|
|
@@ -113,6 +113,7 @@ typedef void (GL_APIENTRYP PFNGLFLUSHPROC) ();
|
|
|
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
|
|
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
|
|
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
|
|
|
+typedef void (GL_APIENTRYP PFNGLFRONTFACE)(GLenum mode);
|
|
|
typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
|
|
|
typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
|
|
|
typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
|
|
|
@@ -304,6 +305,7 @@ GL_IMPORT______(false, PFNGLFLUSHPROC, glFlush);
|
|
|
GL_IMPORT______(true, PFNGLFRAMEBUFFERRENDERBUFFERPROC, glFramebufferRenderbuffer);
|
|
|
GL_IMPORT______(true, PFNGLFRAMEBUFFERTEXTURE2DPROC, glFramebufferTexture2D);
|
|
|
GL_IMPORT______(true, PFNGLFRAMEBUFFERTEXTURELAYERPROC, glFramebufferTextureLayer);
|
|
|
+GL_IMPORT______(false, PFNGLFRONTFACE, glFrontFace);
|
|
|
GL_IMPORT______(false, PFNGLGENBUFFERSPROC, glGenBuffers);
|
|
|
GL_IMPORT______(true, PFNGLGENERATEMIPMAPPROC, glGenerateMipmap);
|
|
|
GL_IMPORT______(true, PFNGLGENFRAMEBUFFERSPROC, glGenFramebuffers);
|