Бранимир Караџић 6 лет назад
Родитель
Сommit
a1c39c7190

+ 1 - 1
examples/13-stencil/stencil.cpp

@@ -133,7 +133,7 @@ void setViewClearMask(uint32_t _viewMask, uint8_t _flags, uint32_t _rgba, float
 {
 	for (uint32_t view = 0, viewMask = _viewMask; 0 != viewMask; viewMask >>= 1, view += 1 )
 	{
-        const uint32_t ntz = bx::uint32_cnttz(viewMask);
+		const uint32_t ntz = bx::uint32_cnttz(viewMask);
 		viewMask >>= ntz;
 		view += ntz;
 

+ 1 - 1
examples/14-shadowvolumes/shadowvolumes.cpp

@@ -101,7 +101,7 @@ void setViewClearMask(uint32_t _viewMask, uint8_t _flags, uint32_t _rgba, float
 {
 	for (uint32_t view = 0, viewMask = _viewMask; 0 != viewMask; viewMask >>= 1, view += 1 )
 	{
-        const uint32_t ntz = bx::uint32_cnttz(viewMask);
+		const uint32_t ntz = bx::uint32_cnttz(viewMask);
 		viewMask >>= ntz;
 		view += ntz;
 

+ 1 - 1
src/bgfx.cpp

@@ -1237,7 +1237,7 @@ namespace bgfx
 				; streamMask >>= 1, idx += 1
 				)
 			{
-                const uint32_t ntz = bx::uint32_cnttz(streamMask);
+				const uint32_t ntz = bx::uint32_cnttz(streamMask);
 				streamMask >>= ntz;
 				idx         += ntz;
 				numVertices = bx::min(numVertices, m_numVertices[idx]);

+ 1 - 1
src/renderer.h

@@ -462,7 +462,7 @@ namespace bgfx
 			; streamMask >>= 1, idx += 1
 			)
 		{
-            const uint32_t ntz = bx::uint32_cnttz(streamMask);
+			const uint32_t ntz = bx::uint32_cnttz(streamMask);
 			streamMask >>= ntz;
 			idx         += ntz;
 

+ 1 - 1
src/renderer_d3d11.cpp

@@ -5886,7 +5886,7 @@ namespace bgfx { namespace d3d11
 							; streamMask >>= 1, idx += 1, ++numStreams
 							)
 						{
-                            const uint32_t ntz = bx::uint32_cnttz(streamMask);
+							const uint32_t ntz = bx::uint32_cnttz(streamMask);
 							streamMask >>= ntz;
 							idx         += ntz;
 

+ 4 - 4
src/renderer_d3d12.cpp

@@ -3957,9 +3957,9 @@ namespace bgfx { namespace d3d12
 				; streamMask >>= 1, idx += 1, ++numStreams
 				)
 			{
-                const uint32_t ntz = bx::uint32_cnttz(streamMask);
+				const uint32_t ntz = bx::uint32_cnttz(streamMask);
 				streamMask >>= ntz;
-				idx += ntz;
+				idx         += ntz;
 
 				const Stream& stream = _draw.m_stream[idx];
 
@@ -6261,9 +6261,9 @@ namespace bgfx { namespace d3d12
 							; streamMask >>= 1, idx += 1, ++numStreams
 							)
 						{
-                            const uint32_t ntz = bx::uint32_cnttz(streamMask);
+							const uint32_t ntz = bx::uint32_cnttz(streamMask);
 							streamMask >>= ntz;
-							idx += ntz;
+							idx         += ntz;
 
 							currentState.m_stream[idx].m_decl        = draw.m_stream[idx].m_decl;
 							currentState.m_stream[idx].m_handle      = draw.m_stream[idx].m_handle;

+ 3 - 3
src/renderer_d3d9.cpp

@@ -3125,7 +3125,7 @@ namespace bgfx { namespace d3d9
 	void TextureD3D9::commit(uint8_t _stage, uint32_t _flags, const float _palette[][4])
 	{
 		const uint64_t flags = (m_flags & BGFX_TEXTURE_SRGB)
-			| (0 == (BGFX_SAMPLER_INTERNAL_DEFAULT & _flags) ? _flags : uint32_t(m_flags) ) 
+			| (0 == (BGFX_SAMPLER_INTERNAL_DEFAULT & _flags) ? _flags : uint32_t(m_flags) )
 			;
 		uint32_t index = (flags & BGFX_SAMPLER_BORDER_COLOR_MASK) >> BGFX_SAMPLER_BORDER_COLOR_SHIFT;
 		s_renderD3D9->setSamplerState(_stage, flags, _palette[index]);
@@ -4232,8 +4232,8 @@ namespace bgfx { namespace d3d9
 						; 0 != streamMask
 						; streamMask >>= 1, idx += 1, ++numStreams
 						)
-					{ 
-                        const uint32_t ntz = bx::uint32_cnttz(streamMask);
+					{
+						const uint32_t ntz = bx::uint32_cnttz(streamMask);
 						streamMask >>= ntz;
 						idx         += ntz;
 

+ 8 - 8
src/renderer_gl.cpp

@@ -7117,8 +7117,8 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
 							; 0 != streamMask
 							; streamMask >>= 1, idx += 1
 							)
-						{ 
-                            const uint32_t ntz = bx::uint32_cnttz(streamMask);
+						{
+							const uint32_t ntz = bx::uint32_cnttz(streamMask);
 							streamMask >>= ntz;
 							idx         += ntz;
 
@@ -7146,7 +7146,7 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
 								; streamMask >>= 1, idx += 1
 								)
 							{
-                                const uint32_t ntz = bx::uint32_cnttz(streamMask);
+								const uint32_t ntz = bx::uint32_cnttz(streamMask);
 								streamMask >>= ntz;
 								idx         += ntz;
 
@@ -7179,8 +7179,8 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
 								; 0 != streamMask
 								; streamMask >>= 1, idx += 1
 								)
-							{ 
-                                const uint32_t ntz = bx::uint32_cnttz(streamMask);
+							{
+								const uint32_t ntz = bx::uint32_cnttz(streamMask);
 								streamMask >>= ntz;
 								idx         += ntz;
 
@@ -7209,8 +7209,8 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
 										; 0 != streamMask
 										; streamMask >>= 1, idx += 1
 										)
-									{ 
-                                        const uint32_t ntz = bx::uint32_cnttz(streamMask);
+									{
+										const uint32_t ntz = bx::uint32_cnttz(streamMask);
 										streamMask >>= ntz;
 										idx         += ntz;
 
@@ -7244,7 +7244,7 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
 								; streamMask >>= 1, idx += 1
 								)
 							{
-                                const uint32_t ntz = bx::uint32_cnttz(streamMask);
+								const uint32_t ntz = bx::uint32_cnttz(streamMask);
 								streamMask >>= ntz;
 								idx         += ntz;
 

+ 9 - 9
src/renderer_mtl.mm

@@ -499,12 +499,12 @@ namespace bgfx { namespace mtl
 				}
 
 				g_caps.limits.maxFBAttachments = uint8_t(bx::uint32_min(m_device.supportsFeatureSet( (MTLFeatureSet)1 /* MTLFeatureSet_iOS_GPUFamily2_v1 */) ? 8 : 4, BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS) );
-				
+
 				if ( m_device.supportsFeatureSet( (MTLFeatureSet)4 /* MTLFeatureSet_iOS_GPUFamily3_v1 */ ))
 				{
 					g_caps.supported |= BGFX_CAPS_DRAW_INDIRECT;
 				}
-				
+
 				if ( m_device.supportsFeatureSet( (MTLFeatureSet)11 /* MTLFeatureSet_iOS_GPUFamily4_v1 */ ))
 				{
 					g_caps.supported |= BGFX_CAPS_TEXTURE_CUBE_ARRAY;
@@ -515,7 +515,7 @@ namespace bgfx { namespace mtl
 				g_caps.limits.maxTextureSize   = 16384;
 				g_caps.limits.maxFBAttachments = 8;
 				g_caps.supported |= BGFX_CAPS_TEXTURE_CUBE_ARRAY;
-				
+
 				if ( m_device.supportsFeatureSet( (MTLFeatureSet)10001 /* MTLFeatureSet_macOS_GPUFamily1_v2 */ ))
 				{
 					g_caps.supported |= BGFX_CAPS_DRAW_INDIRECT;
@@ -3017,7 +3017,7 @@ namespace bgfx { namespace mtl
 		m_metalLayer.device      = s_renderMtl->m_device;
 		m_metalLayer.pixelFormat = MTLPixelFormatBGRA8Unorm;
 		m_metalLayer.magnificationFilter = kCAFilterNearest;
-		
+
 		retain(m_metalLayer);
 	}
 
@@ -3106,7 +3106,7 @@ namespace bgfx { namespace mtl
 		murmur.add( (uint32_t)sampleCount);
 		_frameBuffer.m_pixelFormatHash = murmur.end();
 	}
-	
+
 	id <MTLTexture> SwapChainMtl::currentDrawableTexture()
 	{
 		if (NULL == m_drawableTexture)
@@ -3129,7 +3129,7 @@ namespace bgfx { namespace mtl
 				desc.mipmapLevelCount = 1;
 				desc.sampleCount = 1;
 				desc.arrayLength = 1;
-				
+
 				if (s_renderMtl->m_iOS9Runtime
 					||  s_renderMtl->m_macOS11Runtime)
 				{
@@ -3138,10 +3138,10 @@ namespace bgfx { namespace mtl
 					? (MTLStorageMode)0 // MTLStorageModeShared
 					: (MTLStorageMode)1 // MTLStorageModeManaged
 					;
-					
+
 					desc.usage = MTLTextureUsageRenderTarget;
 				}
-				
+
 				m_drawableTexture = s_renderMtl->m_device.newTextureWithDescriptor(desc);
 			}
 		}
@@ -4203,7 +4203,7 @@ namespace bgfx { namespace mtl
 						; 0 != streamMask
 						; streamMask >>= 1, idx += 1, ++numStreams
 						)
-					{ 
+					{
 						const uint32_t ntz = bx::uint32_cnttz(streamMask);
 						streamMask >>= ntz;
 						idx         += ntz;