Browse Source

Fixed warnings.

bkaradzic 13 years ago
parent
commit
c2eda31fca
3 changed files with 163 additions and 163 deletions
  1. 1 1
      3rdparty/forsyth-too/forsythtriangleorderoptimizer.cpp
  2. 1 1
      README.md
  3. 161 161
      examples/04-mesh/mesh.cpp

+ 1 - 1
3rdparty/forsyth-too/forsythtriangleorderoptimizer.cpp

@@ -99,7 +99,7 @@ namespace Forsyth
         }
         }
 
 
 
 
-        const uint kMaxVertexCacheSize = 64;
+        const int kMaxVertexCacheSize = 64;
         const uint kMaxPrecomputedVertexValenceScores = 64;
         const uint kMaxPrecomputedVertexValenceScores = 64;
         float s_vertexCacheScores[kMaxVertexCacheSize+1][kMaxVertexCacheSize];
         float s_vertexCacheScores[kMaxVertexCacheSize+1][kMaxVertexCacheSize];
         float s_vertexValenceScores[kMaxPrecomputedVertexValenceScores];
         float s_vertexValenceScores[kMaxPrecomputedVertexValenceScores];

+ 1 - 1
README.md

@@ -117,7 +117,7 @@ Updating shader uniforms.
 ![example-03-raymarch](https://github.com/bkaradzic/bgfx/raw/master/examples/03-raymarch/screenshot.png)
 ![example-03-raymarch](https://github.com/bkaradzic/bgfx/raw/master/examples/03-raymarch/screenshot.png)
 
 
 ### 04-mesh
 ### 04-mesh
-Loading OpenCTM meshes.
+Loading meshes.
 
 
 ![example-04-mesh](https://github.com/bkaradzic/bgfx/raw/master/examples/04-mesh/screenshot.png)
 ![example-04-mesh](https://github.com/bkaradzic/bgfx/raw/master/examples/04-mesh/screenshot.png)
 
 

+ 161 - 161
examples/04-mesh/mesh.cpp

@@ -12,6 +12,8 @@
 
 
 #include <stdio.h>
 #include <stdio.h>
 #include <string.h>
 #include <string.h>
+
+#include <string>
 #include <vector>
 #include <vector>
 
 
 void fatalCb(bgfx::Fatal::Enum _code, const char* _str)
 void fatalCb(bgfx::Fatal::Enum _code, const char* _str)
@@ -87,167 +89,165 @@ static bgfx::ProgramHandle loadProgram(const char* _vsName, const char* _fsName)
 	return program;
 	return program;
 }
 }
 
 
-struct Aabb
-{
-	float m_min[3];
-	float m_max[3];
-};
-
-struct Obb
-{
-	float m_mtx[16];
-};
-
-struct Sphere
-{
-	float m_center[3];
-	float m_radius;
-};
-
-struct Primitive
-{
-	uint32_t m_startIndex;
-	uint32_t m_numIndices;
-	uint32_t m_startVertex;
-	uint32_t m_numVertices;
-
-	Sphere m_sphere;
-	Aabb m_aabb;
-	Obb m_obb;
-};
-
-typedef std::vector<Primitive> PrimitiveArray;
-
-struct Group
-{
-	Group()
-	{
-		reset();
-	}
-
-	void reset()
-	{
-		m_vbh.idx = bgfx::invalidHandle;
-		m_ibh.idx = bgfx::invalidHandle;
-		m_prims.clear();
-	}
-
-	bgfx::VertexBufferHandle m_vbh;
-	bgfx::IndexBufferHandle m_ibh;
-	Sphere m_sphere;
-	Aabb m_aabb;
-	Obb m_obb;
-	PrimitiveArray m_prims;
-};
+struct Aabb
+{
+	float m_min[3];
+	float m_max[3];
+};
+
+struct Obb
+{
+	float m_mtx[16];
+};
+
+struct Sphere
+{
+	float m_center[3];
+	float m_radius;
+};
+
+struct Primitive
+{
+	uint32_t m_startIndex;
+	uint32_t m_numIndices;
+	uint32_t m_startVertex;
+	uint32_t m_numVertices;
+
+	Sphere m_sphere;
+	Aabb m_aabb;
+	Obb m_obb;
+};
+
+typedef std::vector<Primitive> PrimitiveArray;
+
+struct Group
+{
+	Group()
+	{
+		reset();
+	}
+
+	void reset()
+	{
+		m_vbh.idx = bgfx::invalidHandle;
+		m_ibh.idx = bgfx::invalidHandle;
+		m_prims.clear();
+	}
+
+	bgfx::VertexBufferHandle m_vbh;
+	bgfx::IndexBufferHandle m_ibh;
+	Sphere m_sphere;
+	Aabb m_aabb;
+	Obb m_obb;
+	PrimitiveArray m_prims;
+};
 
 
 struct Mesh
 struct Mesh
 {
 {
-	void Mesh::load(const char* _filePath)
-	{
-#define BGFX_CHUNK_MAGIC_VB BX_MAKEFOURCC('V', 'B', ' ', 0x0)
-#define BGFX_CHUNK_MAGIC_IB BX_MAKEFOURCC('I', 'B', ' ', 0x0)
-#define BGFX_CHUNK_MAGIC_PRI BX_MAKEFOURCC('P', 'R', 'I', 0x0)
-
-		bx::CrtFileReader reader;
-		reader.open(_filePath);
-
-		Group group;
-
-		uint32_t chunk;
-		while (4 == bx::read(&reader, chunk) )
-		{
-			switch (chunk)
-			{
-			case BGFX_CHUNK_MAGIC_VB:
-				{
-					bx::read(&reader, group.m_sphere);
-					bx::read(&reader, group.m_aabb);
-					bx::read(&reader, group.m_obb);
-
-					bx::read(&reader, m_decl);
-					uint16_t stride = m_decl.getStride();
-
-					uint16_t numVertices;
-					bx::read(&reader, numVertices);
-					const bgfx::Memory* mem = bgfx::alloc(numVertices*stride);
-					bx::read(&reader, mem->data, mem->size);
-
-					group.m_vbh = bgfx::createVertexBuffer(mem, m_decl);
-				}
-				break;
-
-			case BGFX_CHUNK_MAGIC_IB:
-				{
-					uint32_t numIndices;
-					bx::read(&reader, numIndices);
-					const bgfx::Memory* mem = bgfx::alloc(numIndices*2);
-					bx::read(&reader, mem->data, mem->size);
-					group.m_ibh = bgfx::createIndexBuffer(mem);
-				}
-				break;
-
-			case BGFX_CHUNK_MAGIC_PRI:
-				{
-					uint16_t len;
-					bx::read(&reader, len);
-
-					std::string material;
-					material.resize(len);
-					bx::read(&reader, const_cast<char*>(material.c_str() ), len);
-
-					uint32_t type = m_decl.has(bgfx::Attrib::TexCoord0) ? 0 : 1;
-
-					uint16_t num;
-					bx::read(&reader, num);
-
-					for (uint32_t ii = 0; ii < num; ++ii)
-					{
-						bx::read(&reader, len);
-
-						std::string name;
-						name.resize(len);
-						bx::read(&reader, const_cast<char*>(name.c_str() ), len);
-
-						Primitive prim;
-						bx::read(&reader, prim.m_startIndex);
-						bx::read(&reader, prim.m_numIndices);
-						bx::read(&reader, prim.m_startVertex);
-						bx::read(&reader, prim.m_numVertices);
-						bx::read(&reader, prim.m_sphere);
-						bx::read(&reader, prim.m_aabb);
-						bx::read(&reader, prim.m_obb);
-
-						group.m_prims.push_back(prim);
-					}
-
-					m_groups.push_back(group);
-					group.reset();
-				}
-				break;
-
-			default:
-				DBG("%08x at %d", chunk, reader.seek() );
-				break;
-			}
-		}
-
-		reader.close();
-	}
-
-	void Mesh::unload()
-	{
-		for (GroupArray::const_iterator it = m_groups.begin(), itEnd = m_groups.end(); it != itEnd; ++it)
-		{
-			const Group& group = *it;
-			bgfx::destroyVertexBuffer(group.m_vbh);
-
-			if (bgfx::invalidHandle != group.m_ibh.idx)
-			{
-				bgfx::destroyIndexBuffer(group.m_ibh);
-			}
-		}
-		m_groups.clear();
-	}
+	void load(const char* _filePath)
+	{
+#define BGFX_CHUNK_MAGIC_VB BX_MAKEFOURCC('V', 'B', ' ', 0x0)
+#define BGFX_CHUNK_MAGIC_IB BX_MAKEFOURCC('I', 'B', ' ', 0x0)
+#define BGFX_CHUNK_MAGIC_PRI BX_MAKEFOURCC('P', 'R', 'I', 0x0)
+
+		bx::CrtFileReader reader;
+		reader.open(_filePath);
+
+		Group group;
+
+		uint32_t chunk;
+		while (4 == bx::read(&reader, chunk) )
+		{
+			switch (chunk)
+			{
+			case BGFX_CHUNK_MAGIC_VB:
+				{
+					bx::read(&reader, group.m_sphere);
+					bx::read(&reader, group.m_aabb);
+					bx::read(&reader, group.m_obb);
+
+					bx::read(&reader, m_decl);
+					uint16_t stride = m_decl.getStride();
+
+					uint16_t numVertices;
+					bx::read(&reader, numVertices);
+					const bgfx::Memory* mem = bgfx::alloc(numVertices*stride);
+					bx::read(&reader, mem->data, mem->size);
+
+					group.m_vbh = bgfx::createVertexBuffer(mem, m_decl);
+				}
+				break;
+
+			case BGFX_CHUNK_MAGIC_IB:
+				{
+					uint32_t numIndices;
+					bx::read(&reader, numIndices);
+					const bgfx::Memory* mem = bgfx::alloc(numIndices*2);
+					bx::read(&reader, mem->data, mem->size);
+					group.m_ibh = bgfx::createIndexBuffer(mem);
+				}
+				break;
+
+			case BGFX_CHUNK_MAGIC_PRI:
+				{
+					uint16_t len;
+					bx::read(&reader, len);
+
+					std::string material;
+					material.resize(len);
+					bx::read(&reader, const_cast<char*>(material.c_str() ), len);
+
+					uint16_t num;
+					bx::read(&reader, num);
+
+					for (uint32_t ii = 0; ii < num; ++ii)
+					{
+						bx::read(&reader, len);
+
+						std::string name;
+						name.resize(len);
+						bx::read(&reader, const_cast<char*>(name.c_str() ), len);
+
+						Primitive prim;
+						bx::read(&reader, prim.m_startIndex);
+						bx::read(&reader, prim.m_numIndices);
+						bx::read(&reader, prim.m_startVertex);
+						bx::read(&reader, prim.m_numVertices);
+						bx::read(&reader, prim.m_sphere);
+						bx::read(&reader, prim.m_aabb);
+						bx::read(&reader, prim.m_obb);
+
+						group.m_prims.push_back(prim);
+					}
+
+					m_groups.push_back(group);
+					group.reset();
+				}
+				break;
+
+			default:
+				DBG("%08x at %d", chunk, reader.seek() );
+				break;
+			}
+		}
+
+		reader.close();
+	}
+
+	void unload()
+	{
+		for (GroupArray::const_iterator it = m_groups.begin(), itEnd = m_groups.end(); it != itEnd; ++it)
+		{
+			const Group& group = *it;
+			bgfx::destroyVertexBuffer(group.m_vbh);
+
+			if (bgfx::invalidHandle != group.m_ibh.idx)
+			{
+				bgfx::destroyIndexBuffer(group.m_ibh);
+			}
+		}
+		m_groups.clear();
+	}
 
 
 	void submit(bgfx::ProgramHandle _program, float* _mtx)
 	void submit(bgfx::ProgramHandle _program, float* _mtx)
 	{
 	{
@@ -272,9 +272,9 @@ struct Mesh
 		}
 		}
 	}
 	}
 
 
-	bgfx::VertexDecl m_decl;
-	typedef std::vector<Group> GroupArray;
-	GroupArray m_groups;
+	bgfx::VertexDecl m_decl;
+	typedef std::vector<Group> GroupArray;
+	GroupArray m_groups;
 };
 };
 
 
 int _main_(int _argc, char** _argv)
 int _main_(int _argc, char** _argv)