|
@@ -461,7 +461,7 @@ namespace bgfx { namespace d3d12
|
|
|
void* ptr;
|
|
void* ptr;
|
|
|
DX_CHECK(resource->Map(0, NULL, &ptr) );
|
|
DX_CHECK(resource->Map(0, NULL, &ptr) );
|
|
|
D3D12_RESOURCE_ALLOCATION_INFO rai = _device->GetResourceAllocationInfo(1, 1, _resourceDesc);
|
|
D3D12_RESOURCE_ALLOCATION_INFO rai = _device->GetResourceAllocationInfo(1, 1, _resourceDesc);
|
|
|
- bx::memSet(ptr, 0, rai.SizeInBytes);
|
|
|
|
|
|
|
+ bx::memSet(ptr, 0, size_t(rai.SizeInBytes) );
|
|
|
resource->Unmap(0, NULL);
|
|
resource->Unmap(0, NULL);
|
|
|
}
|
|
}
|
|
|
|
|
|