瀏覽代碼

Normalized *.lua line endings.

bkaradzic 13 年之前
父節點
當前提交
c2f2c3bdf0
共有 5 個文件被更改,包括 183 次插入183 次删除
  1. 55 55
      premake/bgfx.lua
  2. 17 17
      premake/geometryc.lua
  3. 15 15
      premake/makedisttex.lua
  4. 77 77
      premake/shaderc.lua
  5. 19 19
      premake/texturec.lua

+ 55 - 55
premake/bgfx.lua

@@ -1,55 +1,55 @@
-project "bgfx"
-	uuid "2dc7fd80-ed76-11e0-be50-0800200c9a66"
-	kind "StaticLib"
-
-	includedirs {
-		BGFX_DIR .. "../tinystl/include",
-		BGFX_DIR .. "../bx/include",
-	}
-
-	buildoptions {
---		"-Wall",
-	}
-
-	defines {
---		"BGFX_CONFIG_RENDERER_OPENGL=1",
-	}
-
-	configuration "Debug"
-		defines {
-			"BGFX_CONFIG_DEBUG=1",
-		}
-
-	configuration { "windows" }
-		includedirs {
-			"$(DXSDK_DIR)/include",
-		}
-
-	configuration { "macosx" }
-		files {
-			BGFX_DIR .. "src/**.mm",
-		}
-
-	configuration { "not nacl" }
-		includedirs {
-			--nacl has GLES2 headers modified...
-			BGFX_DIR .. "3rdparty/glext",
-		}
-
-	configuration {}
-
-	includedirs {
-		BGFX_DIR .. "include",
-	}
-
-	files {
-		BGFX_DIR .. "include/**.h",
-		BGFX_DIR .. "src/**.cpp",
-		BGFX_DIR .. "src/**.h",
-	}
-
-	excludes {
-		BGFX_DIR .. "src/**.bin.h",
-	}
-
-	copyLib()
+project "bgfx"
+	uuid "2dc7fd80-ed76-11e0-be50-0800200c9a66"
+	kind "StaticLib"
+
+	includedirs {
+		BGFX_DIR .. "../tinystl/include",
+		BGFX_DIR .. "../bx/include",
+	}
+
+	buildoptions {
+--		"-Wall",
+	}
+
+	defines {
+--		"BGFX_CONFIG_RENDERER_OPENGL=1",
+	}
+
+	configuration "Debug"
+		defines {
+			"BGFX_CONFIG_DEBUG=1",
+		}
+
+	configuration { "windows" }
+		includedirs {
+			"$(DXSDK_DIR)/include",
+		}
+
+	configuration { "macosx" }
+		files {
+			BGFX_DIR .. "src/**.mm",
+		}
+
+	configuration { "not nacl" }
+		includedirs {
+			--nacl has GLES2 headers modified...
+			BGFX_DIR .. "3rdparty/glext",
+		}
+
+	configuration {}
+
+	includedirs {
+		BGFX_DIR .. "include",
+	}
+
+	files {
+		BGFX_DIR .. "include/**.h",
+		BGFX_DIR .. "src/**.cpp",
+		BGFX_DIR .. "src/**.h",
+	}
+
+	excludes {
+		BGFX_DIR .. "src/**.bin.h",
+	}
+
+	copyLib()

+ 17 - 17
premake/geometryc.lua

@@ -1,17 +1,17 @@
-project "geometryc"
-	uuid "8794dc3a-2d57-11e2-ba18-368d09e48fda"
-	kind "ConsoleApp"
-
-	includedirs {
-		BX_DIR .. "include",
-		BGFX_DIR .. "include",
-		BGFX_DIR .. "3rdparty/forsyth-too",
-	}
-
-	files {
-		BGFX_DIR .. "3rdparty/forsyth-too/**.cpp",
-		BGFX_DIR .. "3rdparty/forsyth-too/**.h",
-		BGFX_DIR .. "src/vertexdecl.**",
-		BGFX_DIR .. "tools/geometryc/**.cpp",
-		BGFX_DIR .. "tools/geometryc/**.h",
-	}
+project "geometryc"
+	uuid "8794dc3a-2d57-11e2-ba18-368d09e48fda"
+	kind "ConsoleApp"
+
+	includedirs {
+		BX_DIR .. "include",
+		BGFX_DIR .. "include",
+		BGFX_DIR .. "3rdparty/forsyth-too",
+	}
+
+	files {
+		BGFX_DIR .. "3rdparty/forsyth-too/**.cpp",
+		BGFX_DIR .. "3rdparty/forsyth-too/**.h",
+		BGFX_DIR .. "src/vertexdecl.**",
+		BGFX_DIR .. "tools/geometryc/**.cpp",
+		BGFX_DIR .. "tools/geometryc/**.h",
+	}

+ 15 - 15
premake/makedisttex.lua

@@ -1,15 +1,15 @@
-project "makedisttex"
-	uuid "b0561b30-91bb-11e1-b06e-023ad46e7d26"
-	kind "ConsoleApp"
-
-	includedirs {
-		BX_DIR .. "include",
-		BGFX_DIR .. "3rdparty/edtaa3",
-		BGFX_DIR .. "3rdparty/stb_image",
-	}
-
-	files {
-		BGFX_DIR .. "3rdparty/edtaa3/**.cpp",
-		BGFX_DIR .. "3rdparty/edtaa3/**.h",
-		BGFX_DIR .. "tools/makedisttex.cpp",
-	}
+project "makedisttex"
+	uuid "b0561b30-91bb-11e1-b06e-023ad46e7d26"
+	kind "ConsoleApp"
+
+	includedirs {
+		BX_DIR .. "include",
+		BGFX_DIR .. "3rdparty/edtaa3",
+		BGFX_DIR .. "3rdparty/stb_image",
+	}
+
+	files {
+		BGFX_DIR .. "3rdparty/edtaa3/**.cpp",
+		BGFX_DIR .. "3rdparty/edtaa3/**.h",
+		BGFX_DIR .. "tools/makedisttex.cpp",
+	}

+ 77 - 77
premake/shaderc.lua

@@ -1,77 +1,77 @@
-project "shaderc"
-	uuid "f3cd2e90-52a4-11e1-b86c-0800200c9a66"
-	kind "ConsoleApp"
-
-	local GLSL_OPTIMIZER = (BGFX_DIR .. "3rdparty/glsl-optimizer/")
-	local FCPP_DIR = (BGFX_DIR .. "3rdparty/fcpp/")
-
-	configuration { "vs*" }
-		includedirs {
-			GLSL_OPTIMIZER .. "src/glsl/msvc",
-		}
-
-	configuration { "windows", "vs*" }
-		includedirs {
-			GLSL_OPTIMIZER .. "include/c99",
-		}
-
-	configuration { "windows" }
-		includedirs {
-			"$(DXSDK_DIR)/include",
-		}
-
-		links {
-			"d3dx9",
-			"d3dcompiler",
-			"dxguid",
-		}
-
-	configuration {}
-
-	defines { -- fcpp
-		"NINCLUDE=64",
-		"NWORK=65536",
-		"NBUFF=65536",
-	}
-
-	includedirs {
-		BX_DIR .. "include",
-
-		FCPP_DIR,
-
-		GLSL_OPTIMIZER .. "include",
-		GLSL_OPTIMIZER .. "src/mesa",
-		GLSL_OPTIMIZER .. "src/mapi",
-		GLSL_OPTIMIZER .. "src/glsl",
-	}
-
-	files {
-		BGFX_DIR .. "tools/shaderc/**.cpp",
-		BGFX_DIR .. "tools/shaderc/**.h",
-		FCPP_DIR .. "**.h",
-		FCPP_DIR .. "cpp1.c",
-		FCPP_DIR .. "cpp2.c",
-		FCPP_DIR .. "cpp3.c",
-		FCPP_DIR .. "cpp4.c",
-		FCPP_DIR .. "cpp5.c",
-		FCPP_DIR .. "cpp6.c",
-		FCPP_DIR .. "cpp6.c",
-
-		GLSL_OPTIMIZER .. "src/mesa/**.c",
-		GLSL_OPTIMIZER .. "src/glsl/**.cpp",
-		GLSL_OPTIMIZER .. "src/mesa/**.h",
-		GLSL_OPTIMIZER .. "src/glsl/**.c",
-		GLSL_OPTIMIZER .. "src/glsl/**.cpp",
-		GLSL_OPTIMIZER .. "src/glsl/**.h",
-	}
-
-	excludes {
-		GLSL_OPTIMIZER .. "src/glsl/glcpp/glcpp.c",
-		GLSL_OPTIMIZER .. "src/glsl/glcpp/tests/**",
-		GLSL_OPTIMIZER .. "src/glsl/glcpp/**.l",
-		GLSL_OPTIMIZER .. "src/glsl/glcpp/**.y",
-		GLSL_OPTIMIZER .. "src/glsl/ir_set_program_inouts.cpp",
-		GLSL_OPTIMIZER .. "src/glsl/main.cpp",
-		GLSL_OPTIMIZER .. "src/glsl/builtin_stubs.cpp",
-	}
-
+project "shaderc"
+	uuid "f3cd2e90-52a4-11e1-b86c-0800200c9a66"
+	kind "ConsoleApp"
+
+	local GLSL_OPTIMIZER = (BGFX_DIR .. "3rdparty/glsl-optimizer/")
+	local FCPP_DIR = (BGFX_DIR .. "3rdparty/fcpp/")
+
+	configuration { "vs*" }
+		includedirs {
+			GLSL_OPTIMIZER .. "src/glsl/msvc",
+		}
+
+	configuration { "windows", "vs*" }
+		includedirs {
+			GLSL_OPTIMIZER .. "include/c99",
+		}
+
+	configuration { "windows" }
+		includedirs {
+			"$(DXSDK_DIR)/include",
+		}
+
+		links {
+			"d3dx9",
+			"d3dcompiler",
+			"dxguid",
+		}
+
+	configuration {}
+
+	defines { -- fcpp
+		"NINCLUDE=64",
+		"NWORK=65536",
+		"NBUFF=65536",
+	}
+
+	includedirs {
+		BX_DIR .. "include",
+
+		FCPP_DIR,
+
+		GLSL_OPTIMIZER .. "include",
+		GLSL_OPTIMIZER .. "src/mesa",
+		GLSL_OPTIMIZER .. "src/mapi",
+		GLSL_OPTIMIZER .. "src/glsl",
+	}
+
+	files {
+		BGFX_DIR .. "tools/shaderc/**.cpp",
+		BGFX_DIR .. "tools/shaderc/**.h",
+		FCPP_DIR .. "**.h",
+		FCPP_DIR .. "cpp1.c",
+		FCPP_DIR .. "cpp2.c",
+		FCPP_DIR .. "cpp3.c",
+		FCPP_DIR .. "cpp4.c",
+		FCPP_DIR .. "cpp5.c",
+		FCPP_DIR .. "cpp6.c",
+		FCPP_DIR .. "cpp6.c",
+
+		GLSL_OPTIMIZER .. "src/mesa/**.c",
+		GLSL_OPTIMIZER .. "src/glsl/**.cpp",
+		GLSL_OPTIMIZER .. "src/mesa/**.h",
+		GLSL_OPTIMIZER .. "src/glsl/**.c",
+		GLSL_OPTIMIZER .. "src/glsl/**.cpp",
+		GLSL_OPTIMIZER .. "src/glsl/**.h",
+	}
+
+	excludes {
+		GLSL_OPTIMIZER .. "src/glsl/glcpp/glcpp.c",
+		GLSL_OPTIMIZER .. "src/glsl/glcpp/tests/**",
+		GLSL_OPTIMIZER .. "src/glsl/glcpp/**.l",
+		GLSL_OPTIMIZER .. "src/glsl/glcpp/**.y",
+		GLSL_OPTIMIZER .. "src/glsl/ir_set_program_inouts.cpp",
+		GLSL_OPTIMIZER .. "src/glsl/main.cpp",
+		GLSL_OPTIMIZER .. "src/glsl/builtin_stubs.cpp",
+	}
+

+ 19 - 19
premake/texturec.lua

@@ -1,19 +1,19 @@
-project "texturec"
-	uuid "838801ee-7bc3-11e1-9f19-eae7d36e7d26"
-	kind "ConsoleApp"
-
-	includedirs {
-		BX_DIR .. "include",
-		BGFX_DIR .. "include",
-		BGFX_DIR .. "src",
-	}
-
-	files {
-		BGFX_DIR .. "src/dds.*",
-		BGFX_DIR .. "tools/texturec/**.cpp",
-		BGFX_DIR .. "tools/texturec/**.h",
-	}
-
-	links {
---		"bgfx",
-	}
+project "texturec"
+	uuid "838801ee-7bc3-11e1-9f19-eae7d36e7d26"
+	kind "ConsoleApp"
+
+	includedirs {
+		BX_DIR .. "include",
+		BGFX_DIR .. "include",
+		BGFX_DIR .. "src",
+	}
+
+	files {
+		BGFX_DIR .. "src/dds.*",
+		BGFX_DIR .. "tools/texturec/**.cpp",
+		BGFX_DIR .. "tools/texturec/**.h",
+	}
+
+	links {
+--		"bgfx",
+	}