Бранимир Караџић 6 лет назад
Родитель
Сommit
bd2bbc84ed

+ 28 - 20
3rdparty/dear-imgui/imgui.h

@@ -3,7 +3,7 @@
 
 // See imgui.cpp file for documentation.
 // Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp for demo code.
-// Newcomers, read 'Programmer guide' below for notes on how to setup Dear ImGui in your codebase.
+// Newcomers, read 'Programmer guide' in imgui.cpp for notes on how to setup Dear ImGui in your codebase.
 // Get latest version at https://github.com/ocornut/imgui
 
 /*
@@ -26,7 +26,7 @@ Index of this file:
 
 #pragma once
 
-// Configuration file (edit imconfig.h or define IMGUI_USER_CONFIG to your own filename)
+// Configuration file with compile-time options (edit imconfig.h or define IMGUI_USER_CONFIG to your own filename)
 #ifdef IMGUI_USER_CONFIG
 #include IMGUI_USER_CONFIG
 #endif
@@ -44,7 +44,7 @@ Index of this file:
 #include <string.h>                 // memset, memmove, memcpy, strlen, strchr, strcpy, strcmp
 
 // Version
-// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY00 then bounced up to XYY01 when release tagging happens)
+// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
 #define IMGUI_VERSION               "1.69 WIP"
 #define IMGUI_VERSION_NUM           16899
 #define IMGUI_CHECKVERSION()        ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert))
@@ -151,6 +151,10 @@ typedef int (*ImGuiInputTextCallback)(ImGuiInputTextCallbackData *data);
 typedef void (*ImGuiSizeCallback)(ImGuiSizeCallbackData* data);
 
 // Scalar data types
+typedef char                ImS8;   // 8-bit signed integer == char
+typedef unsigned char       ImU8;   // 8-bit unsigned integer
+typedef short               ImS16;  // 16-bit signed integer
+typedef unsigned short      ImU16;  // 16-bit unsigned integer
 typedef signed int          ImS32;  // 32-bit signed integer == int
 typedef unsigned int        ImU32;  // 32-bit unsigned integer (often used to store packed colors)
 #if defined(_MSC_VER) && !defined(__clang__)
@@ -216,12 +220,12 @@ namespace ImGui
     // Demo, Debug, Information
     IMGUI_API void          ShowDemoWindow(bool* p_open = NULL);        // create demo/test window (previously called ShowTestWindow). demonstrate most ImGui features. call this to learn about the library! try to make it always available in your application!
     IMGUI_API void          ShowAboutWindow(bool* p_open = NULL);       // create about window. display Dear ImGui version, credits and build/system information.
-    IMGUI_API void          ShowMetricsWindow(bool* p_open = NULL);     // create metrics window. display Dear ImGui internals: draw commands (with individual draw calls and vertices), window list, basic internal state, etc.
+    IMGUI_API void          ShowMetricsWindow(bool* p_open = NULL);     // create metrics/debug window. display Dear ImGui internals: draw commands (with individual draw calls and vertices), window list, basic internal state, etc.
     IMGUI_API void          ShowStyleEditor(ImGuiStyle* ref = NULL);    // add style editor block (not a window). you can pass in a reference ImGuiStyle structure to compare to, revert to and save to (else it uses the default style)
     IMGUI_API bool          ShowStyleSelector(const char* label);       // add style selector block (not a window), essentially a combo listing the default styles.
     IMGUI_API void          ShowFontSelector(const char* label);        // add font selector block (not a window), essentially a combo listing the loaded fonts.
     IMGUI_API void          ShowUserGuide();                            // add basic help/info block (not a window): how to manipulate ImGui as a end-user (mouse/keyboard controls).
-    IMGUI_API const char*   GetVersion();                               // get the compiled version string e.g. "1.23"
+    IMGUI_API const char*   GetVersion();                               // get the compiled version string e.g. "1.23" (essentially the compiled value for IMGUI_VERSION)
 
     // Styles
     IMGUI_API void          StyleColorsDark(ImGuiStyle* dst = NULL);    // new, recommended style (default)
@@ -386,7 +390,7 @@ namespace ImGui
     // - Most widgets return true when the value has been changed or when pressed/selected
     IMGUI_API bool          Button(const char* label, const ImVec2& size = ImVec2(0,0));    // button
     IMGUI_API bool          SmallButton(const char* label);                                 // button with FramePadding=(0,0) to easily embed within text
-    IMGUI_API bool          InvisibleButton(const char* str_id, const ImVec2& size);        // button behavior without the visuals, useful to build custom behaviors using the public api (along with IsItemActive, IsItemHovered, etc.)
+    IMGUI_API bool          InvisibleButton(const char* str_id, const ImVec2& size);        // button behavior without the visuals, frequently useful to build custom behaviors using the public api (along with IsItemActive, IsItemHovered, etc.)
     IMGUI_API bool          ArrowButton(const char* str_id, ImGuiDir dir);                  // square button with an arrow shape
     IMGUI_API void          Image(ImTextureID user_texture_id, const ImVec2& size, const ImVec2& uv0 = ImVec2(0,0), const ImVec2& uv1 = ImVec2(1,1), const ImVec4& tint_col = ImVec4(1,1,1,1), const ImVec4& border_col = ImVec4(0,0,0,0));
     IMGUI_API bool          ImageButton(ImTextureID user_texture_id, const ImVec2& size, const ImVec2& uv0 = ImVec2(0,0),  const ImVec2& uv1 = ImVec2(1,1), int frame_padding = -1, const ImVec4& bg_col = ImVec4(0,0,0,0), const ImVec4& tint_col = ImVec4(1,1,1,1));    // <0 frame_padding uses default frame padding settings. 0 for no padding
@@ -583,7 +587,7 @@ namespace ImGui
     // Drag and Drop
     // [BETA API] API may evolve!
     IMGUI_API bool          BeginDragDropSource(ImGuiDragDropFlags flags = 0);                                      // call when the current item is active. If this return true, you can call SetDragDropPayload() + EndDragDropSource()
-    IMGUI_API bool          SetDragDropPayload(const char* type, const void* data, size_t size, ImGuiCond cond = 0);// type is a user defined string of maximum 32 characters. Strings starting with '_' are reserved for dear imgui internal types. Data is copied and held by imgui.
+    IMGUI_API bool          SetDragDropPayload(const char* type, const void* data, size_t sz, ImGuiCond cond = 0);  // type is a user defined string of maximum 32 characters. Strings starting with '_' are reserved for dear imgui internal types. Data is copied and held by imgui.
     IMGUI_API void          EndDragDropSource();                                                                    // only call EndDragDropSource() if BeginDragDropSource() returns true!
     IMGUI_API bool                  BeginDragDropTarget();                                                          // call after submitting an item that may receive a payload. If this returns true, you can call AcceptDragDropPayload() + EndDragDropTarget()
     IMGUI_API const ImGuiPayload*   AcceptDragDropPayload(const char* type, ImGuiDragDropFlags flags = 0);          // accept contents of a given type. If ImGuiDragDropFlags_AcceptBeforeDelivery is set you can peek into the payload before the mouse button is released.
@@ -611,9 +615,9 @@ namespace ImGui
     IMGUI_API bool          IsItemActivated();                                                  // was the last item just made active (item was previously inactive).
     IMGUI_API bool          IsItemDeactivated();                                                // was the last item just made inactive (item was previously active). Useful for Undo/Redo patterns with widgets that requires continuous editing.
     IMGUI_API bool          IsItemDeactivatedAfterEdit();                                       // was the last item just made inactive and made a value change when it was active? (e.g. Slider/Drag moved). Useful for Undo/Redo patterns with widgets that requires continuous editing. Note that you may get false positives (some widgets such as Combo()/ListBox()/Selectable() will return true even when clicking an already selected item).
-    IMGUI_API bool          IsAnyItemHovered();
-    IMGUI_API bool          IsAnyItemActive();
-    IMGUI_API bool          IsAnyItemFocused();
+    IMGUI_API bool          IsAnyItemHovered();                                                 // is any item hovered?
+    IMGUI_API bool          IsAnyItemActive();                                                  // is any item active?
+    IMGUI_API bool          IsAnyItemFocused();                                                 // is any item focused?
     IMGUI_API ImVec2        GetItemRectMin();                                                   // get upper-left bounding rectangle of the last item (screen space)
     IMGUI_API ImVec2        GetItemRectMax();                                                   // get lower-right bounding rectangle of the last item (screen space)
     IMGUI_API ImVec2        GetItemRectSize();                                                  // get size of last item
@@ -625,8 +629,8 @@ namespace ImGui
     IMGUI_API double        GetTime();                                                          // get global imgui time. incremented by io.DeltaTime every frame.
     IMGUI_API int           GetFrameCount();                                                    // get global imgui frame count. incremented by 1 every frame.
     IMGUI_API ImDrawList*   GetOverlayDrawList();                                               // this draw list will be the last rendered one, useful to quickly draw overlays shapes/text
-    IMGUI_API ImDrawListSharedData* GetDrawListSharedData();                                    // you may use this when creating your own ImDrawList instances
-    IMGUI_API const char*   GetStyleColorName(ImGuiCol idx);
+    IMGUI_API ImDrawListSharedData* GetDrawListSharedData();                                    // you may use this when creating your own ImDrawList instances.
+    IMGUI_API const char*   GetStyleColorName(ImGuiCol idx);                                    // get a string corresponding to the enum value (for display, saving, etc.).
     IMGUI_API void          SetStateStorage(ImGuiStorage* storage);                             // replace current window storage with our own (if you want to manipulate it yourself, typically clear subsection of it)
     IMGUI_API ImGuiStorage* GetStateStorage();
     IMGUI_API ImVec2        CalcTextSize(const char* text, const char* text_end = NULL, bool hide_text_after_double_hash = false, float wrap_width = -1.0f);
@@ -653,7 +657,7 @@ namespace ImGui
     IMGUI_API bool          IsMouseReleased(int button);                                        // did mouse button released (went from Down to !Down)
     IMGUI_API bool          IsMouseDragging(int button = 0, float lock_threshold = -1.0f);      // is mouse dragging. if lock_threshold < -1.0f uses io.MouseDraggingThreshold
     IMGUI_API bool          IsMouseHoveringRect(const ImVec2& r_min, const ImVec2& r_max, bool clip = true);  // is mouse hovering given bounding rect (in screen space). clipped by current clipping settings, but disregarding of other consideration of focus/window ordering/popup-block.
-    IMGUI_API bool          IsMousePosValid(const ImVec2* mouse_pos = NULL);                    //
+    IMGUI_API bool          IsMousePosValid(const ImVec2* mouse_pos = NULL);                    // by convention we use (-FLT_MAX,-FLT_MAX) to denote that there is no mouse
     IMGUI_API ImVec2        GetMousePos();                                                      // shortcut to ImGui::GetIO().MousePos provided by user, to be consistent with other calls
     IMGUI_API ImVec2        GetMousePosOnOpeningCurrentPopup();                                 // retrieve backup of mouse position at the time of opening popup we have BeginPopup() into
     IMGUI_API ImVec2        GetMouseDragDelta(int button = 0, float lock_threshold = -1.0f);    // return the delta from the initial clicking position. This is locked and return 0.0f until the mouse moves past a distance threshold at least once. If lock_threshold < -1.0f uses io.MouseDraggingThreshold
@@ -672,12 +676,12 @@ namespace ImGui
     // - Set io.IniFilename to NULL to load/save manually. Read io.WantSaveIniSettings description about handling .ini saving manually.
     IMGUI_API void          LoadIniSettingsFromDisk(const char* ini_filename);                  // call after CreateContext() and before the first call to NewFrame(). NewFrame() automatically calls LoadIniSettingsFromDisk(io.IniFilename).
     IMGUI_API void          LoadIniSettingsFromMemory(const char* ini_data, size_t ini_size=0); // call after CreateContext() and before the first call to NewFrame() to provide .ini data from your own data source.
-    IMGUI_API void          SaveIniSettingsToDisk(const char* ini_filename);
+    IMGUI_API void          SaveIniSettingsToDisk(const char* ini_filename);                    // this is automatically called (if io.IniFilename is not empty) a few seconds after any modification that should be reflected in the .ini file (and also by DestroyContext). 
     IMGUI_API const char*   SaveIniSettingsToMemory(size_t* out_ini_size = NULL);               // return a zero-terminated string with the .ini data which you can save by your own mean. call when io.WantSaveIniSettings is set, then save data by your own mean and clear io.WantSaveIniSettings.
 
-    // Memory Utilities
+    // Memory Allocators
     // - All those functions are not reliant on the current context.
-    // - If you reload the contents of imgui.cpp at runtime, you may need to call SetCurrentContext() + SetAllocatorFunctions() again.
+    // - If you reload the contents of imgui.cpp at runtime, you may need to call SetCurrentContext() + SetAllocatorFunctions() again because we use global storage for those.
     IMGUI_API void          SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* user_data), void (*free_func)(void* ptr, void* user_data), void* user_data = NULL);
     IMGUI_API void*         MemAlloc(size_t size);
     IMGUI_API void          MemFree(void* ptr);
@@ -738,7 +742,7 @@ enum ImGuiInputTextFlags_
     ImGuiInputTextFlags_CharsUppercase      = 1 << 2,   // Turn a..z into A..Z
     ImGuiInputTextFlags_CharsNoBlank        = 1 << 3,   // Filter out spaces, tabs
     ImGuiInputTextFlags_AutoSelectAll       = 1 << 4,   // Select entire text when first taking mouse focus
-    ImGuiInputTextFlags_EnterReturnsTrue    = 1 << 5,   // Return 'true' when Enter is pressed (as opposed to when the value was modified)
+    ImGuiInputTextFlags_EnterReturnsTrue    = 1 << 5,   // Return 'true' when Enter is pressed (as opposed to every time the value was modified). Consider looking at the IsItemDeactivatedAfterEdit() function.
     ImGuiInputTextFlags_CallbackCompletion  = 1 << 6,   // Callback on pressing TAB (for completion handling)
     ImGuiInputTextFlags_CallbackHistory     = 1 << 7,   // Callback on pressing Up/Down arrows (for history handling)
     ImGuiInputTextFlags_CallbackAlways      = 1 << 8,   // Callback on each iteration. User code may query cursor position, modify text buffer.
@@ -885,10 +889,14 @@ enum ImGuiDragDropFlags_
 // A primary data type
 enum ImGuiDataType_
 {
+    ImGuiDataType_S8,       // char
+    ImGuiDataType_U8,       // unsigned char
+    ImGuiDataType_S16,      // short
+    ImGuiDataType_U16,      // unsigned short
     ImGuiDataType_S32,      // int
     ImGuiDataType_U32,      // unsigned int
-    ImGuiDataType_S64,      // long long, __int64
-    ImGuiDataType_U64,      // unsigned long long, unsigned __int64
+    ImGuiDataType_S64,      // long long / __int64
+    ImGuiDataType_U64,      // unsigned long long / unsigned __int64
     ImGuiDataType_Float,    // float
     ImGuiDataType_Double,   // double
     ImGuiDataType_COUNT
@@ -1060,7 +1068,7 @@ enum ImGuiCol_
 // NB: if changing this enum, you need to update the associated internal table GStyleVarInfo[] accordingly. This is where we link enum values to members offset/type.
 enum ImGuiStyleVar_
 {
-    // Enum name ......................// Member in ImGuiStyle structure (see ImGuiStyle for descriptions)
+    // Enum name --------------------- // Member in ImGuiStyle structure (see ImGuiStyle for descriptions)
     ImGuiStyleVar_Alpha,               // float     Alpha
     ImGuiStyleVar_WindowPadding,       // ImVec2    WindowPadding
     ImGuiStyleVar_WindowRounding,      // float     WindowRounding

+ 20 - 0
3rdparty/dear-imgui/imgui_demo.cpp

@@ -1198,6 +1198,10 @@ static void ShowDemoWindowWidgets()
         ImS64 LLONG_MAX = 9223372036854775807LL;
         ImU64 ULLONG_MAX = (2ULL * 9223372036854775807LL + 1);
         #endif
+        const char    s8_zero  = 0,   s8_one  = 1,   s8_fifty  = 50, s8_min  = -128,        s8_max = 127;
+        const ImU8    u8_zero  = 0,   u8_one  = 1,   u8_fifty  = 50, u8_min  = 0,           u8_max = 255;
+        const short   s16_zero = 0,   s16_one = 1,   s16_fifty = 50, s16_min = -32768,      s16_max = 32767;
+        const ImU16   u16_zero = 0,   u16_one = 1,   u16_fifty = 50, u16_min = 0,           u16_max = 65535;
         const ImS32   s32_zero = 0,   s32_one = 1,   s32_fifty = 50, s32_min = INT_MIN/2,   s32_max = INT_MAX/2,    s32_hi_a = INT_MAX/2 - 100,    s32_hi_b = INT_MAX/2;
         const ImU32   u32_zero = 0,   u32_one = 1,   u32_fifty = 50, u32_min = 0,           u32_max = UINT_MAX/2,   u32_hi_a = UINT_MAX/2 - 100,   u32_hi_b = UINT_MAX/2;
         const ImS64   s64_zero = 0,   s64_one = 1,   s64_fifty = 50, s64_min = LLONG_MIN/2, s64_max = LLONG_MAX/2,  s64_hi_a = LLONG_MAX/2 - 100,  s64_hi_b = LLONG_MAX/2;
@@ -1206,6 +1210,10 @@ static void ShowDemoWindowWidgets()
         const double  f64_zero = 0.,  f64_one = 1.,  f64_lo_a = -1000000000000000.0, f64_hi_a = +1000000000000000.0;
 
         // State
+        static char   s8_v  = 127;
+        static ImU8   u8_v  = 255;
+        static short  s16_v = 32767;
+        static ImU16  u16_v = 65535;
         static ImS32  s32_v = -1;
         static ImU32  u32_v = (ImU32)-1;
         static ImS64  s64_v = -1;
@@ -1217,6 +1225,10 @@ static void ShowDemoWindowWidgets()
         static bool drag_clamp = false;
         ImGui::Text("Drags:");
         ImGui::Checkbox("Clamp integers to 0..50", &drag_clamp); ImGui::SameLine(); ShowHelpMarker("As with every widgets in dear imgui, we never modify values unless there is a user interaction.\nYou can override the clamping limits by using CTRL+Click to input a value.");
+        ImGui::DragScalar("drag s8",        ImGuiDataType_S8,     &s8_v,  drag_speed, drag_clamp ? &s8_zero  : NULL, drag_clamp ? &s8_fifty  : NULL);
+        ImGui::DragScalar("drag u8",        ImGuiDataType_U8,     &u8_v,  drag_speed, drag_clamp ? &u8_zero  : NULL, drag_clamp ? &u8_fifty  : NULL, "%u ms");
+        ImGui::DragScalar("drag s16",       ImGuiDataType_S16,    &s16_v, drag_speed, drag_clamp ? &s16_zero : NULL, drag_clamp ? &s16_fifty : NULL);
+        ImGui::DragScalar("drag u16",       ImGuiDataType_U16,    &u16_v, drag_speed, drag_clamp ? &u16_zero : NULL, drag_clamp ? &u16_fifty : NULL, "%u ms");
         ImGui::DragScalar("drag s32",       ImGuiDataType_S32,    &s32_v, drag_speed, drag_clamp ? &s32_zero : NULL, drag_clamp ? &s32_fifty : NULL);
         ImGui::DragScalar("drag u32",       ImGuiDataType_U32,    &u32_v, drag_speed, drag_clamp ? &u32_zero : NULL, drag_clamp ? &u32_fifty : NULL, "%u ms");
         ImGui::DragScalar("drag s64",       ImGuiDataType_S64,    &s64_v, drag_speed, drag_clamp ? &s64_zero : NULL, drag_clamp ? &s64_fifty : NULL);
@@ -1227,6 +1239,10 @@ static void ShowDemoWindowWidgets()
         ImGui::DragScalar("drag double ^2", ImGuiDataType_Double, &f64_v, 0.0005f, &f64_zero, &f64_one, "0 < %.10f < 1", 2.0f);
 
         ImGui::Text("Sliders");
+        ImGui::SliderScalar("slider s8 full",     ImGuiDataType_S8,     &s8_v,  &s8_min,   &s8_max,   "%d");
+        ImGui::SliderScalar("slider u8 full",     ImGuiDataType_U8,     &u8_v,  &u8_min,   &u8_max,   "%u");
+        ImGui::SliderScalar("slider s16 full",    ImGuiDataType_S16,    &s16_v, &s16_min,  &s16_max,  "%d");
+        ImGui::SliderScalar("slider u16 full",    ImGuiDataType_U16,    &u16_v, &u16_min,  &u16_max,  "%u");
         ImGui::SliderScalar("slider s32 low",     ImGuiDataType_S32,    &s32_v, &s32_zero, &s32_fifty,"%d");
         ImGui::SliderScalar("slider s32 high",    ImGuiDataType_S32,    &s32_v, &s32_hi_a, &s32_hi_b, "%d");
         ImGui::SliderScalar("slider s32 full",    ImGuiDataType_S32,    &s32_v, &s32_min,  &s32_max,  "%d");
@@ -1249,6 +1265,10 @@ static void ShowDemoWindowWidgets()
         static bool inputs_step = true;
         ImGui::Text("Inputs");
         ImGui::Checkbox("Show step buttons", &inputs_step);
+        ImGui::InputScalar("input s8",      ImGuiDataType_S8,     &s8_v,  inputs_step ? &s8_one  : NULL, NULL, "%d");
+        ImGui::InputScalar("input u8",      ImGuiDataType_U8,     &u8_v,  inputs_step ? &u8_one  : NULL, NULL, "%u");
+        ImGui::InputScalar("input s16",     ImGuiDataType_S16,    &s16_v, inputs_step ? &s16_one : NULL, NULL, "%d");
+        ImGui::InputScalar("input u16",     ImGuiDataType_U16,    &u16_v, inputs_step ? &u16_one : NULL, NULL, "%u");
         ImGui::InputScalar("input s32",     ImGuiDataType_S32,    &s32_v, inputs_step ? &s32_one : NULL, NULL, "%d");
         ImGui::InputScalar("input s32 hex", ImGuiDataType_S32,    &s32_v, inputs_step ? &s32_one : NULL, NULL, "%08X", ImGuiInputTextFlags_CharsHexadecimal);
         ImGui::InputScalar("input u32",     ImGuiDataType_U32,    &u32_v, inputs_step ? &u32_one : NULL, NULL, "%u");

+ 4 - 1
3rdparty/dear-imgui/imgui_internal.h

@@ -225,12 +225,15 @@ static inline double ImAtof(const char* s)
 static inline float  ImFloorStd(float x)                                        { return floorf(x); }   // we already uses our own ImFloor() { return (float)(int)v } internally so the standard one wrapper is named differently (it's used by stb_truetype)
 static inline float  ImCeil(float x)                                            { return ceilf(x); }
 #endif
-// - ImMin/ImMax/ImClamp/ImLerp/ImSwap are used by widgets which support for variety of types: signed/unsigned int/long long float/double, using templates here but we could also redefine them 6 times
+// - ImMin/ImMax/ImClamp/ImLerp/ImSwap are used by widgets which support for variety of types: signed/unsigned int/long long float/double
+// (Exceptionally using templates here but we could also redefine them for variety of types)
 template<typename T> static inline T ImMin(T lhs, T rhs)                        { return lhs < rhs ? lhs : rhs; }
 template<typename T> static inline T ImMax(T lhs, T rhs)                        { return lhs >= rhs ? lhs : rhs; }
 template<typename T> static inline T ImClamp(T v, T mn, T mx)                   { return (v < mn) ? mn : (v > mx) ? mx : v; }
 template<typename T> static inline T ImLerp(T a, T b, float t)                  { return (T)(a + (b - a) * t); }
 template<typename T> static inline void ImSwap(T& a, T& b)                      { T tmp = a; a = b; b = tmp; }
+template<typename T> static inline T ImAddClampOverflow(T a, T b, T mn, T mx)   { if (b < 0 && (a < mn - b)) return mn; if (b > 0 && (a > mx - b)) return mx; return a + b; }
+template<typename T> static inline T ImSubClampOverflow(T a, T b, T mn, T mx)   { if (b > 0 && (a < mn + b)) return mn; if (b < 0 && (a > mx + b)) return mx; return a - b; }
 // - Misc maths helpers
 static inline ImVec2 ImMin(const ImVec2& lhs, const ImVec2& rhs)                { return ImVec2(lhs.x < rhs.x ? lhs.x : rhs.x, lhs.y < rhs.y ? lhs.y : rhs.y); }
 static inline ImVec2 ImMax(const ImVec2& lhs, const ImVec2& rhs)                { return ImVec2(lhs.x >= rhs.x ? lhs.x : rhs.x, lhs.y >= rhs.y ? lhs.y : rhs.y); }

+ 102 - 40
3rdparty/dear-imgui/imgui_widgets.cpp

@@ -74,22 +74,30 @@ Index of this file:
 //-------------------------------------------------------------------------
 
 // Those MIN/MAX values are not define because we need to point to them
-static const ImS32  IM_S32_MIN = INT_MIN;    // (-2147483647 - 1), (0x80000000);
-static const ImS32  IM_S32_MAX = INT_MAX;    // (2147483647), (0x7FFFFFFF)
-static const ImU32  IM_U32_MIN = 0;
-static const ImU32  IM_U32_MAX = UINT_MAX;   // (0xFFFFFFFF)
+static const char           IM_S8_MIN  = -128;
+static const char           IM_S8_MAX  = 127;
+static const unsigned char  IM_U8_MIN  = 0;
+static const unsigned char  IM_U8_MAX  = 0xFF;
+static const short          IM_S16_MIN = -32768;
+static const short          IM_S16_MAX = 32767;
+static const unsigned short IM_U16_MIN = 0;
+static const unsigned short IM_U16_MAX = 0xFFFF;
+static const ImS32          IM_S32_MIN = INT_MIN;    // (-2147483647 - 1), (0x80000000);
+static const ImS32          IM_S32_MAX = INT_MAX;    // (2147483647), (0x7FFFFFFF)
+static const ImU32          IM_U32_MIN = 0;
+static const ImU32          IM_U32_MAX = UINT_MAX;   // (0xFFFFFFFF)
 #ifdef LLONG_MIN
-static const ImS64  IM_S64_MIN = LLONG_MIN;  // (-9223372036854775807ll - 1ll);
-static const ImS64  IM_S64_MAX = LLONG_MAX;  // (9223372036854775807ll);
+static const ImS64          IM_S64_MIN = LLONG_MIN;  // (-9223372036854775807ll - 1ll);
+static const ImS64          IM_S64_MAX = LLONG_MAX;  // (9223372036854775807ll);
 #else
-static const ImS64  IM_S64_MIN = -9223372036854775807LL - 1;
-static const ImS64  IM_S64_MAX = 9223372036854775807LL;
+static const ImS64          IM_S64_MIN = -9223372036854775807LL - 1;
+static const ImS64          IM_S64_MAX = 9223372036854775807LL;
 #endif
-static const ImU64  IM_U64_MIN = 0;
+static const ImU64          IM_U64_MIN = 0;
 #ifdef ULLONG_MAX
-static const ImU64  IM_U64_MAX = ULLONG_MAX; // (0xFFFFFFFFFFFFFFFFull);
+static const ImU64          IM_U64_MAX = ULLONG_MAX; // (0xFFFFFFFFFFFFFFFFull);
 #else
-static const ImU64  IM_U64_MAX = (2ULL * 9223372036854775807LL + 1);
+static const ImU64          IM_U64_MAX = (2ULL * 9223372036854775807LL + 1);
 #endif
 
 //-------------------------------------------------------------------------
@@ -1495,17 +1503,21 @@ struct ImGuiDataTypeInfo
 
 static const ImGuiDataTypeInfo GDataTypeInfo[] =
 {
-    { sizeof(int),          "%d",   "%d"    },
-    { sizeof(unsigned int), "%u",   "%u"    },
+    { sizeof(char),             "%d",   "%d"    },  // ImGuiDataType_S8
+    { sizeof(unsigned char),    "%u",   "%u"    },
+    { sizeof(short),            "%d",   "%d"    },  // ImGuiDataType_S16
+    { sizeof(unsigned short),   "%u",   "%u"    },
+    { sizeof(int),              "%d",   "%d"    },  // ImGuiDataType_S32
+    { sizeof(unsigned int),     "%u",   "%u"    },
 #ifdef _MSC_VER
-    { sizeof(ImS64),        "%I64d","%I64d" },
-    { sizeof(ImU64),        "%I64u","%I64u" },
+    { sizeof(ImS64),            "%I64d","%I64d" },  // ImGuiDataType_S64
+    { sizeof(ImU64),            "%I64u","%I64u" },
 #else
-    { sizeof(ImS64),        "%lld", "%lld"  },
-    { sizeof(ImU64),        "%llu", "%llu"  },
+    { sizeof(ImS64),            "%lld", "%lld"  },  // ImGuiDataType_S64
+    { sizeof(ImU64),            "%llu", "%llu"  },
 #endif
-    { sizeof(float),        "%f",   "%f"    },  // float are promoted to double in va_arg
-    { sizeof(double),       "%f",   "%lf"   },
+    { sizeof(float),            "%f",   "%f"    },  // ImGuiDataType_Float (float are promoted to double in va_arg)
+    { sizeof(double),           "%f",   "%lf"   },  // ImGuiDataType_Double
 };
 IM_STATIC_ASSERT(IM_ARRAYSIZE(GDataTypeInfo) == ImGuiDataType_COUNT);
 
@@ -1535,47 +1547,71 @@ static const char* PatchFormatStringFloatToInt(const char* fmt)
 
 static inline int DataTypeFormatString(char* buf, int buf_size, ImGuiDataType data_type, const void* data_ptr, const char* format)
 {
-    if (data_type == ImGuiDataType_S32 || data_type == ImGuiDataType_U32)   // Signedness doesn't matter when pushing the argument
+    // Signedness doesn't matter when pushing integer arguments
+    if (data_type == ImGuiDataType_S32 || data_type == ImGuiDataType_U32)
         return ImFormatString(buf, buf_size, format, *(const ImU32*)data_ptr);
-    if (data_type == ImGuiDataType_S64 || data_type == ImGuiDataType_U64)   // Signedness doesn't matter when pushing the argument
+    if (data_type == ImGuiDataType_S64 || data_type == ImGuiDataType_U64)
         return ImFormatString(buf, buf_size, format, *(const ImU64*)data_ptr);
     if (data_type == ImGuiDataType_Float)
         return ImFormatString(buf, buf_size, format, *(const float*)data_ptr);
     if (data_type == ImGuiDataType_Double)
         return ImFormatString(buf, buf_size, format, *(const double*)data_ptr);
+    if (data_type == ImGuiDataType_S8)
+        return ImFormatString(buf, buf_size, format, *(const ImS8*)data_ptr);
+    if (data_type == ImGuiDataType_U8)
+        return ImFormatString(buf, buf_size, format, *(const ImU8*)data_ptr);
+    if (data_type == ImGuiDataType_S16)
+        return ImFormatString(buf, buf_size, format, *(const ImS16*)data_ptr);
+    if (data_type == ImGuiDataType_U16)
+        return ImFormatString(buf, buf_size, format, *(const ImU16*)data_ptr);
     IM_ASSERT(0);
     return 0;
 }
 
-// FIXME: Adding support for clamping on boundaries of the data type would be nice.
 static void DataTypeApplyOp(ImGuiDataType data_type, int op, void* output, void* arg1, const void* arg2)
 {
     IM_ASSERT(op == '+' || op == '-');
     switch (data_type)
     {
+        case ImGuiDataType_S8:
+            if (op == '+') { *(ImS8*)output  = ImAddClampOverflow(*(const ImS8*)arg1,  *(const ImS8*)arg2,  IM_S8_MIN,  IM_S8_MAX); }
+            if (op == '-') { *(ImS8*)output  = ImSubClampOverflow(*(const ImS8*)arg1,  *(const ImS8*)arg2,  IM_S8_MIN,  IM_S8_MAX); }
+            return;
+        case ImGuiDataType_U8:
+            if (op == '+') { *(ImU8*)output  = ImAddClampOverflow(*(const ImU8*)arg1,  *(const ImU8*)arg2,  IM_U8_MIN,  IM_U8_MAX); }
+            if (op == '-') { *(ImU8*)output  = ImSubClampOverflow(*(const ImU8*)arg1,  *(const ImU8*)arg2,  IM_U8_MIN,  IM_U8_MAX); }
+            return;
+        case ImGuiDataType_S16:
+            if (op == '+') { *(ImS16*)output = ImAddClampOverflow(*(const ImS16*)arg1, *(const ImS16*)arg2, IM_S16_MIN, IM_S16_MAX); }
+            if (op == '-') { *(ImS16*)output = ImSubClampOverflow(*(const ImS16*)arg1, *(const ImS16*)arg2, IM_S16_MIN, IM_S16_MAX); }
+            return;
+        case ImGuiDataType_U16:
+            if (op == '+') { *(ImU16*)output = ImAddClampOverflow(*(const ImU16*)arg1, *(const ImU16*)arg2, IM_U16_MIN, IM_U16_MAX); }
+            if (op == '-') { *(ImU16*)output = ImSubClampOverflow(*(const ImU16*)arg1, *(const ImU16*)arg2, IM_U16_MIN, IM_U16_MAX); }
+            return;
         case ImGuiDataType_S32:
-            if (op == '+')      *(int*)output = *(const int*)arg1 + *(const int*)arg2;
-            else if (op == '-') *(int*)output = *(const int*)arg1 - *(const int*)arg2;
+            if (op == '+') { *(ImS32*)output = ImAddClampOverflow(*(const ImS32*)arg1, *(const ImS32*)arg2, IM_S32_MIN, IM_S32_MAX); }
+            if (op == '-') { *(ImS32*)output = ImSubClampOverflow(*(const ImS32*)arg1, *(const ImS32*)arg2, IM_S32_MIN, IM_S32_MAX); }
             return;
         case ImGuiDataType_U32:
-            if (op == '+')      *(unsigned int*)output = *(const unsigned int*)arg1 + *(const ImU32*)arg2;
-            else if (op == '-') *(unsigned int*)output = *(const unsigned int*)arg1 - *(const ImU32*)arg2;
+            if (op == '+') { *(ImU32*)output = ImAddClampOverflow(*(const ImU32*)arg1, *(const ImU32*)arg2, IM_U32_MIN, IM_U32_MAX); }
+            if (op == '-') { *(ImU32*)output = ImSubClampOverflow(*(const ImU32*)arg1, *(const ImU32*)arg2, IM_U32_MIN, IM_U32_MAX); }
             return;
         case ImGuiDataType_S64:
-            if (op == '+')      *(ImS64*)output = *(const ImS64*)arg1 + *(const ImS64*)arg2;
-            else if (op == '-') *(ImS64*)output = *(const ImS64*)arg1 - *(const ImS64*)arg2;
+            if (op == '+') { *(ImS64*)output = ImAddClampOverflow(*(const ImS64*)arg1, *(const ImS64*)arg2, IM_S64_MIN, IM_S64_MAX); }
+            if (op == '-') { *(ImS64*)output = ImSubClampOverflow(*(const ImS64*)arg1, *(const ImS64*)arg2, IM_S64_MIN, IM_S64_MAX); }
             return;
         case ImGuiDataType_U64:
-            if (op == '+')      *(ImU64*)output = *(const ImU64*)arg1 + *(const ImU64*)arg2;
-            else if (op == '-') *(ImU64*)output = *(const ImU64*)arg1 - *(const ImU64*)arg2;
+            if (op == '+') { *(ImU64*)output = ImAddClampOverflow(*(const ImU64*)arg1, *(const ImU64*)arg2, IM_U64_MIN, IM_U64_MAX); }
+            if (op == '-') { *(ImU64*)output = ImSubClampOverflow(*(const ImU64*)arg1, *(const ImU64*)arg2, IM_U64_MIN, IM_U64_MAX); }
             return;
         case ImGuiDataType_Float:
-            if (op == '+')      *(float*)output = *(const float*)arg1 + *(const float*)arg2;
-            else if (op == '-') *(float*)output = *(const float*)arg1 - *(const float*)arg2;
+            if (op == '+') { *(float*)output = *(const float*)arg1 + *(const float*)arg2; }
+            if (op == '-') { *(float*)output = *(const float*)arg1 - *(const float*)arg2; }
             return;
         case ImGuiDataType_Double:
-            if (op == '+')      *(double*)output = *(const double*)arg1 + *(const double*)arg2;
-            else if (op == '-') *(double*)output = *(const double*)arg1 - *(const double*)arg2;
+            if (op == '+') { *(double*)output = *(const double*)arg1 + *(const double*)arg2; } 
+            if (op == '-') { *(double*)output = *(const double*)arg1 - *(const double*)arg2; }
             return;
         case ImGuiDataType_COUNT: break;
     }
@@ -1614,6 +1650,7 @@ static bool DataTypeApplyOpFromText(const char* buf, const char* initial_value_b
     if (format == NULL)
         format = GDataTypeInfo[data_type].ScanFmt;
 
+    // FIXME-LEGACY: The aim is to remove those operators and write a proper expression evaluator at some point..
     int arg1i = 0;
     if (data_type == ImGuiDataType_S32)
     {
@@ -1628,12 +1665,6 @@ static bool DataTypeApplyOpFromText(const char* buf, const char* initial_value_b
         else if (op == '/') { if (sscanf(buf, "%f", &arg1f) && arg1f != 0.0f) *v = (int)(arg0i / arg1f); }  // Divide
         else                { if (sscanf(buf, format, &arg1i) == 1) *v = arg1i; }                           // Assign constant
     }
-    else if (data_type == ImGuiDataType_U32 || data_type == ImGuiDataType_S64 || data_type == ImGuiDataType_U64)
-    {
-        // Assign constant
-        // FIXME: We don't bother handling support for legacy operators since they are a little too crappy. Instead we may implement a proper expression evaluator in the future.
-        sscanf(buf, format, data_ptr);
-    }
     else if (data_type == ImGuiDataType_Float)
     {
         // For floats we have to ignore format with precision (e.g. "%.2f") because sscanf doesn't take them in
@@ -1663,6 +1694,29 @@ static bool DataTypeApplyOpFromText(const char* buf, const char* initial_value_b
         else if (op == '/') { if (arg1f != 0.0f) *v = arg0f / arg1f; } // Divide
         else                { *v = arg1f; }                            // Assign constant
     }
+    else if (data_type == ImGuiDataType_U32 || data_type == ImGuiDataType_S64 || data_type == ImGuiDataType_U64)
+    {
+        // All other types assign constant
+        // We don't bother handling support for legacy operators since they are a little too crappy. Instead we will later implement a proper expression evaluator in the future.
+        sscanf(buf, format, data_ptr);
+    }
+    else
+    {
+        // Small types need a 32-bit buffer to receive the result from scanf()
+        int v32;
+        sscanf(buf, format, &v32);
+        if (data_type == ImGuiDataType_S8)
+            *(ImS8*)data_ptr = (ImS8)ImClamp(v32, (int)IM_S8_MIN, (int)IM_S8_MAX);
+        else if (data_type == ImGuiDataType_U8)
+            *(ImU8*)data_ptr = (ImU8)ImClamp(v32, (int)IM_U8_MIN, (int)IM_U8_MAX);
+        else if (data_type == ImGuiDataType_S16)
+            *(ImS16*)data_ptr = (ImS16)ImClamp(v32, (int)IM_S16_MIN, (int)IM_S16_MAX);
+        else if (data_type == ImGuiDataType_U16)
+            *(ImU16*)data_ptr = (ImU16)ImClamp(v32, (int)IM_U16_MIN, (int)IM_U16_MAX);
+        else
+            IM_ASSERT(0);
+    }
+
     return memcmp(data_backup, data_ptr, GDataTypeInfo[data_type].Size) != 0;
 }
 
@@ -1845,6 +1899,10 @@ bool ImGui::DragBehavior(ImGuiID id, ImGuiDataType data_type, void* v, float v_s
 
     switch (data_type)
     {
+    case ImGuiDataType_S8:     { ImS32 v32 = (ImS32)*(ImS8*)v;  bool r = DragBehaviorT<ImS32, ImS32, float >(ImGuiDataType_S32, &v32, v_speed, v_min ? *(const ImS8*) v_min : IM_S8_MIN,  v_max ? *(const ImS8*)v_max  : IM_S8_MAX,  format, power, flags); if (r) *(ImS8*)v = (ImS8)v32; return r; }
+    case ImGuiDataType_U8:     { ImU32 v32 = (ImU32)*(ImU8*)v;  bool r = DragBehaviorT<ImU32, ImS32, float >(ImGuiDataType_U32, &v32, v_speed, v_min ? *(const ImU8*) v_min : IM_U8_MIN,  v_max ? *(const ImU8*)v_max  : IM_U8_MAX,  format, power, flags); if (r) *(ImU8*)v = (ImU8)v32; return r; }
+    case ImGuiDataType_S16:    { ImS32 v32 = (ImS32)*(ImS16*)v; bool r = DragBehaviorT<ImS32, ImS32, float >(ImGuiDataType_S32, &v32, v_speed, v_min ? *(const ImS16*)v_min : IM_S16_MIN, v_max ? *(const ImS16*)v_max : IM_S16_MAX, format, power, flags); if (r) *(ImS16*)v = (ImS16)v32; return r; }
+    case ImGuiDataType_U16:    { ImU32 v32 = (ImU32)*(ImU16*)v; bool r = DragBehaviorT<ImU32, ImS32, float >(ImGuiDataType_U32, &v32, v_speed, v_min ? *(const ImU16*)v_min : IM_U16_MIN, v_max ? *(const ImU16*)v_max : IM_U16_MAX, format, power, flags); if (r) *(ImU16*)v = (ImU16)v32; return r; }
     case ImGuiDataType_S32:    return DragBehaviorT<ImS32, ImS32, float >(data_type, (ImS32*)v,  v_speed, v_min ? *(const ImS32* )v_min : IM_S32_MIN, v_max ? *(const ImS32* )v_max : IM_S32_MAX, format, power, flags);
     case ImGuiDataType_U32:    return DragBehaviorT<ImU32, ImS32, float >(data_type, (ImU32*)v,  v_speed, v_min ? *(const ImU32* )v_min : IM_U32_MIN, v_max ? *(const ImU32* )v_max : IM_U32_MAX, format, power, flags);
     case ImGuiDataType_S64:    return DragBehaviorT<ImS64, ImS64, double>(data_type, (ImS64*)v,  v_speed, v_min ? *(const ImS64* )v_min : IM_S64_MIN, v_max ? *(const ImS64* )v_max : IM_S64_MAX, format, power, flags);
@@ -2284,6 +2342,10 @@ bool ImGui::SliderBehavior(const ImRect& bb, ImGuiID id, ImGuiDataType data_type
 {
     switch (data_type)
     {
+    case ImGuiDataType_S8:  { ImS32 v32 = (ImS32)*(ImS8*)v;  bool r = SliderBehaviorT<ImS32, ImS32, float >(bb, id, ImGuiDataType_S32, &v32, *(const ImS8*)v_min,  *(const ImS8*)v_max,  format, power, flags, out_grab_bb); if (r) *(ImS8*)v  = (ImS8)v32;  return r; }
+    case ImGuiDataType_U8:  { ImU32 v32 = (ImU32)*(ImU8*)v;  bool r = SliderBehaviorT<ImU32, ImS32, float >(bb, id, ImGuiDataType_U32, &v32, *(const ImU8*)v_min,  *(const ImU8*)v_max,  format, power, flags, out_grab_bb); if (r) *(ImU8*)v  = (ImU8)v32;  return r; }
+    case ImGuiDataType_S16: { ImS32 v32 = (ImS32)*(ImS16*)v; bool r = SliderBehaviorT<ImS32, ImS32, float >(bb, id, ImGuiDataType_S32, &v32, *(const ImS16*)v_min, *(const ImS16*)v_max, format, power, flags, out_grab_bb); if (r) *(ImS16*)v = (ImS16)v32; return r; }
+    case ImGuiDataType_U16: { ImU32 v32 = (ImU32)*(ImU16*)v; bool r = SliderBehaviorT<ImU32, ImS32, float >(bb, id, ImGuiDataType_U32, &v32, *(const ImU16*)v_min, *(const ImU16*)v_max, format, power, flags, out_grab_bb); if (r) *(ImU16*)v = (ImU16)v32; return r; }
     case ImGuiDataType_S32:
         IM_ASSERT(*(const ImS32*)v_min >= IM_S32_MIN/2 && *(const ImS32*)v_max <= IM_S32_MAX/2);
         return SliderBehaviorT<ImS32, ImS32, float >(bb, id, data_type, (ImS32*)v,  *(const ImS32*)v_min,  *(const ImS32*)v_max,  format, power, flags, out_grab_bb);