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@@ -413,9 +413,10 @@ Debugging
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### RenderDoc
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### RenderDoc
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-When using DX11 renderer, you can drop in `renderdoc.dll` into working
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-directory, and it will be automatically loaded during bgfx initialization. This
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-allows frame capture at any time by pressing **F11**.
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+Loading of RenderDoc is integrated in bgfx when using DX11 renderer. You can
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+drop in `renderdoc.dll` from RenderDoc distribution into working directory,
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+and it will be automatically loaded during bgfx initialization. This allows
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+frame capture at any time by pressing **F11**.
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Download: [RenderDoc](https://renderdoc.org/builds)
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Download: [RenderDoc](https://renderdoc.org/builds)
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@@ -435,10 +436,12 @@ Other debuggers:
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| CodeXL | Linux/Win | | | x | | |
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| CodeXL | Linux/Win | | | x | | |
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| IntelGPA | Linux/OSX/Win | x | x | | x | |
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| IntelGPA | Linux/OSX/Win | x | x | | x | |
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| RenderDoc | Win | | x | | | x |
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| RenderDoc | Win | | x | | | x |
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+| vogl | Linux | | | x | | x |
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Download:
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Download:
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[APITrace](https://apitrace.github.io/)
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[APITrace](https://apitrace.github.io/)
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[CodeXL](http://developer.amd.com/tools-and-sdks/opencl-zone/codexl/)
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[CodeXL](http://developer.amd.com/tools-and-sdks/opencl-zone/codexl/)
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+[vogl](https://github.com/ValveSoftware/vogl)--
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SDL, GLFW, etc.
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SDL, GLFW, etc.
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---------------
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