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@@ -505,6 +505,7 @@ GL_IMPORT_NV___(true, PFNGLGENQUERIESPROC, glGenQueries)
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GL_IMPORT_NV___(true, PFNGLDELETEQUERIESPROC, glDeleteQueries);
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GL_IMPORT_NV___(true, PFNGLBEGINQUERYPROC, glBeginQuery);
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GL_IMPORT_NV___(true, PFNGLENDQUERYPROC, glEndQuery);
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+GL_IMPORT_NV___(true, PFNGLGETQUERYOBJECTIVPROC, glGetQueryObjectiv);
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GL_IMPORT_NV___(true, PFNGLGETQUERYOBJECTUI64VPROC, glGetQueryObjectui64v);
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GL_IMPORT (true, PFNGLINVALIDATEFRAMEBUFFERPROC, glInvalidateFramebuffer, glDiscardFramebufferEXT);
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@@ -567,6 +568,7 @@ GL_IMPORT______(true, PFNGLGENQUERIESPROC, glGenQueries)
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GL_IMPORT______(true, PFNGLDELETEQUERIESPROC, glDeleteQueries);
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GL_IMPORT______(true, PFNGLBEGINQUERYPROC, glBeginQuery);
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GL_IMPORT______(true, PFNGLENDQUERYPROC, glEndQuery);
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+GL_IMPORT______(true, PFNGLGETQUERYOBJECTIVPROC, glGetQueryObjectiv);
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GL_IMPORT______(true, PFNGLGETQUERYOBJECTUI64VPROC, glGetQueryObjectui64v);
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GL_IMPORT______(true, PFNGLDRAWARRAYSINDIRECTPROC, glDrawArraysIndirect);
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