate"><span class="pre">[in]</span> <span class="pre">_layout</span></code>: Vertex layout.</p></li>
 </ul>
@@ -5982,7 +5982,7 @@ Otherwise, use <cite>bgfx::setViewScissor</cite>.</p>
 <dt><strong>Attention</strong></dt><dd><p>C99’s equivalent binding is <code class="docutils literal notranslate"><span class="pre">bgfx_alloc_transient_index_buffer</span></code>. </p>
 </dd>
 <dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
-<li><p><code class="docutils literal notranslate"><span class="pre">[out]</span> <span class="pre">_tib</span></code>: <a class="reference internal" href="#structbgfx_1_1_transient_index_buffer"><span class="std std-ref">TransientIndexBuffer</span></a> structure is filled and is valid for the duration of frame, and it can be reused for multiple draw calls. </p></li>
+<li><p><code class="docutils literal notranslate"><span class="pre">[out]</span> <span class="pre">_tib</span></code>: <a class="reference internal" href="#structbgfx_1_1_transient_index_buffer"><span class="std std-ref">TransientIndexBuffer</span></a> structure will be filled, and will be valid for the duration of frame, and can be reused for multiple draw calls. </p></li>
 <li><p><code class="docutils literal notranslate"><span class="pre">[in]</span> <span class="pre">_num</span></code>: Number of indices to allocate. </p></li>
 <li><p><code class="docutils literal notranslate"><span class="pre">[in]</span> <span class="pre">_index32</span></code>: Set to <code class="docutils literal notranslate"><span class="pre">true</span></code> if input indices will be 32-bit.</p></li>
 </ul>
@@ -7127,7 +7127,7 @@ Otherwise, use <cite>bgfx::setViewScissor</cite>.</p>
 <dt><strong>Attention</strong></dt><dd><p>C99’s equivalent binding is <code class="docutils literal notranslate"><span class="pre">bgfx_alloc_instance_data_buffer</span></code>. </p>
 </dd>
 <dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
-<li><p><code class="docutils literal notranslate"><span class="pre">[out]</span> <span class="pre">_idb</span></code>: <a class="reference internal" href="#structbgfx_1_1_instance_data_buffer"><span class="std std-ref">InstanceDataBuffer</span></a> structure is filled and is valid for duration of frame, and it can be reused for multiple draw calls. </p></li>
+<li><p><code class="docutils literal notranslate"><span class="pre">[out]</span> <span class="pre">_idb</span></code>: <a class="reference internal" href="#structbgfx_1_1_instance_data_buffer"><span class="std std-ref">InstanceDataBuffer</span></a> structure will be filled, and will be valid for the duration of frame, and can be reused for multiple draw calls. </p></li>
 <li><p><code class="docutils literal notranslate"><span class="pre">[in]</span> <span class="pre">_num</span></code>: Number of instances. </p></li>
 <li><p><code class="docutils literal notranslate"><span class="pre">[in]</span> <span class="pre">_stride</span></code>: Instance stride. Must be multiple of 16.</p></li>
 </ul>

+ 1 - 2
build.html

@@ -276,8 +276,7 @@ directory structure. Deleting .build directory at any time is safe.</p>
 </pre></div>
 </div>
 <p>Configuration is <code class="docutils literal notranslate"><span class="pre">&lt;platform&gt;-&lt;debug/release&gt;[32/64]</span></code>. For example:</p>
-<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="n">linux</span><span class="o">-</span><span class="n">release32</span><span class="p">,</span> <span class="n">nacl</span><span class="o">-</span><span class="n">debug64</span><span class="p">,</span> <span class="n">nacl</span><span class="o">-</span><span class="n">arm</span><span class="o">-</span><span class="n">debug</span><span class="p">,</span> <span class="n">pnacl</span><span class="o">-</span><span class="n">release</span><span class="p">,</span>
-<span class="n">android</span><span class="o">-</span><span class="n">release</span><span class="p">,</span> <span class="n">etc</span><span class="o">.</span>
+<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="n">linux</span><span class="o">-</span><span class="n">release64</span><span class="p">,</span> <span class="n">wasm</span><span class="o">-</span><span class="n">debug</span><span class="p">,</span> <span class="n">wasm</span><span class="o">-</span><span class="n">release</span><span class="p">,</span> <span class="n">osx</span><span class="o">-</span><span class="n">debug</span><span class="p">,</span> <span class="n">osx</span><span class="o">-</span><span class="n">release</span><span class="p">,</span> <span class="n">android</span><span class="o">-</span><span class="n">arm64</span><span class="o">-</span><span class="n">release</span><span class="p">,</span> <span class="n">etc</span><span class="o">.</span>
 </pre></div>
 </div>
 </div>

Разница между файлами не показана из-за своего большого размера
+ 0 - 0
searchindex.js


Некоторые файлы не были показаны из-за большого количества измененных файлов