@@ -3,6 +3,9 @@
* License: http://www.opensource.org/licenses/BSD-2-Clause
*/
+#include <string>
+#include <vector>
+
#include "common.h"
#include <bgfx.h>
@@ -14,9 +17,6 @@
#include <stdio.h>
#include <string.h>
-#include <string>
-#include <vector>
-
static const char* s_shaderPath = NULL;
static bool s_flipV = false;
@@ -12,8 +15,6 @@
#include "imgui/imgui.h"
@@ -12,9 +15,6 @@
#include "fpumath.h"
#define RENDER_VIEWID_RANGE1_PASS_0 1
#define RENDER_VIEWID_RANGE1_PASS_1 2
#define RENDER_VIEWID_RANGE1_PASS_2 3
@@ -3,13 +3,13 @@
-#include "entry_p.h"
-#include "input.h"
#include <memory.h>
#include <string>
#include <unordered_map>
+#include "entry_p.h"
+#include "input.h"
struct Mouse
{
Mouse()