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@@ -4966,8 +4966,8 @@ data.NumQualityLevels = 0;
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box.bottom = blit.m_srcY + height;;
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box.back = blit.m_srcZ + bx::uint32_imax(1, depth);
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- D3D12_TEXTURE_COPY_LOCATION dstLocation = { dst.m_ptr, D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX, {{}} };
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- D3D12_TEXTURE_COPY_LOCATION srcLocation = { src.m_ptr, D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX, {{}} };
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+ D3D12_TEXTURE_COPY_LOCATION dstLocation = { dst.m_ptr, D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX, {{0,{DXGI_FORMAT_UNKNOWN,0,0,0,0}}} };
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+ D3D12_TEXTURE_COPY_LOCATION srcLocation = { src.m_ptr, D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX, {{0,{DXGI_FORMAT_UNKNOWN,0,0,0,0}}} };
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m_commandList->CopyTextureRegion(&dstLocation
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, blit.m_dstX
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, blit.m_dstY
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