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GL: Fixed imports.

Branimir Karadžić %!s(int64=10) %!d(string=hai) anos
pai
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a1558e9986
Modificáronse 2 ficheiros con 6 adicións e 0 borrados
  1. 2 0
      src/glimports.h
  2. 4 0
      src/renderer_gl.h

+ 2 - 0
src/glimports.h

@@ -505,6 +505,7 @@ GL_IMPORT_NV___(true,  PFNGLGENQUERIESPROC,                        glGenQueries)
 GL_IMPORT_NV___(true,  PFNGLDELETEQUERIESPROC,                     glDeleteQueries);
 GL_IMPORT_NV___(true,  PFNGLBEGINQUERYPROC,                        glBeginQuery);
 GL_IMPORT_NV___(true,  PFNGLENDQUERYPROC,                          glEndQuery);
+GL_IMPORT_NV___(true,  PFNGLGETQUERYOBJECTIVPROC,                  glGetQueryObjectiv);
 GL_IMPORT_NV___(true,  PFNGLGETQUERYOBJECTUI64VPROC,               glGetQueryObjectui64v);
 
 GL_IMPORT      (true,  PFNGLINVALIDATEFRAMEBUFFERPROC,             glInvalidateFramebuffer, glDiscardFramebufferEXT);
@@ -567,6 +568,7 @@ GL_IMPORT______(true,  PFNGLGENQUERIESPROC,                        glGenQueries)
 GL_IMPORT______(true,  PFNGLDELETEQUERIESPROC,                     glDeleteQueries);
 GL_IMPORT______(true,  PFNGLBEGINQUERYPROC,                        glBeginQuery);
 GL_IMPORT______(true,  PFNGLENDQUERYPROC,                          glEndQuery);
+GL_IMPORT______(true,  PFNGLGETQUERYOBJECTIVPROC,                  glGetQueryObjectiv);
 GL_IMPORT______(true,  PFNGLGETQUERYOBJECTUI64VPROC,               glGetQueryObjectui64v);
 
 GL_IMPORT______(true,  PFNGLDRAWARRAYSINDIRECTPROC,                glDrawArraysIndirect);

+ 4 - 0
src/renderer_gl.h

@@ -393,6 +393,10 @@ typedef uint64_t GLuint64;
 #	define GL_QUERY_RESULT 0x8866
 #endif // GL_QUERY_RESULT
 
+#ifndef GL_QUERY_RESULT_AVAILABLE
+#	define GL_QUERY_RESULT_AVAILABLE 0x8867
+#endif // GL_QUERY_RESULT_AVAILABLE
+
 #ifndef GL_READ_FRAMEBUFFER
 #	define GL_READ_FRAMEBUFFER 0x8CA8
 #endif /// GL_READ_FRAMEBUFFER